The Game Modding Community - Since 2001

csp_aztec

A Map for CSPromod


Well, I'm reloading all the popular CS1.6 maps to bring them to life in CSPromod.

This time is DE_AZTEC (now named CSP_AZTEC). I tried to keep the environment the same as before.

--It has 16inch lightning (Same detail of CS:S official maps) and has moving clouds. Its cubemaps are already built and the rain works fine. The thunder system is the same of CS1.6 to strategy purposes.

--It has realistic thunder lightning effects, as well as sounds (indoor and outdoor)

--Cubemaps are perfect, in dark models are dark, in light models are bright.

--Corpses no longer hurts when attacked.

Hope you like it, this is the final version, and it is bug free.

Files

Posts

1–10 of 21
1
Pages
Go to page:
  • 8y
    fury# avatar
    fury# Joined 10y ago
    Offline
    688 points Ranked 7175th
    6 medals 1 rare
    • 6 years a member Medal icon
    • One month a member Medal icon
    • 6 months a member Medal icon
    • 1 year a member Medal icon
    • 2 years a member Medal icon
    • 4 years a member Medal icon
    Improvements: is it possible to add some more 1.6-styled textures? like these: http://i143.photobucket.com/albums/r129/tobias_buenger_web_de/CS%20Aztec%20Vergleich/cs_aztec_textures.jpg
  • 10y
    distorted.vmf avatar
    distorted.vmf Joined 10y ago
    Offline
    834 points Ranked 6039th
    6 medals 1 rare
    • 6 years a member Medal icon
    • One month a member Medal icon
    • 6 months a member Medal icon
    • 1 year a member Medal icon
    • 2 years a member Medal icon
    • 4 years a member Medal icon
    Looks nice
    lolaquote avatar
    Mantra
    lolaquote
  • 10y
    Xblah avatar
    Xblah Joined 12y ago
    Offline
    8,707 points Ranked 547th
    14 medals 1 legendary 3 rare
    • 10 years a member Medal icon
    • 2nd Place - Kepler-22b Mapping Contest Medal icon
    • 6 years a member Medal icon
    • Submitted 20 Maps Medal icon
    • Reached 1,000 Points Medal icon
    • Reached 2,500 Points Medal icon
    Posted by Apoq-ramses Good, exactly what csp needs: good old 1.6 map-layouts in source-style i´m working on an assault for csp, but i´ve a little problem: i want to test some things with bots...is there any way to get the bots playing normal?
    Man, forget assault, I've already done it. Its finished, but not released yet. In july it will come out.
    http://xblah.cjb.net avatar
    Mantra
    http://xblah.cjb.net
  • 10y
    Apoq-ramses avatar
    Apoq-ramses Joined 10y ago
    Offline
    271 points Ranked 15439th
    Good, exactly what csp needs: good old 1.6 map-layouts in source-style i´m working on an assault for csp, but i´ve a little problem: i want to test some things with bots...is there any way to get the bots playing normal?
    i´m the pharao^^
  • 10y
    fury# avatar
    fury# Joined 10y ago
    Offline
    688 points Ranked 7175th
    6 medals 1 rare
    • 6 years a member Medal icon
    • One month a member Medal icon
    • 6 months a member Medal icon
    • 1 year a member Medal icon
    • 2 years a member Medal icon
    • 4 years a member Medal icon
    Hi. i like the layout of your map. it looks really oldschool. that´s cool. but i´m stunning a bit that you hadn´t chosen to remake 1.5-aztec instead of remaking 1.6-aztec. 1.5 aztec was way better in balancing.. anyway.. great map. love that style.
  • 11y
    Xblah avatar
    Xblah Joined 12y ago
    Offline
    8,707 points Ranked 547th
    14 medals 1 legendary 3 rare
    • 10 years a member Medal icon
    • 2nd Place - Kepler-22b Mapping Contest Medal icon
    • 6 years a member Medal icon
    • Submitted 20 Maps Medal icon
    • Reached 1,000 Points Medal icon
    • Reached 2,500 Points Medal icon
    Posted by Nafoul CSS + CS1.6 CSP = ----------------- 2 =.= This is what I thinking...........
    Wrong, this is the right: CSS - Valve = CSP
    http://xblah.cjb.net avatar
    Mantra
    http://xblah.cjb.net
  • 11y
    Nafoul avatar
    Nafoul Joined 11y ago
    Offline
    1,958 points Ranked 2628th
    CSS + CS1.6 CSP = ----------------- 2 =.= This is what I thinking...........
    =.= WTH? avatar
    Mantra
    =.= WTH?
  • 11y
    BryanLOL avatar
    BryanLOL Joined 11y ago
    Offline
    If you didn't get headshots in 1.6, then you missed. Good map, but a shame that aztec isn't played in any decent leagues anymore.
    mm2
  • 11y
    BuDz avatar
    BuDz Joined 11y ago
    Offline
    2,151 points Ranked 2366th
    Good job you finnaly finished it 10/10 keep up the good work

    10

    Why you trippin'? I aint even  avatar
    Mantra
    Why you trippin'? I aint even
  • 11y
    Xblah avatar
    Xblah Joined 12y ago
    Offline
    8,707 points Ranked 547th
    14 medals 1 legendary 3 rare
    • 10 years a member Medal icon
    • 2nd Place - Kepler-22b Mapping Contest Medal icon
    • 6 years a member Medal icon
    • Submitted 20 Maps Medal icon
    • Reached 1,000 Points Medal icon
    • Reached 2,500 Points Medal icon
    Posted by X-tr3m3r Hmmm maybe you are right. But in fact it is a downgrade of some stuff. I've heard some rumors that hitboxes will be modified to be like the ones in CS 1.6 which is not good for gameplay. I remember shooting on the head and guess what, no headshot lol. Anyway, making remakes is pretty cool, I don't know why but I just love it!
    I don't think so. It was times better in cs1.6 to give headshots. But I used to receivem more headshots too ;)
    http://xblah.cjb.net avatar
    Mantra
    http://xblah.cjb.net
1–10 of 21
1
Pages
Go to page:

Embed

Share banner
Image URL:
HTML embed code:
BB embed code:
Markdown embed code:

Credits

Key Authors
Xblah
Xblah Joined 12y ago
Offline
8,707 points Ranked 547th
14 medals 1 legendary 3 rare
  • 10 years a member Medal icon
  • 2nd Place - Kepler-22b Mapping Contest Medal icon
  • 6 years a member Medal icon
  • Submitted 20 Maps Medal icon
  • Reached 1,000 Points Medal icon
  • Reached 2,500 Points Medal icon
Unknown

Submitter

Xblah avatar
Xblah Joined 12y ago
Offline
8,707 points Ranked 547th
14 medals 1 legendary 3 rare
  • 10 years a member Medal icon
  • 2nd Place - Kepler-22b Mapping Contest Medal icon
  • 6 years a member Medal icon
  • Submitted 20 Maps Medal icon
  • Reached 1,000 Points Medal icon
  • Reached 2,500 Points Medal icon

Xblah
Creator
Sign up to access this!
Sign up to access this!
Sign up to access this!

Development Info

Notes
Valve Hammer Editor 4.0: Complete rebuild of de_aztec (CS1.6):

Each block of the game was rebuilt. This will prevent that any descompile glich bug the game.

Valve Hammer Editor 3.4: Saving .map file to .rmf

Hammer 4.0 does not open .map files, so Hammer 3.4 transformed the descompiled map to something that Hammer 4.0 still opens.

WinBSP: Saving .bsp file to .map:

It was not secure to rebuild a map just looking in-game (size purposes). So I used this to take the sizes to rebuild the map in Hammer.

Game

Sign up to access this!

Category

Details

Version
Unknown

Attributes

Share

  • Share on Reddit
  • Share on Twitter
  • Share on Facebook
  • Share on Google+

Stats

  • 2,953 Downloads
  • 13,547 Views
  • 21 Posts
  • 11y Submitted
  • 1y Modified

Scores

91 bScore
10 Rating

6 voters

Sign up to access this!

Yo, buddy. Mascot

GameBanana is one of the oldest mod sites on the net. Sign up and maximize your browsing experience.

  • Subscribe: Get notified of new submissions like this.
  • Say Thanks: Show your appreciation - send modders points.
  • Post: Give modders your thoughts on their work.
  • Vote: Help your favorite modders win monthly awards.
  • Rate: Rate mods and help them stand out.
  • Flag: Alert moderators and warn members of problems with mods.
  • Watch: Get notified when mods are updated.

Stop Lurking! Sign up now!

Already a Bananite? Login

More from Submitter

WiPs by Submitter

bcp.crwdcntrl.net tracking pixel