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Taxicat

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Taxicat Joined 8y ago
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807 points Ranked 42,841st

Taxicat
Bananite
  • #1333549 ID Number
  • December 27, 2012 Join Date

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5y @ ?

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807 Ranked 42,840th Dropped 2 ranks overnight

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  • RLVG_ avatar
    RLVG_ username pic Joined 7y ago
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    RLVGReviews Flag Affiliation: RLVGReviews
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    5y
    Hey! With your team cubemapped rocket launcher and my scattergun do you want to work together and try and do more of the weapons en masse?
    • Agree x 1
    Fruityloops - RLVG_ avatar
    Mantra
    Fruityloops - RLVG_
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  • Hawkshadow741 avatar
    Hawkshadow741 username pic Joined 11y ago
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    5y
    > **Posted by someone101001** > > Can you see about making a skin that has different kinds of shiney metals? (Example: a scattergun with a golden ammo-drum but silver barrels) One skin cannot support two cubemaps unless the model is recompiled or designed with separate skins One example is the Rainblower, which has its own file for a small part of the model blow
    Retired King Midas
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  • someone101001 avatar
    someone101001 Joined 6y ago
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    5y
    Can you see about making a skin that has different kinds of shiney metals? (Example: a scattergun with a golden ammo-drum but silver barrels)
    No regrets, only dreams now..
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  • Hawkshadow741 avatar
    Hawkshadow741 username pic Joined 11y ago
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    5y
    A word of warning: If you plan to make Australium skins, there's already a pack for Soldier, Demoman and Pyro Why not make Silver skins? Just set the envmap to cubemap_sheen001 and envmaptint to 2.5 2.5 2.5
    Retired King Midas
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