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de_westcoast - A Mod for Counter-Strike: Source

The map takes place on an isolated, sunny island with a lot of seagulls =)

De_westcoast Made by Markus [A] AKA Lowtech Released January 1, 2009 Thanks goes out to Skinny Corpse, X:et and Clan TT for map testing. Special thanks goes to Tobias Tiden for making the overview. Also check out my recent CSS maps aim_beach and aim_beach_scout, originaly released on fpsbanana. Feel free to contact me: Email: markus_almgren@hotmail.com
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  • RobThom avatar
    RobThom Joined 7y ago
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    7y
    Great looking and playing map. Top shelf.
    Bananite
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    Meurglis3 Joined 8y ago
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    7y
    Hi, friends! Here is a manually optimized (hand-tuned) and fully place painted NAV-file (Navigation Mesh for playing against the Bots) for this bright and cheerful map. Original author's .nav-file was simply auto-gen and in it there were many bugs and inaccuracies. Play and Enjoy! :-) Also Great Thanks to Lowtech / Omnislash for his Great Work!

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    Mantra
    Manager of Migrating Lemmings
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    rumpelbumpel username pic Joined 14y ago
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    12y
    Posted by Lost
    Posted by rumpelbumpel ...
    Those are default models, not the fault of the author.
    Sry you´re right. I should have had paid more attention to the file size...only 5mb...I updated the assessment.
    Skill is, if Luck becomes usua avatar
    Mantra
    Skill is, if Luck becomes usua
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    Logan Dougall username pic Joined 15y ago
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    12y
    Posted by rumpelbumpel ...
    Those are default models, not the fault of the author.
    Structural Designer / Dad :)
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  • rumpelbumpel avatar
    rumpelbumpel username pic Joined 14y ago
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    12y
    Hi Bioshock, first of all I´d like to say, that you created a very nice and detailed map! But nevertheles there are a few points of critic: 1)Why do you place a pile of wood near a wall, although there´s no pass? de_westcoast0020.jpg _________________________ 2)The statue looks like metal, but the surface props are stone, please redefine the spec-map de_westcoast0021.jpg _________________________ 3)The wall and the floor doesn´t fit! Grass in a cave? Retexture the wall texture and apply more normal-mapping de_westcoast0023.jpg _________________________ 4)The physical characteristics of the carrousel-model don´t fit to the visual-model...I got stuck while passing it. de_westcoast0025.jpg _________________________ 5)The wood panels don´t react on shooting, fix the hitbox, or the physbox. de_westcoast0026.jpg _________________________ 6)The same effect by the things on the table. de_westcoast0027.jpg _________________________ Don´t be sad, in overall the map is felicitous and in contrast to the most maps submitted it should be placed in the first third of all maps.
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    Mantra
    Skill is, if Luck becomes usua
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    skillor Joined 14y ago
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    12y
    Pros: Good layout, Great and creative setting, Nice ambiance, and a gorgeous map. Cons: The walls in the cave could use some more work, they look a little too flat for cave walls. But that's not a major flaw in the map itself, just me being a perfectionist. :) Improvements: None really. If you do release another version, then the cave walls, make them more natural, more curves, more dents. Notes: vortex i must say thats truth, its a realy nice Map, good Job Dude
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    Mantra
    T4K3~TH3~CH4NC3
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  • RA7 avatar
    RA7 Joined 13y ago
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    12y
    Nice, but its a flatmap, no differences in heights. So the gameplay stays on the ground, which makes it a bit boring.
    'Oll SkooLL
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  • Anonymous
    12y
    Pros: small fast map
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  • Omnislash avatar
    Omnislash Joined 14y ago
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    Vortex, I wanted to make a linear, fast and simple cave tunnel. But still I agree with you :) And thanx!
    Bananite
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    vortex2112 Joined 14y ago
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    12y
    Pros: Good layout, Great and creative setting, Nice ambiance, and a gorgeous map. Cons: The walls in the cave could use some more work, they look a little too flat for cave walls. But that's not a major flaw in the map itself, just me being a perfectionist. :) Improvements: None really. If you do release another version, then the cave walls, make them more natural, more curves, more dents. Notes: Great map.
    Lol
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Version
1.0