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I set up my map's third control point to play music when it's capped. But, my music doesn't loop, it just... stops. o_O Then, like you told me, I set up a logic_timer to replay that sound after it ends.(76 seconds) That doesn't do it either.
My logic_timer outputs:
Output Target Entity Input
OnTimer Main music PlaySound
OnTimer Main music loop Reset Timer
In regards to your digi counter prefab... THANK YOU!!! This is perfect and should work great for a CP_Map I'm planing out. i just need a mapper to build it cause i don't know a thing about that kind of stuff.