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Left 4 Dead 2 Animations have been added that couldn't be compiled in time for the L4D2 Skinning contest.
These animations are made by remus in 3DsMax
The BIM's from the anime series Btooom!
The Btooom BIM's!
Originally these where intended to be an only in-game release but after request I've now also uploaded it with the base files for use in other games!
Currently these pack cover 5 of the 7 grenades: the Cracker BIM, Timer BIM, Gas BIM, blazing BIM and the Remote Controlled BIM.
This files comes with:
The Model Files in: .Obj, .Max (2012)
The Animations for L4D2: in .Max
The Texture Files in: .Jpg, .Tga, .Vtf + .Vmt
Hope you like these BIM's from the great Anime Series Btooom!
> **Posted by Yogensia**
> Indeed, you should still get some of them in-game even after the contest, when you have the time. :)
In the end, we saw that it was barley impossible to get grenades compiled at least the custom animations for them, so we're going to reboot these models for CS:GO with that creating also two new grenades!
> **Posted by Rafael De Jongh**
> > **Posted by Yogensia**
> > Really nice work as always! :)
> It's sad my compiler couldn't get this finished in time, would have been a nice release for the contest as well :/
Indeed, you should still get some of them in-game even after the contest, when you have the time. :)