I took the good infiltration map is a shame because I thought I had done things well, to respect the original mapper on their work, which I also worked on the optimization of the map.
added to delay teleport zombie, ct
improve the texture blend at the end of map
corrected time to finish the route map.
change the secret weapon was too powerful for the zombie.
Personal delete the bsp model was original HL2
sorry ... : (
My next map lol its going to be crazy and wild. so it not big it just have different levels you'll see what i mean soon. :P so it is ok to have players fall teh map and teleport to different spot in the map? or fall to death or just don't let them fall off?? let me know bro :D
Steam id: madcow77
Ok i have the map updated, for each foot, a tiny line was intersecting from the foot to the floor i couldnt see well. All is well now, i fixed it, hope to see you soon
edit* I added personal contact details on my page, to save you some time,
My steam friends name is lightning27
my xfire is panzerman66
if you dont remember the map name, it was zm_zombiecruise and the link is
I just wanted to thanks you a lot for your comment on my sumbitted map ^^ Sometime this is good to hear (read at least) a comment as yours ;p
And when I read poeple under me here, it seems you're like an angel of the good-submitted-posts :P
Anyway, great thanks, even if it's just a word ^^ I've spent so much time on this map (maybe 2 months, a little more). In fact this is the almost exactly copy of 2 houses where I lived (and live right now :O), so I broke my brain and my ass to get this result.
So thank you again, keep to be nice :D
(Nop, I'm not weird :p)