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HydraGrenade - A Mod for Counter-Strike: Global Offensive

Updates

HydraGrenade V1.2 8y
  • - Added new custom sounds provided by Strelok and Script by Unkn0wn
  • - Fixed hand pump not being fully closed
  • - Rotated body to slightly show off the warning sticker.
This version includes the following great updates: - New Custom Sounds by Strelok and the Sound Script provided by Unkn0wn! - Fixed the pump that's covered by the hand not being completely withdrawn - Rotated the Body to show off the warning label.

The HydraGrenade

HydraGrenade

In the year 2065 a new type of grenade has been created that uses Magnetic Fields to generate its power output.

This type of grenade was called the HydraGrenade as it could mimic all kinds of grenades! The design was originally created by a young student that was just experimenting with different kinds of magnetic fields for a contest called The Original Weapon Contest!

This design later fell into the wrong hands and was transformed in this very unique and handy death tool.

Features

This grenade comes with 4 different types being:

- High Explosive Grenade
- Flashbang Grenade
- Smoke Grenade
- Decoy Grenade

These 4 types have different color pallets and have their own world models as well. The HydraGrenade's Magnetic Field pumps have illuminated lamps just like the trigger that can be spotted in the dark if not carefully covered up.

It also comes with brand new sounds including a great idle sound for the HydraGrenade!

Now also available for Counter-Strike:Source!

3Dpreview



Videopreview



Installation

An easy way to install this skin is by using Unkn0wn's CSGO Skin Installation Tool. This tool will allow you to easily edit the VPK by just selecting the view, world and thrown models for the grenades included in this release and by then pressing install.

Although if you want to do it manually I'd suggest you to backup your pak01_dir.vpk first!

First copy both folders and paste them inside: "steamapps\common\Counter-Strike Global Offensive\csgo"

Then open the VPK called pak01\_dir.vpk with a text editor. Hit ctrl+h and replace "v\_eq\_decoy" with "v\_eq\_dacoy" then let it replace all. Do the same with the world model "w\_eq\_decoy" becomes "w\_eq\_dacoy" AND the thrown model "w\_eq\_decoy\_thrown" to "w\_eq\_dacoy\_thrown" then again replace all and you're done, do this for all the grenade types being:

- v\_eq\_decoy
- v\_eq\_flashbang
- v\_eq\_fraggrenade
- v\_eq\_smokegrenade
- w\_eq\_decoy
- w\_eq\_flashbang
- w\_eq\_fraggrenade
- w\_eq\_smokegrenade
- w\_eq\_decoy\_thrown
- w\_eq\_flashbang\_thrown
- w\_eq\_fraggrenade\_thrown
- w\_eq\_smokegrenade\_thrown

After you've installed all the files launch your game with console enabled and launch a map.

When the map is fully loaded write in the console the following command and wait a couple seconds:

snd_updateaudiocache

After the cache has been rebuild you'll hear the new wonderful sounds that suit this grenade ow so well!

FinalNotes

With creating this grenade I had my old GIMNade in mind where I softly based the overall style for the HydraGrenade for.

Originally this skin had also custom sounds but as the newer version of CS:GO doesn't support custom sound scripts we had to scrap this idea.

I do hope you like this release as much I had creating it!
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  • Noex avatar
    Noex Joined 3y ago
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    It's pretty cool but ... when I throw the grenade, you see the original texture, how do I see the texture of the mod?....Pls Respond

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  • Rafael De Jongh avatar
    Rafael De Jongh username pic Joined 14y ago
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    > **Posted by laweezie** > > How can I add all the files using Texture Installer? You'll need to use the skin installer as this is a custom model and texture therefore the Texture Install won't work for this skin, more information can be found in the description on how to install this skin.
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    Mantra
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  • **Notes:** - Hi ! How can I add all the files using Texture Installer? Thanks !
    Bananite
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  • Rafael De Jongh avatar
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    > **Posted by SaneShadows** > This may be already finished, but can this be a stickybomb skin for TF2? This doesn't really fit in TF2 nor as a stickybomb, I'll release the source files one of these days so anyone who'd like to do it can make it.
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  • SaneShadows avatar
    SaneShadows Joined 9y ago
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    This may be already finished, but can this be a stickybomb skin for TF2?
    Heyo!
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  • Rovelle avatar
    Rovelle username pic Joined 9y ago
    Maybe tomorrow?
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    > **Posted by Rafael De Jongh** > > I just pinged Rovelle but it seem he's not interested or didn't see the notification? Well I've pinged him again in this post so if he sees this and you're interested feel free to do so. LOL, i'm just busy with my exams this week.. edit: exams are done!
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    Mantra
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    > **Posted by Naut1lus** > > Indeed, that would be great for us non GO players. > **Posted by jdramirez** > > Ok, tell him to do this for CSS, that would be nice I just pinged Rovelle but it seem he's not interested or didn't see the notification? Well I've pinged him again in this post so if he sees this and you're interested feel free to do so.
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    I'm busy.
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    > **Posted by Rafael De Jongh** > > **Posted by jdramirez** > > > Can you plz make this for CSS? I want to use this! > > Hmm currently don't got any intentions to make it but perhaps Rovelle can compile it for cs:s? Indeed, that would be great for us non GO players.
    I'm _that_ guy
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    jdramirez Joined 12y ago
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    8y
    > **Posted by Rafael De Jongh** > > **Posted by jdramirez** > > > Can you plz make this for CSS? I want to use this! > > Hmm currently don't got any intentions to make it but perhaps Rovelle can compile it for cs:s? Ok, tell him to do this for CSS, that would be nice
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    Mantra
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