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KBNHud

A GUI Mod for Team Fortress 2

Updates

KBNHud v439: Levels Edition
  • Tweak Changed killfeed font for better legibility at low resolutions
  • Overhaul Changed killstreak counter to use an icon instead of a text label to make it more compact, moved to below ammo counter
  • Overhaul Changed Bazaar Bargain/Eyelander/Air Strike counter to use an icon instead of a text label to make it more compact, moved to top of ammo counter
  • Tweak Shifted metal counter to just below the crosshair, given the popularity of this placement
  • Tweak Shifted sticky counter to just below the crosshair, same reason as for the metal counter
  • Tweak Moved main TargetID down to allow metal counter and sticky counter some breathing space
  • Overhaul HUD now uses split animation files to simplify future updates, with all custom KBNHud animations being in "HudAnimations_custom.txt," and any new animations VALVe adds will not break the HUD
  • BugFix Fixed longtime issue of demoman sticky counter showing random text, by way of removing the counter when no stickies are present
  • BugFix Fixed Sticky launcher/Huntsman charge meter cutting off before full charge
A lot of quality of life fixes that I should have made ages ago. The HUD is finally coming up to a "standard of quality" that I feel many users have come to expect from a custom HUD, but that KBNHud never really met before either due to my own laziness or just not paying enough attention.
Jotunn avatar
Jotunn username pic Joined 7y ago
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Jotunn avatar
Jotunn
2mo
KBNHud v438: 2000 Boxes Edition
  • Overhaul Updated visual style of the playlist panel
  • Improvement Download size has been massively reduced
  • Tweak Fixed several issues relating to MvM HUD elements
Jotunn avatar
Jotunn username pic Joined 7y ago
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491 points Ranked 9608th
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Jotunn avatar
Jotunn
2mo

A remake of old KNHUD with update fixes.

READ THE README AND THE CHANGELOG WHEN YOU DOWNLOAD THIS! MORE INFO ON THE MAIN SITE!

I made this hud when the old KNHUD was defunct and I decided to take matters into my own hands. While Chippy had released a new KNHUD, and someone else took over updates, they too have stopped updating it, and so that leaves this HUD. If you want the original KNHUD to modify for yourself, I can provide it.

This HUD is designed for competitive TF2 use, and as such, is fairly spartan in most aspects, and comes with overrides that make it even more so. The default setup is a balance between competitive friendly features and pub friendly features, and overrides can tip that scale one way or the other.

Main Site

Steam Group

Also check out my other submissions.

Jötunn out.

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  • 3mo
    Dapper Notes avatar
    Dapper Notes Joined 2y ago
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    631 points Ranked 7688th
    I am really enjoying this hud so far, but would you please include a separate version next time you update it, which doesn't consist of any custom crosshairs? Thank you, and keep up the good work, please.
    This... is a bucket. avatar
    Mantra
    This... is a bucket.
  • 3moEdited 3mo
    [NGU]GOKU avatar
    [NGU]GOKU Joined 9mo ago
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    388 points Ranked 11594th
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    i dont like the custom crosshair so i give it a 7/10

    10

    Yo mama
  • 5mo
    this is gud.
    • Agree x 1
    Gravity, noooo!
  • 8mo
    Mr Funreal avatar
    Mr Funreal username pic Joined 8y ago
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    869 points Ranked 5796th
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    so since the main menu has ben modified to death by the new update, could you upload a picture of what that looks like?
     avatar
    Mantra
  • 12mo
    I really like this hud, but there is one problem. I can not see how much health my allies have.
    Bananite
  • 1y
    Jotunn avatar
    Jotunn username pic Joined 7y ago
    *death glare*
    491 points Ranked 9608th
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    Posted by Headphone Actor

    Posted by Drucy

    Hey, just wanted to ask a couple of question :

    1) Is it possible to enlarge the killfeed ?
    The size of the rest is fine but the smurf-sized killfeed hurts my eyes.

    2) Where's the main menu background picture located ? I'd like to put my own background there.

    Other than that, this Hud is awesome.
    Thanks on advance.

    Background is located at (hud folder)/materials/console
    Thank you for answering. I apologize for not doing so myself.
    How did you get here? avatar
    Mantra
    How did you get here?
  • 1y
    Posted by Drucy

    Hey, just wanted to ask a couple of question :

    1) Is it possible to enlarge the killfeed ?
    The size of the rest is fine but the smurf-sized killfeed hurts my eyes.

    2) Where's the main menu background picture located ? I'd like to put my own background there.

    Other than that, this Hud is awesome.
    Thanks on advance.

    Background is located at (hud folder)/materials/console
    Bananite avatar
    Mantra
    Bananite
  • 1y
    MrSpawning avatar
    MrSpawning Joined 2y ago
    Offline
    628 points Ranked 7778th
    Looks very nice!

    10/10
    Pootis.
  • 1y
    Drucy avatar
    Drucy Joined 1y ago
    Offline
    Hey, just wanted to ask a couple of question :

    1) Is it possible to enlarge the killfeed ?
    The size of the rest is fine but the smurf-sized killfeed hurts my eyes.

    2) Where's the main menu background picture located ? I'd like to put my own background there.

    Other than that, this Hud is awesome.
    Thanks on advance.
    Bananite
  • 1y
    Hi, I really like the hud, but for some reason when I play Engie my metal count disappears, I don't know if it's because I removed the circle around the crosshair.
    Bananite
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Credits

Current programmer/Creator
Jotunn avatar
Jotunn username pic Joined 7y ago
Offline
491 points Ranked 9608th
10 medals 1 rare
  • 6 years a member Medal icon
  • GUIer of the Month, June 2012 Medal icon
  • Reached 1,000 Points Medal icon
  • One month a member Medal icon
  • 6 months a member Medal icon
  • 1 year a member Medal icon
Creator and current solo programmer of this HUD, also responsible for all of the updated artwork.
Former programmer and awesome dude
Quartz
Jumped in and taught me the basics and spent a month's worth of free time working on this hud with me, also responsible for previous set of artwork.
Contributors
All of our alpha/beta testers
For helping find bugs and reporting them ahead of massive update. Also for providing ideas for changes/overrides.
All of our users
For providing post-release feedback, override ideas, and quick bug reports.
Special Thanks
Chippy
Creator of KNHUD, and provided help along the way.
Sinders
Sinders Joined 10y ago
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1,538 points Ranked 3332nd
15 medals 1 legendary 3 rare
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Creator of eveHUD, which provided parts that we used and modded. He also provided help when we needed it.
Garm3n
Provided the framework for the hitmarker
Nordblum
Took previous set of screenshots.
RaysFire
RaysFire Joined 6y ago
Offline
154 points Ranked 22886th
Provided help and a few HUD elements that I have edited to suit my needs.
Vissol.co.uk
Created Maven Pro, the core font of the HUD.

Submitter

Jotunn avatar
Jotunn username pic Joined 7y ago
*death glare*
491 points Ranked 9608th
10 medals 1 rare
  • 6 years a member Medal icon
  • GUIer of the Month, June 2012 Medal icon
  • Reached 1,000 Points Medal icon
  • One month a member Medal icon
  • 6 months a member Medal icon
  • 1 year a member Medal icon

Jotunn avatar
Jotunn

Creator
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License



This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/

In addition to the above license, you must credit KBNHud and its creator when you upload a modification of the GUI in your own name.

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Stats

  • 29,233 Downloads
  • 115,106 Views
  • 74 Posts
  • 6y Submitted
  • 2mo Modified
  • 2mo Updated
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