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de_casablanca_beta - A Mod for Counter-Strike: Source.

De_Casablanca

Casablanca, a city in Morocco. I'm on the beta just to be able to improve the map thanks to all your comments and criticisms that I have. I hope so what you enjoy good game. __http://gamebanana.com/studios/34104
  • Matr!X7689 avatar
    Matr!X7689 Joined 11y ago
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    10y
    _Amazing map! :)_ **-Keep up the good work**
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    Aya_Natsume Joined 11y ago
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    10y
    **Notes:** - I Love =D
    Bananite
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  • Kes69 avatar
    Kes69 Joined 13y ago
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    10y
    Thank you for all your little advice for the improvement of the map, there are still a lot of work still on the map. I will take your advice of any notice to improve some details. sorry for my english.
    http://absinthium.xooit.fr
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  • USF|Jack avatar
    USF|Jack Joined 11y ago
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    10y
    **Pros:** - everything packed into .bsp - nav file included - nice soundscapes (new sounds?) - nice textures (new onces I think) - nice models (trees, plants, and more, from cs:go?) - nice overall design - great maplayout with height differences and many possibilities - seems to be balanced (maybe slightly easier for T) - unique and lovely overal map appearance - FPS seems to be ok (around T spawn it could be higher) - skybox basically fits the theme **Cons:** - no radar yet (think you will add one on final) - red light under the blanket near T spawn is too much and unrealistic - the circular stairs near B are definitely too dark - some green climbing plants decals are bugged or missplaced, looks unrealistic with this straight edge - a wall on top of a stairway near B has offset to the floor - the steps of a stairway at B are too high, need to jump - also the step to a little side room near A and the barred window is too high - a little palm plant behind the tree at the T spawn has playerclip, why? - the red wall texture near A doesn't look realistic, at least scale is wrong **Improvements:** - cons - detail missing at many places, they look quite clean at the moment (others look very nice already) - lightning at some plants need to be improved, look quite dark atm - at least one box in middle of the spots is needed to hide for planting/defuse the bomb - maybe make the green vegetated wall infront of B climbable as a ladder - the long corridors from A to B and B to T spawn are quite boring, looks all the same. Give it some variety in textures, detail, objects, architecture, etc. - the overall lightning could be brighter in my opinion - skybox detail can be improved - nav file needs to be optimized **Notes:** - don't worry about the many critics, but as you ask for it and it is a quite promising beta map, I think it might give you some hints to work on. - looks really nice and promising so far. looking forward to the next beta or final release!
    Savvy?
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    OldBanana Joined 14y ago
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    10y
    A tip on taking screenshots is that you go in-game as a T or CT and then open console and type sv_cheats 1 followed by the command cl_drawhud 0 and also impulse 200 for removing the guns and then add Noclip to a key bind and there you go, spectator mode without all the stuff on screen! Your map looks really good however I would suggest a higher brightness on the sun to illuminate more of the map
    DK Donkey Kong
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