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reacz

reacz avatar
reacz Joined 11y ago
Offline
278 points Ranked 54,322nd
7 medals 1 legendary 1 rare
  • 10 years a member Medal icon
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reacz
Brush it off!
  • #961704 ID Number
  • May 15, 2010 Join Date

Online Status

Status
Offline
Last Seen
3mo @ Home > Threads

Bio

  • No bio set!

Contact Info

  • No contact info set!

PC Specs

Monitor
BenQ XL2420T
Case
CoolerMaster CM 690 II
CPU/Processor
i7 960
Graphics Card
560 GTX
Keyboard
Logitech G19
Mouse
roccat kone+
Headphones
sennheiser PC360

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  • No software kit set!

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Gaming Devices

  • No gaming devices set!

Buddies

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Medals

  • 10 years a member
    Legendary Medal
    10 years a member
  • 6 years a member
    Rare Medal
    6 years a member
  • 4 years a member
    Normal Medal
    4 years a member
  • 2 years a member
    Normal Medal
    2 years a member
  • 1 year a member
    Normal Medal
    1 year a member
  • 6 months a member
    Normal Medal
    6 months a member
  • One month a member
    Normal Medal
    One month a member

Points

278 Ranked 54,321st Dropped 13 ranks overnight
  • 1 Submissions
  • 2 Subscribers
  • 278 Points
  • 7 Medals
  • 0 Featurings
  • 2 Thanked
  • 11y Account age

Messages

  • JeanLeTrut avatar
    JeanLeTrut Joined 9y ago
    Offline
    173 points Ranked 61,812th
    9y
    hey, i started doing maps yesterday, you have some sugestions, or better, how i put some props in a CS:S map, all the props appear "ERROR"
    Just A Mapper avatar
    Mantra
    Just A Mapper
    URL to post:
  • Silent_ avatar
    Silent_ Joined 11y ago
    Offline
    553 points Ranked 46,302nd
    6 medals 1 rare
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    10y
    from 165 to 22,3^^ i guess thats quite big filesize drop for texture pack. ill use these compressed just if quality is still good enought. tho map size of this first beta version isnt that bad if u concider amount of detailing and compare it with non detailed maps. sadly most mappers wont pay attention much more than gameplay, and ofc that way filesize is much smaller. also i need make atleast some of my details as models or i would hit max brushcount way too soon. atm it would be over 100% for sure. so these models also make filesize bigger. and in the end lil bigger filesize isnt that big price to paid from map with high quality and still many levels thx to propped details to cut down brushcount. tho atm theres no that many levels yet, cause its just early beta. but im already working with new levels and next beta version will be released later. btw ive started take screenshots from beta stuff what ive made for map. if ur interested u will find those screens from my steam accs screenshots^__^
    Gamer vs. Gravity
    URL to post:
  • Silent_ avatar
    Silent_ Joined 11y ago
    Offline
    553 points Ranked 46,302nd
    6 medals 1 rare
    • 6 years a member Medal icon
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    • 4 years a member Medal icon
    10y
    Got beta version ready. http://www.fpsbanana.com/maps/146688
    Gamer vs. Gravity
    URL to post:
  • DJ P0N-3 (M@rvs) avatar
    DJ P0N-3 (M@rvs) Joined 11y ago
    Offline
    1,397 points Ranked 22,874th
    10y
    Are you auto-refreshing?
    Yes I'm a brony. Deal with it. avatar
    Mantra
    Yes I'm a brony. Deal with it.
    URL to post:
  • 1 DAY ONLINE? WITHOUT SLEEP? omg...
    former Jelly.Panini avatar
    Mantra
    former Jelly.Panini
    URL to post:
  • Daniel_Lyness avatar
    Daniel_Lyness Joined 11y ago
    Offline
    223 points Ranked 57,600th
    10y
    Hey, could you please send me the textures of gg_lonely? It looks awesome btw, a bit like portal ^^
    L2MAP avatar
    Mantra
    L2MAP
    URL to post:
  • Thomasf95 avatar
    Thomasf95 Joined 12y ago
    Offline
    11y
    Hello reacz. I have one map that I would like to have made of you into my clan. Can not you just add thomasf95
    Bananite
    URL to post: