eerieone

eerieone avatar
eerieone Joined 10y ago
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884 points Ranked 5968th

eerieone
the more you know...

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6y @ Members > Nort ( ObsElite)

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884 Ranked 5967th Dropped 4 ranks overnight

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MemberID
556776
Join Date
October 20, 2008 12:36:51 PM
Account Age
10y

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  • queeg500 avatar
    queeg500 Joined 10y ago
    Offline
    9y
    Hows the final version of cashworks going....? Should be a Valve community map by now.
    Bananite
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  • kanria avatar
    kanria Joined 11y ago
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    9y
    Ah, I see. It's probably just on my end. Sorry about that. Looking forward to trying this map on a dedicated server :)
    Bananite
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  • kanria avatar
    kanria Joined 11y ago
    Offline
    9y
    Oh, well I mean like.. as soon as I spawned and tried to go up the stairs, i just clipped through it. but i was using create a server. i'm sorry, maybe it's all because my pc sucks? anyway map looks fun as hell
    Bananite
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  • queeg500 avatar
    queeg500 Joined 10y ago
    Offline
    10y
    Cashworks_b3a is a very popular map on our server, cant wait for final (we have skipped rc until final).. Are we there yet?.....
    Bananite
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  • Smashman avatar
    Smashman Joined 10y ago
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    208 points Ranked 19510th
    10y
    Hi there eerieone. I've been looking for a good payload map to record my machinima on. I've found it. Cashworks blew me away. It's perfect. Could we talk sometime about this map and it's implementation into machinima. E-mail me sometime. Smashman2004@hotmail.com
    Woot!
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  • Sgt.Sausage avatar
    Sgt.Sausage Joined 10y ago
    Offline
    10y
    Hey just a comment. I recently saw a server oddly running pl_cashworks_a2 I never played that one but have been fol owing cashworks since a3c i think and ever release has been alot better. But wow a_2 sucked no offense compared to now i didn't realize how much you have changes. It is so empty and some things you obviously wanted from the beginning and polished whitchwas cool and it was great to see what your first idea of the maps was. It so empty and you have added so many more buildings and suck. Great job i didn't realize how much work you have put into this map. Kudos to you
    Um
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  • Grayman avatar
    Grayman Joined 10y ago
    Offline
    10y
    Hi there, just thought I'd say how awesome cashworks is and show you a glitch in it my friend found - you can jump off the right side of the right bridge, coming from D, and get outside the normal play area. I uploaded a demo for you to see: http://www.mediafire.com/?t5wmk2lm24y Keep up the good work!
    Bananite
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  • eerieone avatar
    eerieone Joined 10y ago
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    884 points Ranked 5968th
    10y
    Thx for the feedback, yeah, some things definately changed and need to be adjusted to focus gameplay on certain areas. basically streamlining the baby :) about the top area at final cp. i closed it off to streamline, the final cp spread out too much with that area on top and the players lost focus on the car because everyone had their own little battleground elsewhere
    the more you know...
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  • Sgt.Sausage avatar
    Sgt.Sausage Joined 10y ago
    Offline
    10y
    Cashworks... Speechless
    Um
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SubmissionStatsCategorySubmitter Ctf_Premuda 9y Team Fortress 2 icon
Game
Team Fortress 2
Section
Maps
 avatar
Submitter
eerieone
PL_CASHWORKS 10y Team Fortress 2 icon
Game
Team Fortress 2
Section
Maps
 avatar
Submitter
eerieone
bcp.crwdcntrl.net tracking pixel