Barrett M98B

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M98 Bravo

(Credits in the render are wrong, GeneralTSO made the scope and bipods not Twinkie Masta) So no one seems to be doing anything with this, texture wise so I'm just going to release it here. If somebody could make textures that would be awesome since I am done with the animations. If you do plan on doing anything with this model feel free to use it, all I ask is that you credit myself, GeneralTSO and RedRogueXIII!! Enjoy :)

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  • 1
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  • 5y
    Genericslick avatar
    Member Joined 5y
    231 points Ranked 15873rd
    hey man, how i can animate the bolt? Because i want to make an animation with your gun but the bolt can't move because it's in the main part of the gun.

    9.8/10

    • Funny x 1
    Animator
  • 5y
    Dominik7276 avatar
    Member Joined 5y
    101 points Ranked 27705th
    animations download pls ?:)
    Bananite
  • 5y
    Win-Zip avatar
    Win-Zip avatar Offline
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    Win-Zip avatar
    Win-Zip
    Damage Inc. Flag
    Damage Inc.
    Ahh, thanks for the info.

    E\ So I have the attachments, but I can't seem to make the muzzle flash actually follow anything but attachment one. What exactly do you put under the sequences?

    EDIT (again): Figured it out :P
    Waiting For The Sandman avatar
    Mantra
    Waiting For The Sandman
  • 5y
    Mr. Brightside avatar
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    > **Posted by Win-Zip**

    > This might be a stuPid question; but I was Playing around with some compiles yesterday, and I cannot divulge out how to compile multiple muzzle flashes. Do they all have to be on separate bones?

    Yea I used 3 separate bones and put this in the Qc:

    $attachment "1" "Muzzle_Flash_1" 0.00 0.00 0.00 rotate 0.00 0.00 0.00
    $attachment "3" "Muzzle_Flash_2" 0.00 0.00 0.00 rotate 0.00 0.00 0.00
    $attachment "4" "Muzzle_Flash_3" 0.00 0.00 0.00 rotate 0.00 0.00 0.00

    Attachment "2" would be the shell ejection, I didn't change that...
    Sir douchebag...
  • 5y
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    586 Studios Flag Affiliation: 586 Studios
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    Se7en.
    586 Studios Flag
    586 Studios
    > **Posted by Win-Zip**

    > This might be a stuPid question; but I was Playing around with some compiles yesterday, and I cannot divulge out how to compile multiple muzzle flashes. Do they all have to be on separate bones?

    You can even use the model itself, after it gets extracted it turns into a bone, also you can say how you do it, it's so easy to make an attachment and make it play on the sequences, lol
    Whatever it is, idk avatar
    Mantra
    Whatever it is, idk
  • 5y
    Win-Zip avatar
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    Win-Zip avatar
    Win-Zip
    Damage Inc. Flag
    Damage Inc.
    This might be a stuPid question; but I was Playing around with some compiles yesterday, and I cannot divulge out how to compile multiple muzzle flashes. Do they all have to be on separate bones?
    Waiting For The Sandman avatar
    Mantra
    Waiting For The Sandman
  • 5y
    Occed avatar
    Occed Offline
    Member Joined 5y
    546 points Ranked 7984th
    Hey Mr. Brightside, can you read my PM please? thanks.
    I like coding. avatar
    Mantra
    I like coding.
  • 5y
    Mr. Brightside avatar
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    The video is just to show off the model, nothing else...
    Sir douchebag...
  • 5y
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    The Edge avatar
    The Edge
    586 Studios Flag
    586 Studios
    Maibe some rendering tutorials will be nice too.
  • 5y
    SinkSankSunk avatar
    Member Joined 7y
    599 points Ranked 7331st
    Love the bolt pull, seems real solid like it's actually doing something instead of gliding around unhindered.
    But I'm not a fan of the mag out, the hands looks... uncomfortable. 10/10 otherwise.
    There is no E in Team.
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Credits

Key Authors
Mr. Brightside
M98 Model, Uv edits, AO bakes
RedRogueXIII
M98 Uvs
GeneralTSO
Scope & Bipod Model/Uvs

Submitter

Mr. Brightside avatar
Mr. Brightside avatar Offline
Member Joined 10y
21,656 points Ranked 197th
21 medals 1 legendary 3 rare
  • Reached 100 subscribers Medal icon
  • 6 years a member Medal icon
  • Returned 1000 times Medal icon
  • Reached 50 subscribers Medal icon
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Mr. Brightside avatar
Mr. Brightside

Creator
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Category

Sub-category
Sniper Rifles icon
Sniper Rifles
Super-category
Guns icon
Guns

Details

UV Mapped
Yes
Textured
No
Rigged/Animated
No

Attributes

Polycount
11717

Stats

Posts
16
Views
13,575
Downloads
3,395
Date Added
5y
Date Modified
5y

Scores

82 bScore
9.5 Rating

10 voters

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