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Rail system for pistols - A 3D Model.

That's the way you can actually put some sight/scope to the pistol. Includes basic bakes (512x512, TGA) and textures by 4Echo(512x512, TGA). DO NOT USE IN COMMERCIAL PROJECTS
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    > **Posted by Tayley** > > > **Posted by Megamawman** > > > > > **Posted by Krycek** > > > > > > > **Posted by AdayDr1en** > > > > > > > > Any chance we can get 1024 res textures for it ? > > > > > > > > :) > > > > > > No. 512x is enough for it I think. > > > > Tbh, I would agree with having 1k textures since people are using 2k for the actual pistol and this is about 1/2 the size. So a 16x smaller map doesn't really make sense. > > it's not 16x smaller, it's 4x smaller. and the model itself is so small and doesn't need such a high res texture to keep quality. trust me, I've messed around with this and it's entirely fine in game at 512^2. Oh, okay. Sounds good to me :P. Btw, 512 is actaully 16x smaller because if you had 1024x1024 and you converted it to 2048x2048, you have to multiple both 1024 values by 2 to make 2048x2048. This would mean that you are multiplying by 2 twice resulting in a 4x difference. If you were to go from 2048x1024 to 2048x2048, it would only be a 2x difference since you only have to multiple one value by 2. Therefore, going from 512x512 to 2k is a 16x difference. As you can see from this image, 1920x1080 to 3840x2160 is a 4x size difference. Just thought I would clarify that ;D
    3D Artist or something
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    7y
    > **Posted by Megamawman** > > > **Posted by Krycek** > > > > > **Posted by AdayDr1en** > > > > > > Any chance we can get 1024 res textures for it ? > > > > > > :) > > > > No. 512x is enough for it I think. > > Tbh, I would agree with having 1k textures since people are using 2k for the actual pistol and this is about 1/2 the size. So a 16x smaller map doesn't really make sense. it's not 16x smaller, it's 4x smaller. and the model itself is so small and doesn't need such a high res texture to keep quality. trust me, I've messed around with this and it's entirely fine in game at 512^2.
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    > **Posted by Krycek** > > > **Posted by AdayDr1en** > > > > Any chance we can get 1024 res textures for it ? > > > > :) > > No. 512x is enough for it I think. Tbh, I would agree with having 1k textures since people are using 2k for the actual pistol and this is about 1/2 the size. So a 16x smaller map doesn't really make sense.
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    > **Posted by AdayDr1en** > > Any chance we can get 1024 res textures for it ? > > :) No. 512x is enough for it I think.
    By all means.
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    7y
    Any chance we can get 1024 res textures for it ? :)
    Bananite
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    7y
    can I use these and the laser in an update for cw2? they're both segsy as fuck and we need more pistol attachments :D
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