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O'Ren Ishii's Katana - A 3D Model.

![Description](https://dl.dropboxusercontent.com/u/251256/GameBanana/headlines/description.png) [For the Left 4 Dead 2 Skin check here!](http://l4d2.gamebanana.com/skins/130708) _"...but you can at least die like a samurai."_ This is O'Ren Ishii's (a.k.a. Cottonmouth) Katana from the Kill Bill movie. O'Ren had the Crazy 88's Yakuza gang as her personal bodyguard and apparently didn't need to use her sword much, so she carried it in a beautiful Shirasaya mounting. This type of mounting was traditionally used to transport or store blades when they were not going to be used for a period of time, and is distinctive because of the lack of Tsuba (the hand guard between the hilt and the blade). For that I always liked this Katana, so here it is in Left 4 Dead. Enjoy! ![](https://dl.dropboxusercontent.com/u/251256/GameBanana/submission-images/turntable-orenskatana-470.gif) ![Details](https://dl.dropboxusercontent.com/u/251256/GameBanana/headlines/details.png) - **Mesh Formats:** MAX2012, FBX2013.3 and OBJ formats. - **Textures:** Uncompressed TGA: Diffuse, Gloss, Normal, Specular; Compressed VTF; VMT Shaders. - **Bake/Source textures:** Normals / AO. ![3D Preview](https://dl.dropboxusercontent.com/u/251256/GameBanana/headlines/3dpreview.png)
  • DartShinigami avatar
    DartShinigami Joined 8y ago
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    Very nice model and textures, if you manage to do the saya in the future please upload. Thanks in advance.
    Bananite
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  • J.Joker avatar
    J.Joker Joined 12y ago
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    i love Shirasaya Katanas.
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    inactive.
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  • Weiss Schnee avatar
    Weiss Schnee username pic Joined 12y ago
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    Looks Like CSO's Katana
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    Mantra
    Join the Schnee Dust Company!
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    Yogensia username pic Joined 10y ago
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    > **Posted by simple rule 02516** > I like this one > > Can you make the same texture with addition detail & static lighting so that this can be use in Gold Source? > > 2 of your ported melee weapons don't look good without them. Sadly my models are not going to look good on GoldSrc no matter what. They are made with normal mapping in mind, meaning that the smoothing of the low poly model depends on the normal maps not just to increase detail, but to fix the low poly smoothing. To make them look good in GoldSrc it would be necessary to redo the smoothing groups and then make new textures with static lighting in mind.
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  • simple rulez avatar
    simple rulez username pic Joined 10y ago
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    9y
    I like this one Can you make the same texture with addition detail & static lighting so that this can be use in Gold Source? 2 of your ported melee weapons don't look good without them.
    I dunno what to put here anymo avatar
    Mantra
    I dunno what to put here anymo
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  • Marisa avatar
    Marisa Joined 10y ago
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    > **Posted by Rafael De Jongh** > Sweet stuff mate, I wonder if anyone will compile it for some other games or so :p Still one hell of an epic model! Seeing this as a replacement for Half Zatoichi would sure be good
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    Mantra
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  • Rafael De Jongh avatar
    Rafael De Jongh username pic Joined 15y ago
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    Sweet stuff mate, I wonder if anyone will compile it for some other games or so :p Still one hell of an epic model!
    • Thanks x 1
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    Mantra
    Web Developer & 3D Artist
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