Updates : Nonhuman

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  • Optimization Fixed an issue that caused frame drops
  • Optimization Reduced embers and glow little bit for optimization
  • Addition Added old style green flames for spectral flame spell flamethrowers
Frame Drop Fix + Halloween Flames
Old Style Flamethrower Flames
Nonhuman avatar
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Nonhuman username pic Joined 7y ago
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12,889 points Ranked 368th
29 medals 3 legendary 7 rare
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  • 2017 Top Contributor Medal icon
  • Submitted 30 Sprites Medal icon
  • Returned 1000 times Medal icon
  • 10 submissions featured Medal icon
9mo
  • Added the newer sounds from jungle update to the script.

I kinda just forgot about this mod but then I saw it while I was looking at my profile, so I decided to update this since it's not that hard to do so.

Jungle Fix
Dynamic Weapon Pitch Script ( works on sv_pure! )
Nonhuman avatar
Submitter
Nonhuman username pic Joined 7y ago
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12,889 points Ranked 368th
29 medals 3 legendary 7 rare
  • Reached 100 subscribers Medal icon
  • 30 submissions featured Medal icon
  • 2017 Top Contributor Medal icon
  • Submitted 30 Sprites Medal icon
  • Returned 1000 times Medal icon
  • 10 submissions featured Medal icon
12mo
  • Fixed filepath and names of files because jungle inferno changed them.
Jungle Inferno Filepath Fix
Conscientious Objector Material Fix
Nonhuman avatar
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Nonhuman username pic Joined 7y ago
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12,889 points Ranked 368th
29 medals 3 legendary 7 rare
  • Reached 100 subscribers Medal icon
  • 30 submissions featured Medal icon
  • 2017 Top Contributor Medal icon
  • Submitted 30 Sprites Medal icon
  • Returned 1000 times Medal icon
  • 10 submissions featured Medal icon
1y
  • fixed soldier robot's arm clipping and added him eye glow ( his arm was bent wrongly accidentally so it was clippinng )
  • added eyeglow to sniper robot
  • made heavy robot's eyeglow color consistent with the others ( previously his one was too dark )
  • fixed minor clipping on scout robot
  • removed engineer robot from the files since it never was meant to ever show up due to how valve set the menu ( i'll still keep it on the preview images here though, cus why not )
Some fixes and adjustments
HQ Menu Characters
Nonhuman avatar
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Nonhuman username pic Joined 7y ago
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12,889 points Ranked 368th
29 medals 3 legendary 7 rare
  • Reached 100 subscribers Medal icon
  • 30 submissions featured Medal icon
  • 2017 Top Contributor Medal icon
  • Submitted 30 Sprites Medal icon
  • Returned 1000 times Medal icon
  • 10 submissions featured Medal icon
1y
  • Made the hand skin tone same as the playermodel, I just noticed it was off on default so I decided to add a custom hand texture with fixed skin tone.
Consistent hand skin tone
Better Soldier Viewmodel Arms
Nonhuman avatar
Submitter
Nonhuman username pic Joined 7y ago
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12,889 points Ranked 368th
29 medals 3 legendary 7 rare
  • Reached 100 subscribers Medal icon
  • 30 submissions featured Medal icon
  • 2017 Top Contributor Medal icon
  • Submitted 30 Sprites Medal icon
  • Returned 1000 times Medal icon
  • 10 submissions featured Medal icon
1y
  • Decreased reflectivity of the scope glass, was too much.
  • Made the color tones closer to the viewmodel.
General Improvements
Old Viewmodel Style Sniper Rifle
Nonhuman avatar
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Nonhuman username pic Joined 7y ago
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12,889 points Ranked 368th
29 medals 3 legendary 7 rare
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  • 30 submissions featured Medal icon
  • 2017 Top Contributor Medal icon
  • Submitted 30 Sprites Medal icon
  • Returned 1000 times Medal icon
  • 10 submissions featured Medal icon
1y
  • - Added another vpk which has less opaque smoke on request.
Update 1
Fiery Explosions
Nonhuman avatar
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Nonhuman username pic Joined 7y ago
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12,889 points Ranked 368th
29 medals 3 legendary 7 rare
  • Reached 100 subscribers Medal icon
  • 30 submissions featured Medal icon
  • 2017 Top Contributor Medal icon
  • Submitted 30 Sprites Medal icon
  • Returned 1000 times Medal icon
  • 10 submissions featured Medal icon
2y
  • - Added "TF2_Beta_Explosions_V2_More_Smoke.vpk", alternative version with more smoke.
New VPK
TF2 Beta/Trailer Explosion Recreation
Nonhuman avatar
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Nonhuman username pic Joined 7y ago
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12,889 points Ranked 368th
29 medals 3 legendary 7 rare
  • Reached 100 subscribers Medal icon
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  • 2017 Top Contributor Medal icon
  • Submitted 30 Sprites Medal icon
  • Returned 1000 times Medal icon
  • 10 submissions featured Medal icon
2y
  • Moved Demo Head count closer to Ammo Count ( This also applies on other weapons that counts heads/kills like airstrike. )
  • Fixed Ubercharge Text placement on normal mode.
  • Fixed some Meter placement on normal hud. ( Mostly Scout meters ( sandman, popper, cleaver, bonk etc. ), they were overlapping eachother on normal mode. )
  • Moved some meters that i missed previously. ( Hitman's Heatmaker, Bonk and some other stuff. )
  • Moved Diamondback crits count closer to Ammo Count.
  • Moved Self-Healing Numbers closer to health meter. ( Stuff like Concheror's self-healing. )
  • Moved and changed size of low ammo icon. ( Was clipping with some weapons ammo count. )

Hopefully this is the last fix update.

Fixing things again, goddamnit.
SimpHud ( Simple Centered HUD for "Minimal Mode" )
Nonhuman avatar
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Nonhuman username pic Joined 7y ago
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12,889 points Ranked 368th
29 medals 3 legendary 7 rare
  • Reached 100 subscribers Medal icon
  • 30 submissions featured Medal icon
  • 2017 Top Contributor Medal icon
  • Submitted 30 Sprites Medal icon
  • Returned 1000 times Medal icon
  • 10 submissions featured Medal icon
2y
  • Moved Meter/Charge elements closer to ammo count.
  • Moved Killstreak count closer to health.
Version A3
SimpHud ( Simple Centered HUD for "Minimal Mode" )
Nonhuman avatar
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Nonhuman username pic Joined 7y ago
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12,889 points Ranked 368th
29 medals 3 legendary 7 rare
  • Reached 100 subscribers Medal icon
  • 30 submissions featured Medal icon
  • 2017 Top Contributor Medal icon
  • Submitted 30 Sprites Medal icon
  • Returned 1000 times Medal icon
  • 10 submissions featured Medal icon
2y
  • Fixed Scout placement on Normal mode with 3D Player class icons on.
  • Added overheal icon.
  • Fixed combat text positive color to be green. ( Healing with people medic, sandvich ETC. )
Version A2 (Hotfix)
SimpHud ( Simple Centered HUD for "Minimal Mode" )
Nonhuman avatar
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Nonhuman username pic Joined 7y ago
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12,889 points Ranked 368th
29 medals 3 legendary 7 rare
  • Reached 100 subscribers Medal icon
  • 30 submissions featured Medal icon
  • 2017 Top Contributor Medal icon
  • Submitted 30 Sprites Medal icon
  • Returned 1000 times Medal icon
  • 10 submissions featured Medal icon
2y
  • General improvements

i've been looking at some of my older effect mods and i realised this one had some good potentional, so i really wanted to retouch this with the knowledge i know now.

Remake 2016
Simple Muzzleflash V.3
Nonhuman avatar
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Nonhuman username pic Joined 7y ago
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12,889 points Ranked 368th
29 medals 3 legendary 7 rare
  • Reached 100 subscribers Medal icon
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  • 2017 Top Contributor Medal icon
  • Submitted 30 Sprites Medal icon
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  • 10 submissions featured Medal icon
2y
  • Fixed embers rendering through walls.

Fixed embers rendering through walls.

Fix 1
Fiery Explosions
Nonhuman avatar
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Nonhuman username pic Joined 7y ago
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12,889 points Ranked 368th
29 medals 3 legendary 7 rare
  • Reached 100 subscribers Medal icon
  • 30 submissions featured Medal icon
  • 2017 Top Contributor Medal icon
  • Submitted 30 Sprites Medal icon
  • Returned 1000 times Medal icon
  • 10 submissions featured Medal icon
2y
  • Fixed white seams around the texture.

fixed the workshop upload too.

Fixed white stuff.
The Fiery Fella
Nonhuman avatar
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Nonhuman username pic Joined 7y ago
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12,889 points Ranked 368th
29 medals 3 legendary 7 rare
  • Reached 100 subscribers Medal icon
  • 30 submissions featured Medal icon
  • 2017 Top Contributor Medal icon
  • Submitted 30 Sprites Medal icon
  • Returned 1000 times Medal icon
  • 10 submissions featured Medal icon
2y
  • Now no longer wiggles while looking around fastly, much like the HL2 muzzleflash.
  • Generally looks closer to the HL2 muzzleflash now.
Revise
HL2 Muzzleflash
Nonhuman avatar
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Nonhuman username pic Joined 7y ago
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12,889 points Ranked 368th
29 medals 3 legendary 7 rare
  • Reached 100 subscribers Medal icon
  • 30 submissions featured Medal icon
  • 2017 Top Contributor Medal icon
  • Submitted 30 Sprites Medal icon
  • Returned 1000 times Medal icon
  • 10 submissions featured Medal icon
3y
  • Improved Syringe gun muzzle flash on request.
  • Improved the other muzzles a little bit, difference is minor.
Syringe gun muzzle + Small improvements
Improved Muzzleflashes
Nonhuman avatar
Submitter
Nonhuman username pic Joined 7y ago
Offline
12,889 points Ranked 368th
29 medals 3 legendary 7 rare
  • Reached 100 subscribers Medal icon
  • 30 submissions featured Medal icon
  • 2017 Top Contributor Medal icon
  • Submitted 30 Sprites Medal icon
  • Returned 1000 times Medal icon
  • 10 submissions featured Medal icon
3y
  • - Added VPK to replace Prof. Speks
New replacement
The Fiery Fella
Nonhuman avatar
Submitter
Nonhuman username pic Joined 7y ago
Offline
12,889 points Ranked 368th
29 medals 3 legendary 7 rare
  • Reached 100 subscribers Medal icon
  • 30 submissions featured Medal icon
  • 2017 Top Contributor Medal icon
  • Submitted 30 Sprites Medal icon
  • Returned 1000 times Medal icon
  • 10 submissions featured Medal icon
3y
  • Added bp icon

Added bp icon

Added bp icon
The Gentle Giant
Nonhuman avatar
Submitter
Nonhuman username pic Joined 7y ago
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12,889 points Ranked 368th
29 medals 3 legendary 7 rare
  • Reached 100 subscribers Medal icon
  • 30 submissions featured Medal icon
  • 2017 Top Contributor Medal icon
  • Submitted 30 Sprites Medal icon
  • Returned 1000 times Medal icon
  • 10 submissions featured Medal icon
3y
  • Fixed the trail attachments
  • Now the front lights have selfillum
Update 1
Jetsons Inspired Bumpercar
Nonhuman avatar
Submitter
Nonhuman username pic Joined 7y ago
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12,889 points Ranked 368th
29 medals 3 legendary 7 rare
  • Reached 100 subscribers Medal icon
  • 30 submissions featured Medal icon
  • 2017 Top Contributor Medal icon
  • Submitted 30 Sprites Medal icon
  • Returned 1000 times Medal icon
  • 10 submissions featured Medal icon
3y
  • Fixed missing sprites
  • Added sparks
  • Made the distortion wave last longer
  • Made the explosions more opaque

Appearently i used a smoke sprite that was not in tf2 files nor the hl2 files, it was a appearently a duplicate of a hl2 sprite in my tf folder, so i accidentally used that while making this mod so the smoke was pretty much not there at all, I've fixed it in this update and added some improvements while i was on it like some sparks and an animated smoke sprite etc.

Fixes and improvements.
Bodacious Explosions and Rocket trails
Nonhuman avatar
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Nonhuman username pic Joined 7y ago
Offline
12,889 points Ranked 368th
29 medals 3 legendary 7 rare
  • Reached 100 subscribers Medal icon
  • 30 submissions featured Medal icon
  • 2017 Top Contributor Medal icon
  • Submitted 30 Sprites Medal icon
  • Returned 1000 times Medal icon
  • 10 submissions featured Medal icon
3y
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