dr_underworld_final

A Map for Team Fortress 2

Updates

MapParentSubmitterStats
  • Adjustment Adjusted and added more lights in the pit.
  • Adjustment Changed stun to full stop on 'exploding Merasmus' trap.
  • Adjustment Reduced number of demomen back to just one in the second trap.
  • Addition Added cubemaps. No more purple textures on startup.
  • Removal Removed halloween event entity.
  • BugFix Minor fixes and optimization for some brush entities.
Final Version (Version 4) 2mo
Stats
  • BugFix Fixed screeching and tearing sounds from the skeletons. For real this time.
  • Removal Removed changelog room. It was no longer necessary.

Additional Notes
Version 3 Fix 2 3mo
Stats
Final version (now including assets and previous map versions as an optional download). Please report any and all problems with the map (such as it crashing the game or visual bugs). Feedback is greatly appreciated.

If for whatever reason you want to play the beta version, get it here: https://gamebanana.com/maps/198096 (it's challenging but outdated).

Potential Issues:
  • - The surrounding fog will not change from the view of the spectators when cycling though camera positions.
  • - Ichthyosaur eyes may for unknown reasons look purple. I have no clue how to fix it.

Features:
  • - 17 traps (one of these is automatic).
  • - A Motivator (in the form of toxic gas).
  • - Sp00ky! Scary! Skeletons!
  • - 8 endings for runners to choose from.
  • - Freerun/Kill Yourself function for the activator.
  • - Eastereggs, secrets and references.

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Credits

Sole Developer
Hashshashin Zurkosassin
Offline
239 points Ranked 17456th

Submitter

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Category

License

Details

Version
Final

Attributes

Size
Medium
Climate
Fog

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Stats

  • 274 Downloads
  • 3,051 Views
  • 0 Posts
  • 8mo Submitted
  • 2mo Modified
  • 2mo Updated

Scores

70 bScore
8 Rating

1 voter

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