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ze_texturescape_v1 (!video!) - A Mod for Counter-Strike: Source.

ZE_TEXTURESCAPE_V1 Okay guys, dont judge this map only by screenies, cuz' u need to feel the map. There is alot of great traps and stuff, that makes the gameplay exiting. There is 64 spawns and 2 buyzones (32 spawns/ 1buyzone per team) See the video for all the traps and stuff. The video is fullbright because i wanted you to see all the traps. My map is very dark, soooo, flashlight should be enabled.
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  • ivar avatar
    ivar Joined 16y ago
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    2,307 points Ranked 22,937th
    15y
    Pros: the light is exactly OK (not too dark, not too light). Cons: the textures aren't that amazing, too many traps Improvements: other textures, less traps and more gameplay Notes: (read the other message of me)
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  • ivar avatar
    ivar Joined 16y ago
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    2,307 points Ranked 22,937th
    15y
    You'd better call this map, fy_traps_city or something. Because humans just run to their goal as fast as possible and won't really stop for zombies. They have weapons wich better function than traps. And second I don't really like the texture, those dev textures are so boring, so why don't use real textures:). I understand this is pretty difficult to find good texture wich fits in your map, but try picking out textures from maps like rebel_resistance, surf_amplitude, or someething else. I wouldn't use this one. 7/10
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  • str33tb avatar
    str33tb Joined 16y ago
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    1,391 points Ranked 26,738th
    15y
    Funny map, will be a death trap. XD
    Hello boys, I'm baaaack!
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  • mJel-Jin avatar
    mJel-Jin Joined 15y ago
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    3,000 points Ranked 11,042nd
    15y
    I like the song from the Video :)
    Bananite
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  • Westsid3r avatar
    Westsid3r Joined 15y ago
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    1,691 points Ranked 24,991st
    15y
    More what i think. I would just like to say that ppl dont stop and wait for zombies to come and then press the button for the traps, they run to goal to escape and nuke and for the light Do this: Use normal LIGHT entitys, dont use those who just point the light one direction, LIGHT is much better for ur map
    Because you know, I got the fi
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  • Fearlezz avatar
    Fearlezz Joined 15y ago
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    15y
    Its aswome, like those really heavy blocks
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    Mantra
    Mappin' for life
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  • rowtree avatar
    rowtree Joined 15y ago
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    15y
    Now I think it is i great map as i dont think there has been a map as original as this. i think it looks and sounds very good. pros: Above, The lighting, Its dark but not to dark. Cons: Try Making some thing like a chopper or a train or something. To make it explode. Improvments: could do with some logic entities and have words like when the press the button at the end: Nuke Activited. Detonation in 3,2,1. Also. People r saying they dont like the textures. READ THE NAME OF THE MAP ze_textureescape. if you change the textures you have to change the name.
    Your car hit my window.
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  • X-tr3m3r avatar
    X-tr3m3r Joined 16y ago
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    15y
    This is a very interesting map. The combination of dev textures and darkness give a strange feeling... If you use color correction, you may enhance that feeling and give a unique style to your map. Also, it seems to require a bit more brushwork. Also, don't forget to optimize as much as possible. You got a 9.3 from me because I really like the style of this map. Good job.
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  • drimp avatar
    drimp Joined 16y ago
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    15y
    Well it is not bad. Just it is too dark. Well not really that it is too dark. Just the lighting errors. If you made the light maps more then you could have gotten away with it. But it is also low quality screens and my bad computer. lol Also you really should try using better textures. (could do a v2) It could be a bit zombie sided. But most ze maps are. Other than that great map. Nice one.
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    Mantra
    Mapping Imp
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  • nim nim nim avatar
    nim nim nim Joined 15y ago
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    6,935 points Ranked 1,543rd
    15y
    I think you should do a reskin of this, People obvously would like to see it xD, please the people! ;P Good one 2tow mate
    The Worlds Slowest Mapper
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