ze_diddle_v3

A Map for Counter-Strike: Global Offensive

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Updates

V3
  • Read the description below for the full changelog
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Member Joined 8y
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21 medals 1 legendary 4 rare
  • 1st Place - Twisted Reality Mapping Contest Medal icon
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  • Submitted 20 Maps Medal icon
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Luffaren avatar
Luffaren
2mo
V2
  • Read the description below for the full changelog
Luffaren avatar
Luffaren avatar Offline
Member Joined 8y
12,228 points Ranked 345th
21 medals 1 legendary 4 rare
  • 1st Place - Twisted Reality Mapping Contest Medal icon
  • 3rd Place - Winter Worlds Mapping Contest Medal icon
  • 6 years a member Medal icon
  • Returned 1000 times Medal icon
  • Submitted 20 Maps Medal icon
  • Reached 1,000 Points Medal icon
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Luffaren
3mo

Get diddling!

ZE_DIDDLE

A collaborative map project made by:
> Luffaren (Spawn) / (The limbo of Shrek) / (The final Diddle)
> Turtle Reactions (The virus)
> Hichatu (Weeaboo Annihilation)
> The Ordiaxer (The revenge of the dicklett temple part 2)
> Qazlll456 (mm1ri12mk2ns2hk11sf2rr6ey2eg21/Omaha beach)


This map has a warmup, 5 areas and a long finale. 
Each area was created by a different mapper.
The 5 areas are picked randomly, and they play after each other in the same round.
Each area will be excluded from the random pick the next round if beaten.
This map includes the following features:

- Coins (shared currency, people who pick up the coins get extra score)
- Item shop where you utilize the coins (with a complex purchase system to avoid griefing)
- 10 human items
- 5 zombie items
- Multiple bosses
- 64 spawns
- Shrek
- Turtles
- Omaha beach
- Digletts
- Weebs
- A fetus
- A powerful and evil magical seal that you must break
- Diddly stuff
- Map radar
- Admin panel (at the top of spawn)
- A beautiful soundtrack:

==========
The fetus is about to be born, but mother has dropped all of her coins...
How will she be able to buy a birthday gift for the newborn life?
It is time to get greedy folks!
Get your ethical diddling pants and go on a grand adventure for glory!

==========
Happy diddling!

===================================
ZE_DIDDLE_V3 CHANGELOG

(Full changelog history is included in the download)

GENERAL:
> Fixed missing/black textures (which seems to have caused some client crashes on mapload)
> Updated the minimap radar (as the omaha beach stage is revamped)
> Increased the active-time of the small+big dick item (buff)
> Both dick items will now become black/red colored under cooldown
> The wall items will auto-hurt themselves when zombies are hugging them (to prevent stack-exploits)
> Increased wall HP as compensation to this^
> Walls will now auto break after 100 seconds
> Decreased the push item cooldown by 15 seconds
> Tweaked the heal particles to stop a bit earlier (matching the active-time)

FINALE:
> Reduced blobarm HP slightly
> Buffed the fetus boss HP
> Changed the fetus boss ragemode, it will now activate at 30% HP instead of 50% HP
> Increased the auto-nuke timer on the fetus boss
> Added a console message when a zombie teleports to the fetus/diddledick boss
> Reverted the final top-rock on the normal ending, it should be smoother to defend now
> Delayed the zombie-cage breaking during the magmacave escape (by 3 seconds)
> Fixed a diddledick bug that would make it stop attacking at random
> Nerfed the damage and speed of the diddledick lasers
> Fixed the diddledick boss not being able to take damage from the diddlecannon
> Buffed the diddledick HP (from 700 to 1500, especially as the diddlecannon works now)

SHREK:
> Fixed the bugged textures (mostly noticable near the end)

TURTLE:
> Tweaked some boss HP slightly
> Increased the amount of boss self-heal-hp
> Decreased the amount of damage to the boss when a human falls into the water

DIGLETT:
> Fixed a bugged song loop at the 4th boss
> Tweaked the human TP trigger at the end of the 2nd+4th boss, it will now cover the entire final hallway
> Moved back the surf-zombie-slow trigger slightly (to not interfere with normal defending)
> Tweaked the 2nd boss pull-attack to only hurt humans in FRONT of the pillars (back/sides are safe now)
> Tweaked HP on all bosses slightly
> Tweaked some hold timers

WEABOO:
> Reduced the playtime slightly (so it matches the music before teleporting out)
> Increased cooldown on the torches
> Made the torch-push weaker

OMAHA BEACH:
> Added a barrage of mortar strikes to spice things up
> Added a visible bridge for the zombie shortcut (also textured the shortcut to make it clearer)
> Tweaked the position of a few coins stuck in the bridge
> Increased the final hold time heavily (from 45 seconds to 80 seconds) to make things more intense
> Reworked the helicopter (chopper blades will spin with a sound, the ladder is larger)
> Tweaked some timers to make things easier for zombies
> Increased width of the middle bridge
> Increased explosive range slightly on the bomb-hold
> Lowered hurt trigger for the spikes
> Re-added another sound that was left out in the v2 update

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Credits

Map creators
Luffaren avatar
Luffaren avatar Offline
Member Joined 8y
12,228 points Ranked 345th
21 medals 1 legendary 4 rare
  • 1st Place - Twisted Reality Mapping Contest Medal icon
  • 3rd Place - Winter Worlds Mapping Contest Medal icon
  • 6 years a member Medal icon
  • Returned 1000 times Medal icon
  • Submitted 20 Maps Medal icon
  • Reached 1,000 Points Medal icon
Mapmaker (Shrek+Spawn+Finale)
Turtle Reactions
Mapmaker (The virus)
Hichatu
Member Joined 1y
376 points Ranked 11094th
Mapmaker (Weaboo Annihilation)
The Ordiaxer
Mapmaker (The revenge of the dicklett temple part 2)
qazlll456
qazlll456 Offline
Member Joined 1y
225 points Ranked 16315th
Mapmaker (mm1ri12mk2ns2hk11sf2rr6ey2eg21/Omaha beach)

Submitter

Luffaren avatar
Luffaren avatar Offline
Member Joined 8y
12,228 points Ranked 345th
21 medals 1 legendary 4 rare
  • 1st Place - Twisted Reality Mapping Contest Medal icon
  • 3rd Place - Winter Worlds Mapping Contest Medal icon
  • 6 years a member Medal icon
  • Returned 1000 times Medal icon
  • Submitted 20 Maps Medal icon
  • Reached 1,000 Points Medal icon

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Luffaren

Creator
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Category

Sub-category
Zombie Escape icon
Zombie Escape
Super-category
Zombie Maps icon
Zombie Maps

Details

Version
V3

Attributes

Textures
Development State
Final/Stable
Aesthetic
Default
Size
Huge
Environment
Time of Day
Season
Summer

Stats

Posts
2
Views
6,944
Downloads
1,798
Date Added
5mo
Date Modified
2mo
Date Updated
2mo

Featurings

  • Today's Pick Apr 13 2017
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