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dosHUD

A GUI Mod for Team Fortress 2

dosHUD is the HUD you always wanted but never got - A TF2 hud based on 2 years of demands and DOS games.

A hud for TF2 attempting to emulate that of old DOS games.

dosHUD is that legendary hud that people have seemingly asked for time (27th of June 2020, 25 upvotes) and time (27th of June 2020, 3.7k upvotes) and time (Deadline: 6th of June 2018) (you may see here that the request is finished, it actually never did get finished: here) again and for some odd reason nobody ever actually made, or rather finished.

This started to really peeve me off so here I am with a TF2 hud based on the image from 27 days ago...

dosHUD is the HUD you always wanted but never got.

Features

  • An absolutely massive bottom bar done in perfect ratio to the original DooM
  • Support for 3D models, zoomed in on the face to evoke that classic DooM vibe
  • Support for every single item that exists in the game, all fit snugly onto the HUD
  • Support for 4:3 as well as any resolution wider than 4:3 (16:9, 21:9)
  • Team coloured themes, so you aren't stuck weirdly with blu on red and vice versa
  • Absolutely zero intuitive-ness, much like the original DooM
  • Cleanly overlaid over the original HUD files, anything not touched by dosHUD is left in it's default state.

FAQ

  • Does this work with the latest version? Probably. TF2 basically never updates now.
  • Why 'dosHUD', why not 'doomHUD'? If you look a bit into it, you'll realise that a lot of DOS games use this HUD and even Quake 3, which wasn't on DOS, uses a derivative of this HUD style. Games that used HUD like this include:
    • Wolfenstein 3D
    • DooM
    • DooM 2
    • Quake
    • Quake 2
    • Quake 3
    • Hexen
    • Chex Quest
    • Duke Nukem
  • Will this ever expand into the main menu? This is something I'd love to do but I feel the novelty might not be there on some of it, plus the menu wouldn't play ball half the time due to the new meet your match things.
  • The HUD model for [class with certain weapon] isn't centered! Centering it as it is was already a pain, class poses vary massively.
  • I've found a bug with something you should be supporting, where can I report it? Under Github issues is the best place to report them, reports are accepted through Twitter and Discord though if you know me on those platforms, however all reports given to me through there will be put onto Github issues publicly.

Supported features

Everything under here is MEANT to work, if you find an issue with any of the following, you should report back immediately.
  • Game versions:
    • Team Fortress 2 Vanilla, post 2020 bot measures
  • Gamemodes:
    • Attack/Defense
    • Control Points
    • King Of The Hill
    • Capture The Flag
    • Payload
    • Payload Race
    • Arena
    • Territory Control
  • Teams:
    • RED
    • BLU
  • Items
    • Any items found in Team Fortress 2's steam version

Untestable platforms/features

  • Special things:
    • Killstreak
  • Platforms
    • MacOS
      • Unlike Linux, I can't easily (legitimately) install a copy of OSX

Notes

  • This HUD currently lacks the following intended features:
    • Player status symbols
    • Current mannpower power up
  • This has not been tested with the following:

    • Linux
    • MacOS
    • Ultrawide (This should work, but I'm not making any guarantees)
    • Mann VS Machine
    • Halloween events
    • Competitive matchmaking

Special thanks

  • HUDS.TF Discord server - For help fixing the specific things, by name:
    • Hypnotize, Whisker - Anchor point references
    • _Revan - Linking me to the server directly, animated color help
    • DrinkinTea - Minor help on the animations
  • JarateKing - For this amazing guide: JarateKing/TF2-Hud-Reference
  • teamfortress.tv - For specific problems like this and for threads like this
  • Doodle - For this similarly great guide, even if it's a bit old: Doodle's Stuff
another btw: koth_king is the best map and I wouldn't have chosen any other map to test on

Files

  • doshud101.zip 14d insert_drive_file Release 1.0.1 - License Plant
  • doshud10.zip 15d insert_drive_file Release 1.0 - Knee Deep In The Point

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  • ZombiePlasticClock avatar
    ZombiePlasticClock Joined 10y ago
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    6d
    I love it, it's the gimmick hud I've always wanted. If I HAD to nitpick, I'd love to see alts that more resemble Doom, Wolf3D, or Quake, rather than the bright teamcolored look. But the fact this was even possible is enough to satisfy me
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  • Grim0514 avatar
    Grim0514 Joined 3y ago
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    DosHud
    ( ͡° ͜ʖ ͡°) avatar
    Mantra
    ( ͡° ͜ʖ ͡°)
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  • GrimmXilixion avatar
    GrimmXilixion Joined 5y ago
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    107 points Ranked 69,748th
    13d 13d
    I really like this hud, and I've been waiting years for one like it, but I definitely think there's things that could be fixed/improved.

    - Damage numbers when hitting an enemy are tiny and nigh-unreadable.

    - While it's not something you'd legitimately see in an actual match, killstreaks beyond 99 clip into the next box on the hud.

    - Ammo being to the left of the Health is confusing. I know it's accurate to where it was in Doom, but I'm not used to that kind of placement anymore. I think it could be better put in the box directly to the right of the class portrait.

    - It'd be nice if the bar itself was transparent and a bit smaller. Maybe that could be a thing for Minmode? (Which toggling completely breaks the hud, btw)

    - Most other huds have better character viewing in the Loadout screen (i.e the ability to move the character left/right, zoom in/out, change to BLU, etc), but it's missing here due to using the default hud.

    That's all I could think of off the top of my head.
    All this could probably be made into customization bits like most other huds do. So that way if you want you can make the hud more uhhh... accessible? Or leave it to be just as un-intuitive as OG Doom.

    All that being said, I like this hud. Pretty good despite the fact that it completely throws me off in-game and it's kinda janky. All we need now is viewmodel reanimations that put all the weapons in the center of the screen.
    I was inactive for 5 years lol
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  • Great Hud but a couple of issues. The Cow Mangler's bar is inside the word "items" on the hud, same with Sniper's focus bar, the word "charge" in Demo's charge meter is in the character portrait, and Engineer's metal counter clips through the killstreak counter.
    Bananite
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  • BlueRaptorNightFury avatar
    BlueRaptorNightFury Joined 4y ago
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    13d
    Needs more stuff, like the ability to change the size so it won't be so big,  the self-camera being able to adjust to certain cosmetics being too big on the head. etc. overall it's good.
    Gamer
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  • jckfrbn avatar
    jckfrbn Joined 5y ago
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    660 points Ranked 44,141st
    13d
    Using 1.01 playing 1 casual server, started nice, map change and it lossed it sides(might make a good minimum mode), round change went into MISSINGNO mode. Added a log to show what errors where happening

    https:// imgur. com/a/Lzbyehe (cant post links)
    Bananite
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  • NoisyJeis69-420 avatar
    NoisyJeis69-420 Joined 5mo ago
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    106 points Ranked 70,740th
    14d
    nice
    epic
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  • Gamer Speedwagon avatar
    Gamer Speedwagon username pic Joined 2y ago
    elsewhere
    618 points Ranked 44,647th
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    14d
    Could someone port this to TF2C?
    • Agree x 1
    • Good Idea x 1
    Professionals have standards. avatar
    Mantra
    Professionals have standards.
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  • FRK avatar
    FRK Joined 4y ago
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    14d
    Tested on Pop!_OS 20.04 LTS with a 21:9 display and it did not work for me, others may have different luck though. Didn't expect to use it and  just tried installing it to test.

    Great hud idea and execution though!

    Bananite
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  • HedyL avatar
    HedyL Joined 3y ago
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    1,135 points Ranked 23,861st
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    14d
    "a lot of dos games"
    nah just build engine games. Guess "doshud" rolls off the tongue a bit better than "buildhud" though
    Bananite
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Credits

Key Authors
LavenderTheGreat Sonic Battle Hackers Flag
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LavenderTheGreat Joined 3y ago
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HUD Creator
Special Thanks
HUDS.TF Discord Server
Various assistance
JarateKing
JarateKing Joined 6y ago
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383 points Ranked 49,284th
Creator of the TF2 Hud Reference
Doodle
Creator of the Doodle's Stuff TF2 HUD Reference
Teamfortress.tv
Various help threads

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LavenderTheGreat Joined 3y ago
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License

MIT License

Copyright (c) 2020 LavenderTheGreat

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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