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de_uvalno_funeral - A Mod for Counter-Strike: Source

Funeral sabotage

This is 1st playable version of map inspired by real location. I took a part on Realistic mapping contest with uvalno_kostel map, which was big and unplayable. So I decided to remake this map to defusal map.

Technical note.: Please don't be confused... Max/Min Fade distance causing disappearing some far-away props. IT IS NOT BUG, it is optimization method. 

MAP UPDATED ON 20th JULY 2009!!! PLEASE REDOWNLOAD MAP, IF YOU STILL HAVE OLDER VERSION features
- Tree props set to prop_dynamic (better tree shadows casting)
- lightmap grid decreased on floors (8) (more detailed shadows)
- ambient light color changed bit - 3D skybox bugs fixed - T spawn stuck fixed


See also cs_uvalno_night, 2nd playable map based on original map of real location

If you like this one, check all of my maps here
This map or its parts is also used in my singleplayer mod

Have a fun
Dinus Saurus
  • Muhnay avatar
    Muhnay Joined 13y ago
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    11y
    Pros: The detail, the skybox, the sounds, all very well done, you really feel your in a real world place. Cons: Doors too small, seem low, some indoor areas a bit crowded Improvements: Cant think of anything that needs to be improved.
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    Mantra
    Hate Me, Love Me, You Need Me.
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    fax15 Joined 15y ago
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    12y
    Pros: very detailed map, good ideas for gameplay, good FPS Cons: ... Improvements: maybe should be interesting for the gameplay to let the backdoor open in the room with many windows (the yellow building in the 3rd ant 6th screenshot) in order to have 3 ways to enter or exit Notes: good job!
    Kill them all
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    Aynekko Joined 13y ago
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    12y
    Thanks for this map =) Of course 10/10 it's great!
    Mapper
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    Dinus Saurus Joined 14y ago
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    12y
    Posted by lab_rat I like your map. good layout, simple but effective. some of the most beautyfull maps and great detail doesnt have great layout. they are nice to wacht but gameplay not too good. too complicated most of the time. the cemetery zone should be a lot of fun to play. hide and seek ; ) i dont care much about the sidewalk like harry says. hey! its the way its made some country have no sidewalk. i agree about lightning could work it more,i think its a great map. the only thing thats bad is about the t spawn. i couldnt move after the countdown at the begining i was stuck why? is it a bug or you forgot something? i didnt play on server cause i didnt see it yet. maybe on servers that bug could be change , dont know.... great work. ok i just check on your other maps and see that you made a previous one. hummmm! was laggy for me compare to the second one. maybe cause of the hdr lightning. and no indication of bombsites i like better the second one
    First Thanx for feedback. I am pleasured :) I think about lightning looong time since I released map (how to make it better? What else think up with daylight in open area?) If you have any suggestion, post me, I am out of ideas. Secondly Damn f**g work! I am too scatterbrained, that I didn't note row of T stucked in clip brush (this cause you cant move). So I will recompile, and update it. Also Chizbone promised me fix navigation map. Please wait and check this later, I'll write notification about updating to info readme. BTW thanx for warning ;) UPDATE: Bugs fixed and map updated, redownload and check it out ;)
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    Mantra
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    lab_rat Joined 14y ago
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    12y
    I like your map. good layout, simple but effective. some of the most beautyfull maps and great detail doesnt have great layout. they are nice to wacht but gameplay not too good. too complicated most of the time. the cemetery zone should be a lot of fun to play. hide and seek ; ) i dont care much about the sidewalk like harry says. hey! its the way its made some country have no sidewalk. i agree about lightning could work it more,i think its a great map. the only thing thats bad is about the t spawn. i couldnt move after the countdown at the begining i was stuck why? is it a bug or you forgot something? i didnt play on server cause i didnt see it yet. maybe on servers that bug could be change , dont know.... great work. ok i just check on your other maps and see that you made a previous one. hummmm! was laggy for me compare to the second one. maybe cause of the hdr lightning. and no indication of bombsites i like better the second one
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    Mantra
    wannabe mapper
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    plus. Joined 14y ago
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    12y
    Looks really great ! almost pefect ;D 9.5/10
    http://www.SCHEITERHAUFEN.info
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    12y
    Posted by harry1 Brushwork looks fine, but: -lighting is some kind of boring -the street has no sidewalk -the roof from the orange house has a wrong texture
    - I will change ambient light and sun angle - this isn't city, the streets in this village has no sidewalks - the roof texture is based on real looks of building, but no problem with replace
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    Mantra
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    harry1 Joined 12y ago
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    12y
    Brushwork looks fine, but: -lighting is some kind of boring -the street has no sidewalk -the roof from the orange house has a wrong texture
    Bananite
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