Holo Animated Weapons/Items Models plus Test Map

A Map for Half-Life 2: Deathmatch

Updates

MapParentSubmitterStats
  • Fixed a problem with Slams and Grenades making too many Edicts and adding to the Entity Limit.
  • Fixed Console Error (Ignoring unreasonable position).
  • Picking up a Slam will give the player 5 pieces.
  • Added optional (game_weapon_manager) it removes Slams and Grenades dropped by dead players.

Special thanks to Jora_ for assistance in this update. http://gamebanana.com/members/1319723

Slams and Grenades - Final Patch 2y
  • Added new extra .vmf file called: "fix_for_slam_and_grenade_spawns.vmf"
  • Added basic "point_spotlight" feature to "fix_for_slam_and_grenade_spawns.vmf"

Also added: Important_README.txt

Slams and Grenades Fix 2y

Gives your maps some extra polish with turning hovering hologram weapons/items

1. Direct Map Download Link:

https://forum.tsgk.com/viewtopic.php?mode=attach&id=8724

These custom Weapon Models are only for SDK Mappers to use and put into their maps.

The weapons and items hover, turn etc like the Quake and Unreal Game's.

Note: Non mappers can try out the test map called: custom_turning_weapons_holo.bsp
and
called: holo_slam_grenade_spawns_patch.bsp
----------------------------------------------------
The .VMF is also available to help mappers setup the custom weapons for their maps.
Extract the .zip file and place the folder called "hl2mp" into your "Half-Life 2 Deathmatch" Folder.

E.G. C:\Steam\steamapps\common\Half-Life 2 Deathmatch

Or wherever you have your game installed.
----------------------------------------------------
Have Fun and inform other mappers about these new Custom Animated Weapon/Item Models so they can use them.
----------------------------------------------------

Optional: Add Credit if you use these models :D

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Credits

Key Authors
gtamike_TSGK
Model Editor, Mapper, VTF and .VMT Editor
Original Authors
Valve
Static Weapons/Items Models

Submitter

gtamike_TSGK avatar
gtamike_TSGK username pic Joined 11y ago
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gtamike_TSGK

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Development Info

Notes
These custom models read your default weapon/item materials so this cuts down on file size. (for all skin 11 - models)

The models and map scripts are grouped and can be easily moved. Copy and Paste Special with Make pasted entity names unique (Ticked)

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Final

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Stats

  • 129 DLs
  • 2.0k Views
  • 7 Posts
  • 2ySubmitted
  • 4moModified
  • 2yUpdated

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