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these days i was busy about how to reduce the polygone of cs 1.6 models to complete some maps.the good news is that i succeeded reducing the polygone of any model but with these tutorials here: https://www.youtube.com/watch?v=7NWlPxmHp4A https://www.youtube.com/watch?v=MXd_1aKBTF8 -however the bad news is that when i use studiomdl of seven coop.it does make the smd file into mdl.but the problem is the model seems empty and the size of the file is only 1ko.i cant open the model with jed's half life model viewer nor crafty.