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- A Mod for Counter-Strike: Source
This is a fusion version of:
de_westwood -> created by NIPPER
de_westwood_07 -> created by unknown
de_morningwood -> created by Gently
All credits to its respective creators.
► Max players: 64
► Size: Medium
► HDR: ✖ ❮avaliable in next version❯
► Overview: ✖ ❮avaliable in next version❯
► Nav File: ✔
► Embed Textures: ✔
de_westwood_2011 COMING VERY SOON INCLUIDING THE IMPROVEMENTS SUGGESTED. STAY TUNED!
This is my first released map!
This was designed for DEATHMATCH.
Suggestions and reviews are wanted!
Please, let me know about bugs and issues.
Hope you all enjoy and have fun!
ORIGINALLY CREATED FOR:www.thematrixcss.com
FPs are bad on several places.. infront of all on the roofs, depending where to you are looking..
Played it on a DeathMatch Server.. that was fun..
Normal gameplay though It sucks.. too big.. too many places to hide..
So for DM is cool
I only mean the gameplay.. which didnÂ´t get any better here..
should do an own version.. same style.. but not westwood layout related..
an extension can never compete with the original..
but still not bad..
just create an own one !
Pros: contains the original buildings from the westwood we know and love. A few enhancements... not much
Cons: the original layout for westwood was better, it is too easy for cts and ts to see eachother within 2 seconds of the round start. Corner bombsite seems out of place, and isolated... if anything, build more around it. The whole map is pretty much copied and pasted. The lights in picture 6 should have been made custom, and the hall ways which are sown also in picture 6 are blanc and uninteresting. Barrels in a rectangular room, no decal effects. No overlays. No navigation (C'mon if your gonna copy and paste at least make a new navigation) no hdr. The map is WAY too bright, and there is no color correction to give the map a more western feel.. No small dust effect
Improvements: Fix cons above^