Updates : gtamike_TSGK

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Beta 4 (Last beta version)
  • Glowing Flashing Players (can be turn on or off)
  • The new custom map commands are:
  • global_set alien_mode 1
  • global_set alien_mode_no_flash 1
  • global_set no_player_flash 1
  • Smaller Map File Size

Additional Notes

dm_lost_base_hd_b4 (Quake/Unreal style)
gtamike_TSGK avatar
gtamike_TSGK avatar Mapping
Member Joined 10y
1,570 points Ranked 2994th
16 medals 1 legendary 3 rare
  • 10 years a member Medal icon
  • 6 years a member Medal icon
  • Returned 1000 times Medal icon
  • Submitted 20 Maps Medal icon
  • Reached 1,000 Points Medal icon
  • Reached 2,500 Points Medal icon
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gtamike_TSGK
1 post 2mo
Beta 3
  • New Custom Map Command Called: global_set alien_mode 1
  • This new command sets all players to be a bright green colour. (improves player visibility)
  • Fixed players spawning Red or Blue colours (again/another fix)

Additional Notes

dm_lost_base_hd_b4 (Quake/Unreal style)
gtamike_TSGK avatar
gtamike_TSGK avatar Mapping
Member Joined 10y
1,570 points Ranked 2994th
16 medals 1 legendary 3 rare
  • 10 years a member Medal icon
  • 6 years a member Medal icon
  • Returned 1000 times Medal icon
  • Submitted 20 Maps Medal icon
  • Reached 1,000 Points Medal icon
  • Reached 2,500 Points Medal icon
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gtamike_TSGK
1 post 2mo
Beta 2 (minor improvements)
  • Optimized some of the trap room sounds to use point_client to Play Sounds (edicts are now lower)
  • Fixed commands texture that had a typo (cannisters text changed to canisters)
  • Fixed the filters for the main jump pad (Now the ball and blade props can get lunched)
  • Removed unused packed quake sound (Assassin)
  • Added white colour (255 255 255) trigger so players should spawn looking normal and not sometimes be red or blue.
  • The Tablet log voice actor sound will stop if the player gets too far away from it.
  • Added another speed ramp fix if the player somehow gets stuck on the cool down brush.
  • Resize gtamike_TSGK name texture
  • Super Charger sound pitch has been changed (Credit: haymaker)

Additional Notes

dm_lost_base_hd_b4 (Quake/Unreal style)
gtamike_TSGK avatar
gtamike_TSGK avatar Mapping
Member Joined 10y
1,570 points Ranked 2994th
16 medals 1 legendary 3 rare
  • 10 years a member Medal icon
  • 6 years a member Medal icon
  • Returned 1000 times Medal icon
  • Submitted 20 Maps Medal icon
  • Reached 1,000 Points Medal icon
  • Reached 2,500 Points Medal icon
gtamike_TSGK avatar
gtamike_TSGK
2mo
Slams and Grenades - Final Patch
  • Fixed a problem with Slams and Grenades making too many Edicts and adding to the Entity Limit.
  • Fixed Console Error (Ignoring unreasonable position).
  • Picking up a Slam will give the player 5 pieces.
  • Added optional (game_weapon_manager) it removes Slams and Grenades dropped by dead players.

Additional Notes

Custom Animated Weapons/Items Models plus Test Map
gtamike_TSGK avatar
gtamike_TSGK avatar Mapping
Member Joined 10y
1,570 points Ranked 2994th
16 medals 1 legendary 3 rare
  • 10 years a member Medal icon
  • 6 years a member Medal icon
  • Returned 1000 times Medal icon
  • Submitted 20 Maps Medal icon
  • Reached 1,000 Points Medal icon
  • Reached 2,500 Points Medal icon
gtamike_TSGK avatar
gtamike_TSGK
4mo
Slams and Grenades - Final Patch
  • Fixed a problem with Slams and Grenades making too many Edicts and adding to the Entity Limit.
  • Fixed Console Error (Ignoring unreasonable position).
  • Picking up a Slam will give the player 5 pieces.
  • Added optional (game_weapon_manager) it removes Slams and Grenades dropped by dead players.

Additional Notes

Holo Animated Weapons/Items Models plus Test Map
gtamike_TSGK avatar
gtamike_TSGK avatar Mapping
Member Joined 10y
1,570 points Ranked 2994th
16 medals 1 legendary 3 rare
  • 10 years a member Medal icon
  • 6 years a member Medal icon
  • Returned 1000 times Medal icon
  • Submitted 20 Maps Medal icon
  • Reached 1,000 Points Medal icon
  • Reached 2,500 Points Medal icon
gtamike_TSGK avatar
gtamike_TSGK
4mo
Slams and Grenades Fix
  • Added new extra .vmf file called: "fix_for_slam_and_grenade_spawns.vmf"
  • Added basic "point_spotlight" feature to "fix_for_slam_and_grenade_spawns.vmf"

Additional Notes

Holo Animated Weapons/Items Models plus Test Map
gtamike_TSGK avatar
gtamike_TSGK avatar Mapping
Member Joined 10y
1,570 points Ranked 2994th
16 medals 1 legendary 3 rare
  • 10 years a member Medal icon
  • 6 years a member Medal icon
  • Returned 1000 times Medal icon
  • Submitted 20 Maps Medal icon
  • Reached 1,000 Points Medal icon
  • Reached 2,500 Points Medal icon
gtamike_TSGK avatar
gtamike_TSGK
4mo
RC3 - Map Release (Feb 2017 - Final)
  • Fixed the respawning sprites from overlapping over some ammo boxes.
  • Fixed the steam effect not respawning for two batteries items.
  • Fixed a very minor graphical bug on the Automatic Ground Shield.
  • Fixed a very minor graphical bug for a sprite that was glowing through world geometry.
  • Added a feature that spawns the faster player on respawn/death
  • Added respawning text sprite for powerups. (slow flashing effect)
  • Added deploy sound for turrets on map load.
  • Added new mini jump ramp that sends the player to the Gluon weapon. (basevelocity 50 -90 275)
  • Added faster player fall for the underground teleport. (basevelocity 0 0 -600)
  • Added a large blood decal on the floor.
  • Added Crouch temporary disabled text to speed jump ramp feature.
  • Added hexagon shield effect to the Crossbow Tower glass window.
  • Added a new Jump Pad above a lift.
  • Added Welcome voice sound that plays over the sci-fi theme music with text scan effect.
  • Added Nodraw to a few areas the player can't see.
  • Added Pancake quake sound effect with question mark sprite texture to hint where to trigger it.
  • Added Holy shit quake sound effect (Use all jump pads to trigger)
  • Added a light model next to the crossbow tower ladder.
  • Changed the lighting colour for a spraking light strip model.
  • Changed the Rotate player teleport destination for the Healing Station tower.
  • Changed 3 lights that were prop_dynamic to prop_static.
  • Changed func_tow_mp ammo count from 128 to 64 and added sprite text and sounds when there is no ammo left.
  • Player will auto jump from Healing Station after teleported. (basevelocity 0 -90 270)
  • Adjustments to the jump pad that changes the player facing rotation using a teleport.
  • Adjustments to the Automatic Ground Shield green and red sprite lights.
  • Adjustments to some textures that looked solid black because of the lighting (e.g. under lifts etc).
  • Adjustments to texture colour on the side of the lifts.
  • Adjustments to green metal trim texture around the platforms (Now more High Res)
  • Removed block light tool textures from 4 doorways. (Improved door lighting)
  • Recompiled stock model called transformer_single.mdl and improved the texture detail for it.
  • Map File size is about 1MB smaller (I removed some packed textures that were not used)
  • Converted 4 brushes to models using propper pluggin.

Additional Notes

dm_lost_base_bm (Quake/Unreal style)
gtamike_TSGK avatar
gtamike_TSGK avatar Mapping
Member Joined 10y
1,570 points Ranked 2994th
16 medals 1 legendary 3 rare
  • 10 years a member Medal icon
  • 6 years a member Medal icon
  • Returned 1000 times Medal icon
  • Submitted 20 Maps Medal icon
  • Reached 1,000 Points Medal icon
  • Reached 2,500 Points Medal icon
gtamike_TSGK avatar
gtamike_TSGK
7mo
RC2 - Map Release (Jan 2017)
  • Fixed a texture that shouldn't have Nodraw on it.
  • The Keypad will now only need the right code one time only per match. (The door will stay open)
  • Highly improved the speed ramp script.
  • Added a trail sprite effect to the speed ramp (enables when the player uses the ramp).
  • The first aid wall Health station will charge the player to 125hp max even if the player has 100hp.
  • Added a Earth holo model that I modified.
  • Added some glowing sprites to health and suit chargers.
  • Removed the glowing GTA sign and replace it something else more fitting. (Map file size smaller to)
  • Added a special secret animated sprite outside the base arena.
  • Power-ups now have sprite text above them.
  • Plus other minor improvements and bug fixes

dm_lost_base_bm (Quake/Unreal style)
gtamike_TSGK avatar
gtamike_TSGK avatar Mapping
Member Joined 10y
1,570 points Ranked 2994th
16 medals 1 legendary 3 rare
  • 10 years a member Medal icon
  • 6 years a member Medal icon
  • Returned 1000 times Medal icon
  • Submitted 20 Maps Medal icon
  • Reached 1,000 Points Medal icon
  • Reached 2,500 Points Medal icon
gtamike_TSGK avatar
gtamike_TSGK
8mo
RC5 (Jan 2017)
  • Fixed Trap room teleport
  • Added blood Decal near Bike Model
  • Plus other minor improvements and bug fixes

dm_nightmare_church_bm_rc5 (Jan 2017)
gtamike_TSGK avatar
gtamike_TSGK avatar Mapping
Member Joined 10y
1,570 points Ranked 2994th
16 medals 1 legendary 3 rare
  • 10 years a member Medal icon
  • 6 years a member Medal icon
  • Returned 1000 times Medal icon
  • Submitted 20 Maps Medal icon
  • Reached 1,000 Points Medal icon
  • Reached 2,500 Points Medal icon
gtamike_TSGK avatar
gtamike_TSGK
8mo
Update 1
  • Updated Screenshots

Additional Notes

info_lighting_relative (lighting origin hack) VMF
gtamike_TSGK avatar
gtamike_TSGK avatar Mapping
Member Joined 10y
1,570 points Ranked 2994th
16 medals 1 legendary 3 rare
  • 10 years a member Medal icon
  • 6 years a member Medal icon
  • Returned 1000 times Medal icon
  • Submitted 20 Maps Medal icon
  • Reached 1,000 Points Medal icon
  • Reached 2,500 Points Medal icon
gtamike_TSGK avatar
gtamike_TSGK
9mo
RC4 (Nov 2016)
  • Main update: Most weapons and ammo have a Ghostly Green effect they are alot more easy to see now.
  • Green skin health kits and custom armour batterys that flicker.
  • Moved the Ghost trail to show a new way to get on the church roof plus improved ghost trail effects.
  • If you survive the trap your player model will be a Ghost.
  • The Trap button is alot more visible.
  • Removed trigger_push from confession box teleport.
  • Disabled weapon spawn effect.
  • The healing grave sets max health to 125hp.
  • The healing grave now recharges player armour at 1% per sec.
  • Fixed the Grenade box for Linux servers.
  • The first aid Health station will charge the player to 125hp max even if the player has 100hp.
  • The Health kit on the secret ladder is now temp disabled on map spawn till triggered.
  • Added: Bicycle model to help the player walk into a jump scare better.
  • Added: Redeemed sound for trap
  • Added: player chat Redeemed text
  • Added: a hat model the player can wear (Even if player dies) that only spawns once per match.
  • Added: Player clipped the Zombie on the fountain so the player can jump on it to get higher up.
  • Added: More Grenades on player spawn (max 3)
  • Added: Rope Ladders X2.
  • Added: GLUON INBOUND Text
  • Added: GLUON AVAILABLE Text
  • Added: GLUON TAKEN Text
  • Updated: The Super charger feature and model to lost base version.
  • Updated: The Player spawn system has been updated to lost base version.
  • Changed: The sign text to a ghostly effect.
  • Changed: The photo frame picture in the bedroom.
  • Changed: The Sign text to have a ghost effect.
  • Changed: The item_weapon_satchel respawn from 45sec to 25sec.
  • Extra: item_weapon_snark x3.
  • Extra: item_grenade_rpg x1.
  • Extra: item_grenade_mp5 x1.
  • Extra: item_weapon_satchel x1.
  • Extra: Small Health Vial x5.

Additional Notes

dm_nightmare_church_bm_rc5 (Jan 2017)
gtamike_TSGK avatar
gtamike_TSGK avatar Mapping
Member Joined 10y
1,570 points Ranked 2994th
16 medals 1 legendary 3 rare
  • 10 years a member Medal icon
  • 6 years a member Medal icon
  • Returned 1000 times Medal icon
  • Submitted 20 Maps Medal icon
  • Reached 1,000 Points Medal icon
  • Reached 2,500 Points Medal icon
gtamike_TSGK avatar
gtamike_TSGK
10mo
Map Changes/Improvements #NightmareChurch
  • Nov 2016 Updates
  • Changed the rules arrow to ghost green colour.
  • Removed the grave text when doll mission is completed.
  • The freezer light is now blue instead of red.
  • Added What is she trying to show me? (Text)
  • Sewer NPC fast zombies lighting improved. (lightingoriginhack)
  • Fixed new particles not working (sewer and shower)

GM_Nightmare_Church_RC24 - Horror Map - Nov 2016
gtamike_TSGK avatar
gtamike_TSGK avatar Mapping
Member Joined 10y
1,570 points Ranked 2994th
16 medals 1 legendary 3 rare
  • 10 years a member Medal icon
  • 6 years a member Medal icon
  • Returned 1000 times Medal icon
  • Submitted 20 Maps Medal icon
  • Reached 1,000 Points Medal icon
  • Reached 2,500 Points Medal icon
gtamike_TSGK avatar
gtamike_TSGK
11mo
Map Changes/Improvements #NightmareChurch
  • Oct 2016 Updates
  • Added blinking red arrow above rules.
  • Added a bike model near spawn.
  • Added Player Clip under arch near the bike model.
  • Added shower water particles.
  • Added new sewer pipe particles.
  • Added Text Message about open grave if doll is taken there.
  • Added Text Message above the rules.
  • Added Teleport player out of electricity trap if player has god mode turned on.
  • Added Right Click with Gravity Gun To Pick Up text near doll.
  • Added Thank You text above dead girl body after she has her doll.
  • Added 4 New static props for extra map detail.
  • Max player health is 200 but now players can pick up health kits to restore hp to 200.
  • Bear prop and Photo frame prop will dissolve if taken out of bedroom.
  • Reading the rules will give the player Suit Armour.
  • Removed the press use sprite from the laptop.
  • Some sound files are now in .ogg format for lower size.
  • Intro sound and text should work on spawn.

Additional Notes

GM_Nightmare_Church_RC24 - Horror Map - Nov 2016
gtamike_TSGK avatar
gtamike_TSGK avatar Mapping
Member Joined 10y
1,570 points Ranked 2994th
16 medals 1 legendary 3 rare
  • 10 years a member Medal icon
  • 6 years a member Medal icon
  • Returned 1000 times Medal icon
  • Submitted 20 Maps Medal icon
  • Reached 1,000 Points Medal icon
  • Reached 2,500 Points Medal icon
gtamike_TSGK avatar
gtamike_TSGK
11mo
RC1 - Map Release
  • Big network performance. (compared to the old Beta map versions)
  • Big Frame Rate Improvement. (compared to old Beta map versions)
  • The air vent now has a animated Sci-Fi door (circle shaped)
  • Added a working number key pad.
  • Added a rainbow animated password texture for key pad. (code on the pizza box)
  • Lots of the map have converted into Models using Propper Pluggin. (Improves fps)
  • Added anti spam sound feature for the rocket.
  • Added some more func_areaportal. (Improves fps)
  • Added some Model fade. (Improves fps)
  • Added Nodraw on some areas the player can't see. (Improves fps)
  • Added a sprite and light on the flood light model.
  • Moved the 3 pipe models out and raised height (near tower)
  • Lighting improvements and Lighting changes.
  • Ownage text will display when the sound plays.
  • Ownage chat message will display when the sound plays.
  • Rejected chat message will display when the sound plays.
  • Speed Jump Ramp has a auto 5 sec reset timer. (checks if 2 players are trying to use the ramp at the same time).
  • Minor bug fixes

Additional Notes

dm_lost_base_bm (Quake/Unreal style)
gtamike_TSGK avatar
gtamike_TSGK avatar Mapping
Member Joined 10y
1,570 points Ranked 2994th
16 medals 1 legendary 3 rare
  • 10 years a member Medal icon
  • 6 years a member Medal icon
  • Returned 1000 times Medal icon
  • Submitted 20 Maps Medal icon
  • Reached 1,000 Points Medal icon
  • Reached 2,500 Points Medal icon
gtamike_TSGK avatar
gtamike_TSGK
11mo
Update 4
  • New colours for a few weapons (Gold, Purple, dark green, light green, light blue)
  • Alot less prop_dynamic changed to prop_static (less expensive on rendering and network)
  • 2 texture optimizations
  • The assassin texture will show up letting players know the assassin feature has been turned on.
  • entdata is alot lower (less map logic/script)
  • PowerUp has respawned (server console text)
  • Parts of the map converted into Models helps fps (Using Propper SDK pluggin)
  • Added some more func_areaportal helps fps (Used to not render parts of the map where the player can't see)
  • Added func_occluder (makes Models not drawn/rendered behind walls)
  • The healing station sets max health to 125hp.
  • The healing station now recharges player armour at 1% per sec
  • Minor bug fixes

dm_lost_base_bm (Quake/Unreal style)
gtamike_TSGK avatar
gtamike_TSGK avatar Mapping
Member Joined 10y
1,570 points Ranked 2994th
16 medals 1 legendary 3 rare
  • 10 years a member Medal icon
  • 6 years a member Medal icon
  • Returned 1000 times Medal icon
  • Submitted 20 Maps Medal icon
  • Reached 1,000 Points Medal icon
  • Reached 2,500 Points Medal icon
gtamike_TSGK avatar
gtamike_TSGK
11mo
Update 3
  • 2 New Jump Pads (One has COMBO KING sound effect and text)
  • Improved design (Curved brush work edges - see the new screenshots)
  • New secret room (See READ ME text file)
  • Extra Energy Ammo and Hidden Tau Weapon
  • New Hexagonal animated Texture effect on the glass windows
  • New Healing Crystals animated effect (On Healing Station)
  • New denied sound if an invisible player tries to use the speed ramp
  • Rocket sound plays on first rocket fired (tow missile system)
  • Added $detail on the black metal panels (Improved graphics)
  • Added a Space shuttle Model on the runway strip
  • Added Moving arrows to the Speed Ladders
  • Added secret found sprites in the secret areas
  • Added inspired text above the inspired games animated texture
  • Added quake logo decal on a door
  • Improved Speed Ramp feature (will kill the player if 2 try to use at the same time)
  • If the Speed Ramp some how bugs it will reset back to normal after cool down has ended
  • Added Perfect sound effect and text to the secret room
  • I made it more easy to side by the boxes that are near the 3 main large windows.

Additional Notes

dm_lost_base_bm (Quake/Unreal style)
gtamike_TSGK avatar
gtamike_TSGK avatar Mapping
Member Joined 10y
1,570 points Ranked 2994th
16 medals 1 legendary 3 rare
  • 10 years a member Medal icon
  • 6 years a member Medal icon
  • Returned 1000 times Medal icon
  • Submitted 20 Maps Medal icon
  • Reached 1,000 Points Medal icon
  • Reached 2,500 Points Medal icon
gtamike_TSGK avatar
gtamike_TSGK
1y
Update 2
  • Super charger model texture improved (more HD looking)
  • X-Bow ammo now has a static colour (Orange and Red)
  • Grenades now have a static colour (Green)
  • Fixed Combo Whore sound spam glitch.
  • Improved Speed Ramp feature.
  • Less prop_dynamic props (Now prop_static instead)
  • More optimizing.
  • Fixed the info_overlay in the air vent.

dm_lost_base_bm (Quake/Unreal style)
gtamike_TSGK avatar
gtamike_TSGK avatar Mapping
Member Joined 10y
1,570 points Ranked 2994th
16 medals 1 legendary 3 rare
  • 10 years a member Medal icon
  • 6 years a member Medal icon
  • Returned 1000 times Medal icon
  • Submitted 20 Maps Medal icon
  • Reached 1,000 Points Medal icon
  • Reached 2,500 Points Medal icon
gtamike_TSGK avatar
gtamike_TSGK
1y
Update 1
  • Holo Weapon and ammo Layout Complete.
  • Added Blue Light Bridge (Feature).
  • Added Double Jump Lifts (Feature).
  • New Automatic Ground Shield texture.
  • Balanced the Drone feature (Player Crouch temporary disabled and player run speed rejuiced)
  • small tweaks to the map and features.
  • Optimization and Bug fixes,

dm_lost_base_bm (Quake/Unreal style)
gtamike_TSGK avatar
gtamike_TSGK avatar Mapping
Member Joined 10y
1,570 points Ranked 2994th
16 medals 1 legendary 3 rare
  • 10 years a member Medal icon
  • 6 years a member Medal icon
  • Returned 1000 times Medal icon
  • Submitted 20 Maps Medal icon
  • Reached 1,000 Points Medal icon
  • Reached 2,500 Points Medal icon
gtamike_TSGK avatar
gtamike_TSGK
1y
RC2
  • Weapon models now spin and hover.
  • Fixed Light Model sometimes not displaying.
  • Added much higher quality White UG Logos.
  • Added 3 extra White UG Logos. (Under suit chagers and middle of lobby)
  • Gluon Taken text message.
  • Removed game_gib_manager as doesn't work for this game.
  • Bug fixes

Additional Notes

dm_battle_lobby_bm_rc2
gtamike_TSGK avatar
gtamike_TSGK avatar Mapping
Member Joined 10y
1,570 points Ranked 2994th
16 medals 1 legendary 3 rare
  • 10 years a member Medal icon
  • 6 years a member Medal icon
  • Returned 1000 times Medal icon
  • Submitted 20 Maps Medal icon
  • Reached 1,000 Points Medal icon
  • Reached 2,500 Points Medal icon
gtamike_TSGK avatar
gtamike_TSGK
1y
Map VMF and BSP Version 2
  • Removed old holo weapons from Version 2 VMF and Map .BSP
  • Linked .txt to New Holo Weapon complete Pack
  • Added some useful things to Version 2 .VMF (weapon_models_gtamike_v2)
  • No Changes to Models or Textures etc just map

Additional Notes

Custom Animated Weapons/Items Models plus Test Map
gtamike_TSGK avatar
gtamike_TSGK avatar Mapping
Member Joined 10y
1,570 points Ranked 2994th
16 medals 1 legendary 3 rare
  • 10 years a member Medal icon
  • 6 years a member Medal icon
  • Returned 1000 times Medal icon
  • Submitted 20 Maps Medal icon
  • Reached 1,000 Points Medal icon
  • Reached 2,500 Points Medal icon
gtamike_TSGK avatar
gtamike_TSGK
1y
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