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zpo_iceland_b3 - A Mod for Zombie Panic! Source

Ice lake map. *updated*
  • -Pulse- avatar
    -Pulse- Joined 14y ago
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    12y
    Hey whats the name of the water texture you used in the map i really like it. Or is it a custom texture you made
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    Mantra
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    -Jozin- Joined 13y ago
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    12y
    Looks pretty good, only one thing I'd rather change is skybox texture ;).
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    Archanor username pic Joined 14y ago
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    12y
    If this is a copy off of the other lake maps, I'm not sure how much better this could be. It was hard enough for the zombies on those maps, and they had much more entrances to the houses. Looks like you boarded up all the windows on this one. I'm guessing the survivors objective is to stay alive for 15 minutes in this one aswell? It really gets dull walking around in an inpenetrable house for 15 minutes.
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    Vcc2cc Joined 15y ago
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    12y
    The pics arent the best it seems like u hav a medium resolution and high reflections but no AA, for in game pics use AA 2x as it'll make ur pics look that much better. I couldn't rly understand what I was looking at in the pics regarding the outside, it seems like the hdr is a bit overwhelming along with no aa.
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    shrap102 Joined 14y ago
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    12y
    Looks pritty dam awesome to be honest
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    Mantra
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    .Krusty Joined 13y ago
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    12y
    Maybe a bit unrealistic arrangement of the houses, but looks very cool. I can see the effort.
    HQ is HQ
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    X-tr3m3r Joined 14y ago
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    12y
    Hi Fly boy. I enjoy playing Zombie Panic and I usually play on servers were there are some similar maps to this on rotation and I have to say that this one looks way better. First up, it has some decent brushwork and some good detail although I would suggest you to work more on things like the fireplace or the outside walls of your buildings. You could add frames or concrete supports on your concrete buildings. The lighting is generally decent but in my opinion, you should scale down the lightmaps of some surfaces (using the texture tool) in order to get some smoother shadows. You could also use some env_sprite entities to spice up your light props. You should also brighten the environmental light (just a bit). I liked the way you made the houses. They look good even if the theme of the map is kind of abstract since I don't think that there is something like this on this planet lol. I would also suggest you to try to change the skybox. ZPS has some nice night skybox textures. This kind of change, if combined with some correct lighting, it could give a more creepy feeling to the map which is always a plus in Zombie Panic. To sum up: Good map with nice gameplay and good detail, way better than other similar maps. I would say that it is worth adding on rotation. ;) Also, one last thing. The ZPS team is hosting a mapping contest at the moment and the winner gets 300$. If you work much more on this, you could have a chance. Good Job! Keep working on this.
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