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de_complexo_v2 - A Mod for Counter-Strike: Source

De_complexo_v2 created by Hastal@Vista nav tuned By chizbone upgrades in version 2: nav tuned by chizbone (playability with bots strongly improved) textures tuned with higher contrast added cubemaps lighting enhanced by tunning environment / ambient with respectively orange / blue hues average fps slightly improved with optimization using hint brushes fixed bugs: invalid terrorist spawn points and reversed bombsites in the radar all files are embedded in the bsp including the nav
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  • str33tb avatar
    str33tb Joined 14y ago
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    14y
    Ok, I just tested the the new .nav file and it works great. Thanks a lot.
    Hello boys, I'm baaaack!
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  • str33tb avatar
    str33tb Joined 14y ago
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    14y
    Thanks, I'll leave some feedback later.
    Hello boys, I'm baaaack!
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  • hastalavistabraulio avatar
    hastalavistabraulio Joined 14y ago
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    14y
    Guys, I edited the nav file and tested it. It seemed to have reduced signiicantly the lag with the bots. Bellow a link to download the new nav file. Just replace the old one and try. http://www.uploadpedia.com/14EJX2TA53EQ/de-complexo-nav.html
    Bananite
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    hastalavistabraulio Joined 14y ago
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    14y
    The lag happens whenever I put more than 4 bots, as T ot CT, its really a problem of the nav file. Playing with more bots is only possible if you have a 2nd computer available so you can run one as server only for the bots and play on the cliente computer, and also minimize the game on the server. Sorry I cant fix that, I never did nav editing/optimization.
    Bananite
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  • str33tb avatar
    str33tb Joined 14y ago
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    Well, I play with 11 bots...so far from the limit capacity as you say (24). It happens when I spawn T and for the first 10 seconds it really lags but I have no idea why.....damn I love that freakin map. It's a shame I won't be able to play it because the lagging takes all the fun out. Anyway, thanks for making it... XD maybe you'll make an improved version, by the way, does the lagging happens to you when spawning at T???? And it's the only map I have (amongst 100s) that lags X(
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  • hastalavistabraulio avatar
    hastalavistabraulio Joined 14y ago
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    14y
    Posted by str33tb Could you fix the spawn bugs??? It really lags. Thanks
    Hi, the lag is probably because you are putting too many bots, and the nav file is not optimized as explained in the notes. I know there is an error message on invalid terrorist spawn spots if thats the bug youre refering to, but I just couldnt find them (????), must be a bug in the vmf file. Anyway there are 24 valid T spawn spots. You are right about snipping, good and fun in this map but snippers are also very exposed. Moving around is the key in this map, you can reach any area quickly despite its size, because there are many routes and short cuts all over. I found some servers running the map with awp/scout restriction, its a shame it takes too much fun from this map.
    Bananite
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  • str33tb avatar
    str33tb Joined 14y ago
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    Could you fix the spawn bugs??? It really lags. Thanks
    Hello boys, I'm baaaack!
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  • str33tb avatar
    str33tb Joined 14y ago
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    Pros: Everything, it's a brand new concept with wide areas (good/bad for sniping - you can conceal but also get exposed), very beautifuly done map. Cons: None Improvements: Some "FUNK" sounds in the "Favelas" Notes: Congrats, one of the best maps ever made.
    Hello boys, I'm baaaack!
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    drimp Joined 14y ago
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    14y
    Really good map. I love the way you made it. I hate making open maps. They can take much longer than a tunnel map. Really mazing work.
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    Mantra
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  • Massive. avatar
    Massive. Joined 14y ago
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    14y
    Amazing. Looks really realistic. Good job
    make me sandwich
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