Hello! I wanted to thank you for all your work. I really would like to know how you do it to adapt them to Counter Strike 1.6, I managed to extract the models of the Counter Strike Nexon Zombies but I did not edit the animations and add textures to the hands. Then I just have to trust you and soon to upload the version for CS 1.6. I repeat, thank you very much and I hope you continue doing this work for a long time. Greetings from Argentina.
Hey Dean, are you going to update de_silo_cz in a near future? You said that you will update it. Also if you do, can you please make the terrain look more "rocky"? It looks really flat (especially the walls from CT & T Spawn). Also maybe the removal of the glowing bombsites
Oh and that slice of land that breaks everytime at the beggining of the rounds? It looks really odd. That's all.
Thank you so much for accepting my buddy request c: Wish you have a good day/night!
ohh! I really need to ask you about this, how did you create all these weapon VGUI? It's all look good! my way to take screenshot will result in not a very good vgui. Is there any special/extra tools to make a good weapon VGUI?
'Venice' is a common word. And it's not uncommon to see two maps made by different people with the same name. This causes consistency errors and confusion. However, if they actually were made by the same person...
Actually, I don't use any external wad files when compiling. I don't know why it is there and I don't have the resources to check.
You have external .wad files configured in hammer. Go to your hammer configurations. If you compile the map with the .wad file configured, people will need the .wad to play the map, even if you didn't use it.
deanam is not the author of the map, but he can make and upload screenshots of this map, to avoid confusion in the future.
Also, It can be added the nickname of authors to the map title to avoid confusion. cs_venice by Adam Atomic and DB4D
Also, It can be given links in the description to the texture needed for this map. jos.wadas_tundra.wad Case is closed.