Ads keep us online. Without them, we wouldn't exist. We don't have paywalls or sell mods - we never will. But every month we have large bills and running ads is our only way to cover them. Please consider unblocking us. Thank you from GameBanana <3

ze_texturescape_v1 (!video!)

A Map for Counter-Strike: Source

Members see zero ads. Membership is 100% free
ZE_TEXTURESCAPE_V1 Okay guys, dont judge this map only by screenies, cuz' u need to feel the map. There is alot of great traps and stuff, that makes the gameplay exiting. There is 64 spawns and 2 buyzones (32 spawns/ 1buyzone per team) See the video for all the traps and stuff. The video is fullbright because i wanted you to see all the traps. My map is very dark, soooo, flashlight should be enabled.

Files

Comments

Sign up to access this!
1-10 of 22
1
Pages
Go to page:
  • ivar avatar
    ivar Joined 12y ago
    Offline
    2,307 points Ranked 20289th
    access_time 11y
    Pros: the light is exactly OK (not too dark, not too light). Cons: the textures aren't that amazing, too many traps Improvements: other textures, less traps and more gameplay Notes: (read the other message of me)
     avatar
    URL to post:
  • ivar avatar
    ivar Joined 12y ago
    Offline
    2,307 points Ranked 20289th
    access_time 11y
    You'd better call this map, fy_traps_city or something. Because humans just run to their goal as fast as possible and won't really stop for zombies. They have weapons wich better function than traps. And second I don't really like the texture, those dev textures are so boring, so why don't use real textures:). I understand this is pretty difficult to find good texture wich fits in your map, but try picking out textures from maps like rebel_resistance, surf_amplitude, or someething else. I wouldn't use this one. 7/10
     avatar
    URL to post:
  • str33tb avatar
    str33tb Joined 12y ago
    Offline
    1,381 points Ranked 22128th
    access_time 11y
    Funny map, will be a death trap. XD
    Hello boys, I'm baaaack!
    URL to post:
  • mJel-Jin avatar
    mJel-Jin Joined 12y ago
    Offline
    3,000 points Ranked 9014th
    access_time 11y
    I like the song from the Video :)
    Bananite
    URL to post:
  • Westsid3r avatar
    Westsid3r Joined 12y ago
    Offline
    1,691 points Ranked 21261st
    access_time 11y
    More what i think. I would just like to say that ppl dont stop and wait for zombies to come and then press the button for the traps, they run to goal to escape and nuke and for the light Do this: Use normal LIGHT entitys, dont use those who just point the light one direction, LIGHT is much better for ur map
    Because you know, I got the fi
    URL to post:
  • Fearlezz avatar
    Fearlezz Joined 12y ago
    Offline
    6,509 points Ranked 971st
    access_time 11y
    Its aswome, like those really heavy blocks
    Mappin' for life avatar
    Mantra
    Mappin' for life
    URL to post:
  • rowtree avatar
    rowtree Joined 12y ago
    Offline
    1,016 points Ranked 25031st
    8 medals 1 legendary 1 rare
    • 10 years a member Medal icon
    • 6 years a member Medal icon
    • Reached 1,000 Points Medal icon
    • One month a member Medal icon
    • 6 months a member Medal icon
    • 1 year a member Medal icon
    access_time 11y
    Now I think it is i great map as i dont think there has been a map as original as this. i think it looks and sounds very good. pros: Above, The lighting, Its dark but not to dark. Cons: Try Making some thing like a chopper or a train or something. To make it explode. Improvments: could do with some logic entities and have words like when the press the button at the end: Nuke Activited. Detonation in 3,2,1. Also. People r saying they dont like the textures. READ THE NAME OF THE MAP ze_textureescape. if you change the textures you have to change the name.
    Your car hit my window.
    URL to post:
  • X-tr3m3r avatar
    X-tr3m3r Joined 12y ago
    Offline
    49,832 points Ranked 82nd
    21 medals 1 legendary 3 rare
    • 10 years a member Medal icon
    • 25 posts awarded Exemplary Feedback Medal icon
    • 6 years a member Medal icon
    • Submitted 20 Maps Medal icon
    • High Altitude Mapping Contest Entrant Medal icon
    • Reached 1,000 Points Medal icon
    access_time 11y
    This is a very interesting map. The combination of dev textures and darkness give a strange feeling... If you use color correction, you may enhance that feeling and give a unique style to your map. Also, it seems to require a bit more brushwork. Also, don't forget to optimize as much as possible. You got a 9.3 from me because I really like the style of this map. Good job.
     avatar
    URL to post:
  • drimp avatar
    drimp Joined 12y ago
    Offline
    7,500 points Ranked 811th
    15 medals 4 rare
    • 2nd Place - Underwater Mystery Mapping Contest Medal icon
    • 25 posts awarded Exemplary Feedback Medal icon
    • 50 posts awarded Exemplary Feedback Medal icon
    • 6 years a member Medal icon
    • Reached 1,000 Points Medal icon
    • Reached 2,500 Points Medal icon
    access_time 11y
    Well it is not bad. Just it is too dark. Well not really that it is too dark. Just the lighting errors. If you made the light maps more then you could have gotten away with it. But it is also low quality screens and my bad computer. lol Also you really should try using better textures. (could do a v2) It could be a bit zombie sided. But most ze maps are. Other than that great map. Nice one.
    Mapping Imp avatar
    Mantra
    Mapping Imp
    URL to post:
  • nim nim nim avatar
    nim nim nim Joined 12y ago
    Offline
    6,935 points Ranked 892nd
    access_time 11y
    I think you should do a reskin of this, People obvously would like to see it xD, please the people! ;P Good one 2tow mate
    The Worlds Slowest Mapper
    URL to post:

Embed

menu
Share banner
Image URL
HTML embed code
BB embed code
Markdown embed code

Credits

Key Authors
2ToW
Unknown

Submitter

2tow avatar
2tow Joined 13y ago
Offline
9,648 points Ranked 594th
2tow
Creator
Sign up to access this!
Sign up to access this!
Sign up to access this!

Game

Sign up to access this!

Category

Sub-category
Zombie Escape
Super-category
Zombie Maps icon Zombie Maps

License

menu

Details

Version
1.0

Attributes

Share

  • Share on Reddit
  • Share on Twitter
  • Share on Facebook
  • favorite 7
  • cloud_download 1.6k
  • remove_red_eye 7.2k
  • mode_comment 22
  • access_time 11y
  • access_time 11y

More from Submitter

menu

WiPs by Submitter

menu

More Zombie Escape Maps