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Punii

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Punii Joined 13y ago
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6,035 points Ranked 1,272nd

Punii
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  • #429864 ID Number
  • May 11, 2008 Join Date

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7y @ Maps > Counter-Strike: Source

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6,035 Ranked 1,272nd Dropped 1 ranks overnight 3 points behind jdramirez
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SubmissionStatsCategorySubmitter Jb_Stronghold_Mc 9y Counter-Strike: Source icon Jb_Summer_Redux_B2 9y Counter-Strike: Global Offensive icon Breakfloor 9y Counter-Strike: Global Offensive icon Jb_Summer_Redux_V3 9y Counter-Strike: Source icon GE BHOP Mapping Comp 10y Counter-Strike: Source icon ba_jail_stationx_v1d_fix 11y Counter-Strike: Source icon Jb_Summer_Redux_V1 11y Counter-Strike: Source icon Lighting Buggy 11y Counter-Strike: Source icon ZE Map causes Segmentation Fault 11y Counter-Strike: Source icon SOURCE SDK wont load! 11y Counter-Strike: Source icon Server Skins 11y Counter-Strike: Source icon Map crashes on Loading Resources 12y Counter-Strike: Source icon WTF is this? Compile Error 12y Counter-Strike: Source icon Realistic Esplosions + Bomb Delay 12y Counter-Strike: Source icon jb_tehlulz 12y Counter-Strike: Source icon Water appears leaked. No leak tho. 12y Counter-Strike: Source icon Mapping Subforum 12y Counter-Strike: Source icon PROBLEM [Water Indices] 12y Counter-Strike: Source icon Can hammer target specific players 12y Counter-Strike: Source icon Custom Model Use Permission 12y Counter-Strike: Source icon

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  • General_V avatar
    General_V Joined 10y ago
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    129 points Ranked 70,565th
    9y
    Thx for Break map, I hope you make more :D when you search break maps Contact me ;)
    Bananite
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  • robin avatar
    robin Joined 14y ago
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    15,936 points Ranked 418th
    38 medals 4 legendary 10 rare
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    9y
    Your only allowed to have ONE account.
    Senior Moderator avatar
    Mantra
    Senior Moderator
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  • Manficool avatar
    Manficool Joined 10y ago
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    552 points Ranked 47,423rd
    10y
    From what you have said there then is that. . . You rate the maps against other maps rather then rating the map against the mod. Lotr maps are great when it comes to mappers skill but they have huge balance and performance issues, so I don't think they are good for an engine and a mod that's already suffering from lag and single core server sided processing. Thanks for your generous edited rating to which still makes no sense at all because you still say you would give the original map 5-6 yet a 4 because I put a fence up, just trying to work out that logic.
    Bananite
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  • Manficool avatar
    Manficool Joined 10y ago
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    552 points Ranked 47,423rd
    10y
    You should just be honest. You down voted my edit because I gave hannibals map a medium score. What makes this obvious, look at the original sorrento, go to votes, scroll down, your name, 8.14 score, yet you give my tiny edit a 3/10.. Also obvious you are a good friend of hannibal to. I will give you 10/10 for trying. Dingbat !
    Bananite
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  • Manficool avatar
    Manficool Joined 10y ago
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    10y
    Thanks for your vote on "my" map, it was pretty childish you felt the need to vote it so low just because I pointed out massive bugs with hannibals map, after all reguardless of its size and uniqueness, its a published map, a product for servers to use.
    Bananite
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  • Sethen avatar
    Sethen Joined 14y ago
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    16,851 points Ranked 384th
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    10y
    Thank you for your comment on my map. This was the first time I've ever made a deathrun map or even played deathrun. I was going from server to server playing deathrun to understand how the gameplay worked lolz.
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  • Logan Dougall avatar
    Logan Dougall username pic Joined 15y ago
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    Half Life Storm Flag Affiliation: Half Life Storm
    21,386 points Ranked 276th
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    Logan Dougall
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    11y
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  • fred9259 avatar
    fred9259 Joined 11y ago
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    11y
    Hello, Can u plz add me, by steam: frederik200 i got something to ask :D
    Bananite
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  • Logan Dougall avatar
    Logan Dougall username pic Joined 15y ago
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    21,386 points Ranked 276th
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    Logan Dougall avatar
    Logan Dougall
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    11y
    The fence most likely doesn't have a collision model and so a clip brush needs to be used to stop players from going through it. The rest of the texture's use is for player movement. Makes it smoother by blocking off edges that could stop them when it really shouldn't be. Not terribly nessasary but makes maps play better since there are no small random edges to get stuck on and then blame for ones death. EDIT: Heres a tutorial to help explain some things :Snarkpit
    Structural Designer / Dad :)
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  • .Krusty avatar
    .Krusty Joined 13y ago
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    10,551 points Ranked 656th
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    11y
    Message me if youre still interested in beta testing surf_forbidden_ways_reloaded.
    HQ is HQ
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