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bhop_proving_a_point - A Mod for Counter-Strike: Source

Auto maps are being made incorrectly in regards to what most players insist is one of the main aspects of auto gameplay: Finding and perfecting a route. This map was made to prove my point. Before all the bitter auto rands take a moment between posting irrational arguments on sourcejump TAS videos to comment here and put me on blast for 'hating on auto', understand that I am not hating on auto, I'm providing help to make auto maps more popular and competitive. The problem with how most auto maps are being made, is the distance between the blocks are too far apart to allow for much variation in the route. The map itself pretty much dictates the route and doesn't allow the player much room to find faster ways around the map, resulting in banal, braindead gameplay. Maps like this aren't very competitive and result in most of the top times being very similar. bhop_muchfast is a good example of this. Creating maps with more route options by adding more bhop blocks with less space between them will make your map more popular and competitive by allowing newer players to experience them, seasoned players to speedrun them, and normal / scroll players to play them. The top times will have much more variety and every run of the map will be different. bhop_cw_journey, for example. [http://steamcommunity.com/groups/_strafe](http://steamcommunity.com/groups/_strafe "http://steamcommunity.com/groups/_strafe")
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    6y
    Had to improve rating... this is the first thing I send to people who are new to mapping. Deserves 10/10...
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    > **Posted by .yuka** > > Im not trying to defend him lol.... how on earth is a 7mb file large??? and CONSTANTLY? what when how rofl I kindly suggest you to cool down.
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    > **Posted by Ntag** > > > **Posted by .yuka** > > > > also the bz2 is 7mb so when downloading from a server takes 2 seconds dunno what hes complaining about > > Again with constantly defending Badges for no reason. Honestly, he doesn't need you to back him up with everything he says. > > > > **Posted by Clener74** > > > > That was a sincerely disgusting remark. > > I have to agree with crayz and clener. It really isn't necessary to make such large map file sizes. That argument follows the same idea as "Why optimise a map at all when most modern machines can handle poorly made maps for the most part". Im not trying to defend him lol.... how on earth is a 7mb file large??? and CONSTANTLY? what when how rofl
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    7y
    > **Posted by .yuka** > > also the bz2 is 7mb so when downloading from a server takes 2 seconds dunno what hes complaining about Again with constantly defending Badges for no reason. Honestly, he doesn't need you to back him up with everything he says. > **Posted by Clener74** > > That was a sincerely disgusting remark. I have to agree with crayz and clener. It really isn't necessary to make such large map file sizes. That argument follows the same idea as "Why optimise a map at all when most modern machines can handle poorly made maps for the most part".
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    > **Posted by Badgeslol** > > > **Posted by crayz** > > Honestly though the blue section of this map is unfavorable gameplay that I don't plan on defending, I'm certain that neither legit and auto hoppers prefer it and typically it's the kind of bhop that is made either intentionally (see bhop_the_distance or bhop_shevat_ka, which are both enjoyable maps) > > The gameplay is 'unfavorable' yet you find it 'enjoyable' on the maps you suggested. This is why everyone stamps your posts as dumb. > > > **Posted by crayz** > > And Badges, please work on your optimization. This is a 5mb map at best, not 60mb > > The bhop pad texture is 52mb, it has nothing to do with map optimization. Its 2014, 60mb is nothing unless you're living in a third world country. also the bz2 is 7mb so when downloading from a server takes 2 seconds dunno what hes complaining about
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    > **Posted by Badgeslol** > > The bhop pad texture is 52mb, it has nothing to do with map optimization. Its 2014, 60mb is nothing unless you're living in a third world country. That was a sincerely disgusting remark.
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    7y
    > **Posted by crayz** > Honestly though the blue section of this map is unfavorable gameplay that I don't plan on defending, I'm certain that neither legit and auto hoppers prefer it and typically it's the kind of bhop that is made either intentionally (see bhop_the_distance or bhop_shevat_ka, which are both enjoyable maps) The gameplay is 'unfavorable' yet you find it 'enjoyable' on the maps you suggested. This is why everyone stamps your posts as dumb. > **Posted by crayz** > And Badges, please work on your optimization. This is a 5mb map at best, not 60mb The bhop pad texture is 52mb, it has nothing to do with map optimization. Its 2014, 60mb is nothing unless you're living in a third world country.
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    10/10 let's all bow down to badges and follow his ways edit: Honestly though the blue section of this map is unfavorable gameplay that I don't plan on defending, I'm certain that neither legit and auto hoppers prefer it and typically it's the kind of bhop that is made either intentionally (see bhop_the_distance or bhop_shevat_ka, which are both enjoyable maps) or because the mapper is new to bhop mapping and unaware of standard jump lengths. It does however make a good bonus for auto servers. And Badges, please work on your optimization. This is a 5mb map at best, not 60mb
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    [Timer] - [B] You finished in 21.390, but did not improve on your previous time of 21.390 [King] miuna : !!!! *SPEC* [Expert] Matmo : omg legend *SPEC* [Expert] Matmo : !!!!! [King] miuna : SAME TIME [King] miuna : BEST BONUS ROUTE!!!!!!!!111 11/10 btw cool bhop blocks
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