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Texture Section Rule Amendments

An Idea

I'd like to suggest some changes to the Texture Section's rules. 

The first issue I'm going to bring up is rule 1.6 Format. This rule states "Reference/Raw files should not be submitted to proper game sections but rather placed into the general GameBanana section." I think there are specific circumstances in which this should not be the case. One of these scenarios involve users submitting legacy textures from older versions of the game that are no longer available. These textures do not function on retail models and are intended for archival purposes. Since the texture does not function it would be considered reference materials for users looking to make mods from the legacy content. In this specific situation I believe it should be allowed to be submitted to the respective game section that the texture was intended for. I.E. original beta Spy texture being submitted as a reference texture for Team Fortress 2 as opposed to being submitted to the general GameBanana section. I also believe developers should be allowed to submit reference material to their game sections instead of the general GameBanana section.

The next issue regarding the above scenario involves rule 1.5 Screenshots. This rule states "For textures, you are allowed to have up to two screenshots. At least one of the screenshots must be an in-game screenshot." This rule is problematic when the reference material doesn't function in the retail copy of the game and is only meant to be reference material when creating mods.

My proposition is to add another listing near the bottom of the rules page just above Non-Compliance with the above exemptions listed.

It would look something like this:

2.0 Exemptions

Below are specific exemptions:
  • Legacy content is not required to have in-game screenshots if the content does not function in game.
  • Legacy or Developer reference material may be submitted to their original/intended game sections.

Legacy content is any asset from older versions of the game that are no longer available in the retail copy of the game. These are assets that may not function as originally intended in the retail copy of the game when applied.

Developer reference material is any reference material provided by a member of the development team for the respective game.

2.1 Non-Compliance

Non-compliance with any of the above clauses, unless otherwise noted, will result in your submission being withheld or deleted at the administrator's discretion.

If you are having trouble understanding any of these rules, please contact a moderator or administrator before submitting. To view a list of moderators and administrators, head over to this page.


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