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Improved Gina Cross - A Mod for Half-Life

Fixes that I made for Gina Cross. It was hard, but worth it.

Based on my request and a file that I can use as a basis, I finally made a fix pack for the character Gina Cross from Half-Life and its expansions. It was one of the hardest fix packs that I made so far since it had to include decompiling other models made by other users, editing texture placement, and model editing in Blender. I believe that I finally made the models the way I wanted them to be. Please note that some models may look similar to the fixed model made by other users, but I actually edited upon them and recompiled these models.

HL1 and OP4 Hologram:
- Improved model with Upscaled HEV Textures and fixed face
- Vanilla model with fixed mouth

OP4 and Multiplayer Gina:
- Edited model from ::.| SouL BreaKeR |.:: to include improved HEV textures
- Vanilla version that I had to edit the head for it so it can work for Multiplayer

Blue Shift:
- Improved model from Egon Houstuvk to include improved HEV textures and recolored textures from Dienor's Vanilla model and upscaled
- Vanilla version recompiled with my own fix for Gina's mouth

Decay:
- My Improved and Vanilla models are recompiled to work with Decay and Decay: Solo Mission

BONUS:
- Improved HEV Suit taken from BrussTrigger's Improved Gordon Freeman Model and re-edited to fit with the HEV Suit from HL1.

Notes:
- I believed that I worked on this for about two days and I also want to give the Vanilla version justice.

- While I worked on this, an update for On a Rail Uncut for Black Mesa was finally released.

- I got to admit, It's not perfect, so anyone that finds an error from this fix pack, please comment me and show me the image for proof so I can consider and work on fixing it. Don't worry, I still have the source files for it.
  • Man you did an excellent work. But i have to make the following observation. The Half-Life holo model has an annoying glitch on its knees. Same with the BS model.

    For the Half-Life holo model i have found an SDK LD holo model that hasnt drawbacks, its included into the Decay Classic Pack by VitorHunter modder here in gamebanana. You can find the model into the following route decay_addon-->[More Alternatives].rar-->Scientists-->Dr. Gina Cross [Holo with bun pins]-->holo.mdl.
    Check the glitch im talking about.
    Bananite
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  • XRGM1267 - X-RED avatar
    XRGM1267 - X-RED Joined 1y ago
    Wait, please
    6,015 points Ranked 1,274th
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    11d
    I reuploaded the files since I fixed the look_idle and idle animations to the Gina multiplayer model. I also forgot to tell everyone that you can use these models as long as you credit me.
    I don't like swear words.
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  • Aweosome work.
    Do you plan on doing more fixes/improvements to HL1 models?
    Casual Half-Life fan
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  • Dmitriy-Bars avatar
    Dmitriy-Bars Joined 2y ago
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    11d 11d
    Why you didn't rig "look_idle" and "idle" animations in multiplayer version?
    Humble russian cat guy ;3
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  • Zeroize0 avatar
    Zeroize0 Joined 9y ago
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    11d
    THANK YOU
    Bananite
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  • Randy Username! avatar
    Randy Username! Joined 11mo ago
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    11d 11d
    Honestly I love how Decay: Solo Mission incorporates 3 models with different colors for that weird but awesome static like effect, kind like a 80's Rainbow Outline or Glitch Texture or something, cool stuff, by the way this addon looks awesome man!
    Bananite
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  • XRGM1267 - X-RED avatar
    XRGM1267 - X-RED Joined 1y ago
    Wait, please
    6,015 points Ranked 1,274th
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    11d
    This is probably the biggest fix pack that I have done for HL1. Don't worry, I still have more HL1 stuff that I made. I will release them soon.
    I don't like swear words.
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