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Our entry for the Underwater Mystery Mapping contest by FireWavezZ & Gmaps
DE ATLANTIS
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by FireWavezZ & Gmaps
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Since the discovery of a mysterious object on the ocean floor by a sweedish salvage ship, government and military forces controlling the site have made no official statements as to what is there. We can only speculate as to what has been found (there has been talk of alien spacecraft and lost cities) but it is obviously something of great importance.
However, curiosity is now turning to concern. Whilst still no official statement has been forthcoming, reporters and observers have noted a dramatic change in activity aournd the site in recent days. All "scientific" traffic has been stopped and large numbers of people have been moved out of the "quarenteen zone" (10 miles around the site) The only people who have been seen going towards the site are military and special forces operatives.
* Counter-Terrorists: Save Atlantis...
* Terrorists: Destroy this underwater paradise
> Special credit room underneath the map.
I would like to thanks Gmaps alot for putting so much time into this map, specially last few days he worked day and night on it so it just reached the deadline!!
**Gmaps on FPSB:** [Click here.](http://www.gamebanana.com/members/851542 "Click here.")
Remember we made this map in less than 40days !
Thanks for playing!
"Wall Worm was credited by the authors of de\_atlantis as a resource used in making that level. de_atlantis won 1st place in Gamebanana's 2012 Underwater Mystery mapping contest." ~ wikipedia.org
Hehe.
Amazing map!!!
Just somehwat too big! However, still 10/10.
----EDIT----
Okay, I had a closer look at it. There are many places where you can climb onto stuff where its obviously not allowed to be, also with 2 persons you can climb onto boxes and the rocks and then the whole map - playerclip needed. Some minor issues are a couple of 'double textures'.
Can you please make a smaller version with some fixes???
Please please please, it's such a great map!
Maybe the best map that I saw for the graphism, the realism. But the only problem, it's a very big map for 8 vs 8 minimum I think but I used more time to look the texture, models, ... than the game play. Thx for this awesome map.
Berrom