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Relics of the Past[VERSION 1.0.3] - A Mod for The Legend of Zelda: Breath of the Wild (Switch)

Guardians. Guardians Everywhere!

**NOTICE**  >>YOU MAY NOW USE BCML WITH THIS VERSION.<<


The time has finally come! First, I want to thank you all for being very patient with me and the Relics Team as we polish up and develop this project, we hope you enjoy this MASSIVE update to this project! Enjoy!

[WELCOME TO VERSION 1]

"Calamity Ganon, the powerful force of Evil that wreaked havoc on Hyrule and it's people 100 years ago, stands tall even now as Link must follow his destiny to save Hyrule!"

Zelda: "Link! The fate of Hyrule rests with you! You must hurry! Even now, Calamity Ganon's power grows with each passing day. More and more monsters are appearing and endangering the innocent lives our people! It is up to you to save them!"


Are you ready for the challenge ahead of you? In this version of Relics, you will encounter tons of new challenge and combinations of difficulty you never have experienced before. What will you do? Run and hide? Fight your way through? Use your stealth skills to deliver the final blow? What you do and how you decide to approach these new challenges will impact your experiences as the newly revamped scaling system presents tons of new things to find, and much better rewards for exploration.  Get ready for a brand new experience brought to you by the Relics of the Past Team!!

There are A TON of new map changes, here is a map for reference that will also be included in the mod packs.



VERSION 1.0.3 CHANGES:

[ Version 1] March 2nd, 2020: FIXED SWITCH BUILD CRASH FROM CHEATS FOLDER

Mechanics:

- Implemented stun cancel, When getting knocked back, ensure that you are inputting a direction on your movement stick to cancel out of the stun or paraglide out of it if in the air.

- Ancient Arrows no longer vaporize most common enemies, instead they deal a high amount of damage, strong enough to compensate for the change. 

- Added Shield Surf Boost for extra movement and traversing.(Still being tweaked)

- Climbing speed improved.

- Attack up x3 from food multiplier set to 2, Originally 1.5

- Revali's gale charges instantly, Cool down and charge count un-touched.

- Guardians will now target NPC's

- Yiga now spawn in groups, it is possible for a group of each to both spawn at once though this spawning is implemented in the base game(Spawning is Random): 

  Archers: 2 to 4

  BladeMasters: 2 to 3

- Enemy Scaling revamped and Weapon Scaling Reworked for more variety: {Weapon Scaling system will recieve tweaks according to feed back}

  [SOME NOT ALL]Ruin Guardians will revive late game, providing more dynamics in difficulty. Distance from Hyrule Castle will affect how many Ruin Guardians can be revived(Still reworking proper implementation of this)

  [Weapons] Some areas of the map that have Rusty Weapons will have scaling on them, Meaning later in the game they may scale into elemental, Ancient or RG Weapons depending on the type. Wooden Shields can scale to Daybreakers. Rusty shields can scale to Hylain Shield far into late game(Usually after getting all the DB then fighting Ganon/Killing tons and tons of enemies after getting all DB's).


[ Version 1] March 24th, 2020:


- You may now cancel JumpStrike with paraglider.

- Introduction of Power Weapons. Power Weapons are special equipment you can find through exploration. A power weapon is a weapon with a abnormally high Attack Up modifier.

- Dark Mini-Guardians now recieve more damage from Guardian/Ancient weapons.

- Guardian/Ancient weapons overall are more effective to both regular enemies and Guardians. Regular enemies recieved a reduced ratio of damage compared to guardians.

- The non-decayed varients of Guardians Stalkers have recieved a slight AI improvement to differenciate between the new looking ones vs the decayed version of a Stalker

- Ancient Arrow prices increased at the Akkala tech lab.

- Arrow max for Shop restocking now set to 500 instead of the original 50, meaning that they will restock as long as you have less than 500 Arrows

Items/Objects:

- Added the ~Ancient Bow Mark II~

- Royal Guard Bows and RG Shields improved further, RG bow can now recieve 5-shotburst, for this bow the burst shot is "Sinle Point Focus" all arrows one behind the other hitting a single point.

  RG shields now have a parry hitbox dealing 60dmg(Compared to the Lynel shield which does 30). Can also recieve attack up modifier to compliment the parry hitbox

- Ancient Shortsword no longer a Guardian Sword++ clone(Damage = 51). Ancient Shortsword wields an improved damage ratio compared to the Guardian Sword counterparts.

- ArcAngelOfJustice's Giant Octarock implemented into ROTP

- QUICK-SHOT BUG ELIMINATED:

  All bows have an increased fire rate to make up for the QUICK-SHOT modifier being removed entirely. 

Maps:

Alot more of the maps have been edited. Map Included in the Download.

Divine Beast Vah Ruta Revamped/increased difficulty, More enemies.(Needs Balancing)

~Relics of the Past custom Shrine coming soon~

[Official Version 1.0.3] April 7th 2020:

-More Map Edits

VERSION 1.0.3 CHANGES:

[ Version 1] March 2nd, 2020: FIXED SWITCH BUILD CRASH FROM CHEATS FOLDER

Mechanics:

- Implemented stun cancel, When getting knocked back, ensure that you are inputting a direction on your movement stick to cancel out of the stun or paraglide out of it if in the air.

- Ancient Arrows no longer vaporize most common enemies, instead they deal a high amount of damage, strong enough to compensate for the change. 

- Added Shield Surf Boost for extra movement and traversing.(Still being tweaked)

- Climbing speed improved.

- Attack up x3 from food multiplier set to 2, Originally 1.5

- Revali's gale charges instantly, Cool down and charge count un-touched.

- Guardians will now target NPC's

- Yiga now spawn in groups, it is possible for a group of each to both spawn at once though this spawning is implemented in the base game(Spawning is Random): 

  Archers: 2 to 4

  BladeMasters: 2 to 3

- Enemy Scaling revamped and Weapon Scaling Reworked for more variety: {Weapon Scaling system will recieve tweaks according to feed back}

  [SOME NOT ALL]Ruin Guardians will revive late game, providing more dynamics in difficulty. Distance from Hyrule Castle will affect how many Ruin Guardians can be revived(Still reworking proper implementation of this)

  [Weapons] Some areas of the map that have Rusty Weapons will have scaling on them, Meaning later in the game they may scale into elemental, Ancient or RG Weapons depending on the type. Wooden Shields can scale to Daybreakers. Rusty shields can scale to Hylain Shield far into late game(Usually after getting all the DB then fighting Ganon/Killing tons and tons of enemies after getting all DB's).


[ Version 1] March 24th, 2020:


- You may now cancel JumpStrike with paraglider.

- Introduction of Power Weapons. Power Weapons are special equipment you can find through exploration. A power weapon is a weapon with a abnormally high Attack Up modifier.

- Dark Mini-Guardians now recieve more damage from Guardian/Ancient weapons.

- Guardian/Ancient weapons overall are more effective to both regular enemies and Guardians. Regular enemies recieved a reduced ratio of damage compared to guardians.

- The non-decayed varients of Guardians Stalkers have recieved a slight AI improvement to differenciate between the new looking ones vs the decayed version of a Stalker

- Ancient Arrow prices increased at the Akkala tech lab.

- Arrow max for Shop restocking now set to 500 instead of the original 50, meaning that they will restock as long as you have less than 500 Arrows

Items/Objects:

- Added the ~Ancient Bow Mark II~

- Royal Guard Bows and RG Shields improved further, RG bow can now recieve 5-shotburst, for this bow the burst shot is "Sinle Point Focus" all arrows one behind the other hitting a single point.

  RG shields now have a parry hitbox dealing 60dmg(Compared to the Lynel shield which does 30). Can also recieve attack up modifier to compliment the parry hitbox

- Ancient Shortsword no longer a Guardian Sword++ clone(Damage = 51). Ancient Shortsword wields an improved damage ratio compared to the Guardian Sword counterparts.

- ArcAngelOfJustice's Giant Octarock implemented into ROTP

- QUICK-SHOT BUG ELIMINATED:

  All bows have an increased fire rate to make up for the QUICK-SHOT modifier being removed entirely. 

Maps:

Alot more of the maps have been edited. Map Included in the Download.

Divine Beast Vah Ruta Revamped/increased difficulty, More enemies.(Needs Balancing)

~Relics of the Past custom Shrine coming soon~

[Official Version 1.0.3] April 7th 2020:

-More Map Edits

VERSION 1.0.3 CHANGES:

[ Version 1] March 2nd, 2020: FIXED SWITCH BUILD CRASH FROM CHEATS FOLDER

Mechanics:

- Implemented stun cancel, When getting knocked back, ensure that you are inputting a direction on your movement stick to cancel out of the stun or paraglide out of it if in the air.

- Ancient Arrows no longer vaporize most common enemies, instead they deal a high amount of damage, strong enough to compensate for the change. 

- Added Shield Surf Boost for extra movement and traversing.(Still being tweaked)

- Climbing speed improved.

- Attack up x3 from food multiplier set to 2, Originally 1.5

- Revali's gale charges instantly, Cool down and charge count un-touched.

- Guardians will now target NPC's

- Yiga now spawn in groups, it is possible for a group of each to both spawn at once though this spawning is implemented in the base game(Spawning is Random): 

  Archers: 2 to 4

  BladeMasters: 2 to 3

- Enemy Scaling revamped and Weapon Scaling Reworked for more variety: {Weapon Scaling system will recieve tweaks according to feed back}

  [SOME NOT ALL]Ruin Guardians will revive late game, providing more dynamics in difficulty. Distance from Hyrule Castle will affect how many Ruin Guardians can be revived(Still reworking proper implementation of this)

  [Weapons] Some areas of the map that have Rusty Weapons will have scaling on them, Meaning later in the game they may scale into elemental, Ancient or RG Weapons depending on the type. Wooden Shields can scale to Daybreakers. Rusty shields can scale to Hylain Shield far into late game(Usually after getting all the DB then fighting Ganon/Killing tons and tons of enemies after getting all DB's).


[ Version 1] March 24th, 2020:


- You may now cancel JumpStrike with paraglider.

- Introduction of Power Weapons. Power Weapons are special equipment you can find through exploration. A power weapon is a weapon with a abnormally high Attack Up modifier.

- Dark Mini-Guardians now recieve more damage from Guardian/Ancient weapons.

- Guardian/Ancient weapons overall are more effective to both regular enemies and Guardians. Regular enemies recieved a reduced ratio of damage compared to guardians.

- The non-decayed varients of Guardians Stalkers have recieved a slight AI improvement to differenciate between the new looking ones vs the decayed version of a Stalker

- Ancient Arrow prices increased at the Akkala tech lab.

- Arrow max for Shop restocking now set to 500 instead of the original 50, meaning that they will restock as long as you have less than 500 Arrows

Items/Objects:

- Added the ~Ancient Bow Mark II~

- Royal Guard Bows and RG Shields improved further, RG bow can now recieve 5-shotburst, for this bow the burst shot is "Sinle Point Focus" all arrows one behind the other hitting a single point.

  RG shields now have a parry hitbox dealing 60dmg(Compared to the Lynel shield which does 30). Can also recieve attack up modifier to compliment the parry hitbox

- Ancient Shortsword no longer a Guardian Sword++ clone(Damage = 51). Ancient Shortsword wields an improved damage ratio compared to the Guardian Sword counterparts.

- ArcAngelOfJustice's Giant Octarock implemented into ROTP

- QUICK-SHOT BUG ELIMINATED:

  All bows have an increased fire rate to make up for the QUICK-SHOT modifier being removed entirely. 

Maps:

Alot more of the maps have been edited. Map Included in the Download.

Divine Beast Vah Ruta Revamped/increased difficulty, More enemies.(Needs Balancing)

~Relics of the Past custom Shrine coming soon~

[Official Version 1.0.3] April 7th 2020:

-More Map Edits



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  • Firebanana avatar
    Firebanana Joined 15d ago
    Offline
    15d
    Can you please help me download this if you have like a discord or something

    Bananite
    URL to post:
  • Hello, where is the Ivarok on the Forgotten Plateau? And what's up with the Koroks? Unfortunately, you can cheat them and the collected ones won't appear on the map.
    • Agree x 1
    Bananite
    URL to post:
  • ootfan8351 avatar
    ootfan8351 Joined 3mo ago
    Offline
    3mo
    how do i get the mod to work because i added it to my sd card and it wont work so how do i get it to work?

    Bananite
    URL to post:
  • fwedCat avatar
    fwedCat Joined 4mo ago
    Offline
    4mo
    everytime i use the relics of the past mods, i can save what my progression but once i exit the game and come back, i'll get the same progression i had but with the difference that my inventory gets reset back to 0 items. i tried reinstalling it completely and it did not work. Is there something i can do ?
    Bananite
    URL to post:
  • offthewall avatar
    offthewall Joined 5mo ago
    Offline
    5mo
    How can I download this. I've been trying to but all it just comes up with is the code but not actually the game. 
    Can someone give me a hand? 
    Bananite
    URL to post:
  • Zeyzer avatar
    Zeyzer Joined 5mo ago
    Offline
    5mo 5mo
    Hi,
    I noticed that I don't have some special item like ancient short sword MK II but some youtubers (like SmallAnt) have it.
    Is it my problem or there are some updates?

     EDIT: where do I can get beta s versions?

    Bananite
    URL to post:
  • superguy84 avatar
    superguy84 Joined 5mo ago
    Offline
    5mo
    So exactly how do I put this mod onto the game? I downloaded the files, but I don't know how to get the mod onto the actual game.  Can anyone help me figure this out?
    Bananite
    URL to post:
  • Afanofzelda avatar
    Afanofzelda Joined 6mo ago
    Offline
    6mo
    I'm having an issue with this mod. I have the relics of the last title screen, as well as the four hearts right from the start, but the word itself hasn't changed at all. I added both of the files from the download, so I'm not sure what I'm doing wrong. If anyone would be willing to help me with this, I would greatly appreciate it
    Bananite
    URL to post:
  • Boks avatar
    Boks Joined 7mo ago
    Offline
    6mo
    This mod is fantastic. I decided to play this after BOTW got boring to me, and let's just say this is ~almost~ exactly what I had hoped for. I have found a bug in the mod where if you are riding a horse and the horse kicks you off and you press ZL at a specific time(or maybe it's something else), the camera (or link?) shoots way into the sky before teleporting back to the ground. It's pretty amusing, and I have video of it happening if that helps. Also, whenever the shield hop boost happens, sometimes it's unusually fast. Other than that, this is a fantastic experience so far akin to Oot's master mode, and for that I applaud you.
    Bananite
    URL to post:
  • Gobus avatar
    Gobus Joined 6mo ago
    Offline
    6mo
    Is Linkle or Zelda mod compatible? I am attached to my female characters ^^

    Bananite
    URL to post:

Details

Version
1.0.3