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Death Ragdolls (Main Game + Custom Maps/Mods) - A Mod for Portal

Updates

Version 1.4 3mo
  • Addition Added custom map support for Blue Portals
Turns out Blue Portals also has maps where the player gets to use both the (reskinned) Gravity Gun and Portal Gun, so I had to update the base death templates on those maps to accommodate for that too.
Version 1.3 3mo BugFix Addition Tweak

(NOT ACTUAL MAPS) Player death ragdolls

Spice up your failures in cognitive puzzle solving by watching your own body from your eyes fall to the ground!
No more boring slump-to-the-ground camera!

This mod is a pack of entity lump (.lmp) files of the main campaign + advanced bonus maps, which adds in a couple of entities to simulate player death ragdolls.
These are not actual maps, but I am stuck between a rock and a hard place on which section to put this in because the entity lump (.lmp) files technically add to the existing maps.
They do not replace the actual map bsps in any way.

This will not work on saves made before this mod was installed! Likewise, the mod's effects will also remain for saves made before the mod was removed!
Load a new chapter or transition to the next map to apply these changes.

I may consider suggestions to add this to other maps.
Currently supported in portal_death_ragdoll_custom_maps.zip are:
- Rexaura
- Portal: The Flash Version
- Blue Portals

There looks to be a Modboy option for the custom maps zip, but I suggest installing them manually as it's not been tested.

README.txt file is provided in the download. Make sure to read it if this is your first time installing this mod.

This is also third-person compatible.

For more info about entity lump (.lmp) files, click this.

Todos

Share source files and methods to do this and make a comprehensible tutorial