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vsh_dirtmound

A Map for Team Fortress 2

Updates

rc4 5d
  • Adjustment Hale can jump into secret from the side of the map
rc3 10d Improvement Adjustment Addition rc2 13d BugFix Addition Tweak rc1 13d Addition Adjustment Beta 11 14d Overhaul Addition3 Adjustment Tweak3

100% Fresh Milk

A VSH map I've made due to some trends I've noticed in many VSH maps: 

  • They're ugly and empty boxes.
  • Ammo is not properly distributed around the map. 

Dirtmound features one large hill with various levels to it and a number of prop jumps that facilitate movement around the map for any class.

Files

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  • jack5gamebanana avatar
    jack5gamebanana username pic Joined 6y ago
    NPMO Manager SMBX Manager PRTL Manager TF2 Manager
    Preoccupied
    2,230 points Ranked 20,686th
    30 medals 1 legendary 6 rare
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    29d 13d
    Hey, just letting you know that cubemaps aren't built properly on your map. The control point has an uncomfortably bright glare to it. Here's how you build cubemaps in TF2:
    1. Set mat_specular to 0.
    2. Open your map with High Dynamic Range set to Off, buildcubemaps, then disconnect.
    3. Open your map with High Dynamic Range set to Full (if available), buildcubemaps, then disconnect.
    4. Set mat_specular to 1 and open your map, but don't buildcubemaps, just inspect it and some reflective weapons to make sure that everything looks nice.
    your_best_nightmare.png avatar
    Mantra
    your_best_nightmare.png
    URL to post:
  • AlexEatDonut avatar
    AlexEatDonut Joined 5y ago
    Offline
    393 points Ranked 49,003rd
    1mo
    Finally a VSH map that had some though put into it. It looks good, isn't a boring empty flat box and that makes it really good. It might be a bit small but at least it concentrates the action and the multiple layers really improves the map.
    I am unable to can't
    URL to post:
  • Hey man i don't think you should be relating to others vsh maps (like some of mine) as "ugly" as for some, it's their first creations, like mine. So can ya do us a favour and try to be respectful of others projects without tryna rub in how "good" you are as some of us a relatively new to map making.
    Rescue Ranger
    URL to post:

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Credits

Key Authors
Stack Man
Stack Man Joined 1mo ago
Offline
223 points Ranked 56,363rd
Creator

Submitter

Stack Man avatar
Stack Man Joined 1mo ago
Offline
223 points Ranked 56,363rd
Stack Man
Creator
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Category

License

Details

Version
rc3

Attributes

Terrain
Cliff
Biome
Desert
Season
Summer
Time of Day
Dawn
Environment
Outdoor
Size
Small
Aesthetic
Default
Development State
Beta
Textures
Default

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