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The stage now has baked lighting, thanks to Brandon506042's tutorial.
The Chishado recreation of Kingdom Valley has made its way to Sonic World!
Note 1: This is an updated version from the one that used to be on the website, featuring bugfixes and different level design in certain areas.
Note 2: Any bugs related to the stage lagging (e.g: phasing through collision/objects, spazzing in one spot after bouncing off a spring) are unfixable due to them being issues with SW itself. There are hopefully no other bugs in the stage, but if you found any, please report them.
Note 3: If you happen to MAV (have the Memory Access Violation error) on loading the main file, try using the version of the stage without baked lighting (provided in the download). This is caused by your computer and this version is working fine for many others.