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Pros: Looks great and is definitely a challenge. Nade round is... omg - so hard.
Cons: Water.... not all guns shoot under water so it makes it that much more challenging. At the same time, it's kinda fun when someone starts with the jaws theme and starts knifing people left and right.
Improvements: The ladders to the top sort of "throw" you over the walkway and into the water. Would be nice if they ended so that you wouldn't just catapult over the edge.
Notes: Worth playing but it's not a map people are gonna be begging to play everyday.
All in all a nice map but I do have a few things for you. 1) I would like to be able to get onto the walkway around the edge without needing to go to a spawn corner. 2) the walls on the spawn towers are just a bit too tall to shoot down over and the towers themselves seem a bit big. 3) The boxes all seem to be breakable only one side at a time and take a lot of damage to destroy. If the boxes broke as one or the sides took less damage to destroy, or they weren't breakable at all, then they wouldn't be as much of a problem with people camping inside them. 4) I'm not sure what is up with the ladders that run up to the second level but they both have small artifacts on the underside and I don't think that they need func_ladder because i don't have any problem running up them and the func_ladder doesn't seem to be in quite the right place because the only time I actually mount it is when I come from the side otherwise I can just run up and down the ladder. Also if you could extend the area around where the ladder reaches the top a little that would probably keep people from just running up the ladder and flying right over the other side.
As I said all in all a good map and I look forward to seeing the next release.