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- A Mod for Counter-Strike: Source.
UPDATE: i'm remaking this map from scratch
HERE IS THE REALESES OF ze_JurassicPark_Escape_v1
Sorry for putting you all though those painful beta testing 1 & 2
map is now stable so here is the v1.
this v1 is a huge improvment from the b2. has loads more features improvements etc listed below
Added/NewFeatures/fixes to v1 (That were not in the beta2)
* Added a secret but its a secret :P (you can get a HEsmoke that leaves a trail)
* now far harder to camp the small island
* Added a new c4 defend point!
* textures improved/overlays
* new custom skybox texture
* incresed fps (fixed error in the corner of screen)
* Fixed being able get out the map by surfing up a displacment
* faster nuke imbond time
* changed the phone to a light that changes from red to green
* improved heli pad looks
* added more console heli inbond 60 sec 30sec so on so on..
* now must defend loading bay for longer (improved box area for simple defending)
* both way 1 and 2 are now the same time taken
* fixed being able to get on an invisable barrier and that skip out some of the level
* added nests for the raptors
* removed fog completly
* added boxes around helipad for better defence
* changed water to dx70 for faster fps
* extended the lengh of the map by around 30seconds
* i made this map becasue of the loss of butterknifes jurassic park. the fix realsed did not realy work to well therefore i have realsed this map instead. has many of the great features from his version now in mine. please note that this is my first zombie escape map EVER!
* please check out the jurassic-life mod for halflife 2
* Report bugs to by youtube channel thegregster101
I would like to help, or at least tell you, to make this better.
What you have here is good, much better than butterknife.
However, the lighting is poor while the terrain is very poor. Also the tree models are terrible, there are much better custom ones!
I liked the buildings! Skybox was ok!
Could use more dinosaurs to make it fell more like JP.
If you will let me help, add my steam css_matt_css.
Please increase the number of spawn points/slots of this map.
Also the problem with jumping around the boxes is not a big one because on a large server it is impossible for zombies to get to the helipad unless someone fail nades them.
I would say fix the jumping around problem but add another spot zombies can attack from. That would make the end hold point better.