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Hybrid 64

A Mod for Super Smash Bros. Melee

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Updates

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Hybrid 64 v2.02 17d
  • Adjustment Character Balancing
  • BugFix Can now be opened in GCRebuilder
  • BugFix Fox can now Landcancel Shine on hit properly
Hybrid 64 has been updated to Version 2.02.

This patch focuses on character balancing and adjusting imprecise hitboxes that clipped too far below the ledge.

The full patch notes for this version can be found here. They are also included in the .zip.

Enjoy!
Hybrid 64 v2.01 1mo Adjustment

Combos galore when Melee meets Smash 64!

It's been about a year since v1.5 of this mod was released in the Smashboards. Although it was said that it would be the "Final" version of the mod, something about that didn't fit well with me. I realized there was more I could do with this now 2-year-old mod. I wanted it to be the definitive mod where both Smash 64 and Melee players could experience a brutal combo game without leaving their tech skill behind.

And with that goal in mind, I restarted the project.


Hybrid 64 is a mod that combines Smash 64's intense punish game with Melee's fast-paced movement to provide a new way of playing Super Smash Bros. Melee. That means better pivoting, more shield stun, more hitstun, less landing lag... All of that and more in one of the fastest iterations of Smash. Who said Melee couldn't get any faster?


The mod also features Smash 64's sound effects, a new banner for its saves, new "Ready" texture, "Game Set" and "Go!" textures from Smash 64, and a re-balanced roster that's been in the works for way too long. (Like seriously. It's been two years.)

If you ever wanted to see how Melee would work in a Smash 64-like environment, perhaps this mod would show that.

Current Version: 2.02

Hybrid 64 Full Patch Notes (Melee NTSC 1.02 -> Hybrid 64 v2.0)

You can find the mod's new SmashBoards thread here. If you want to see more of this mod's origins or earlier patches, here's a link to the original Smashboards thread of Hybrid 64.

Full Credits are in the Full Patch Notes link. I hope you enjoy it!

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Credits

Key Authors
Cjag
Cjag Joined 3mo ago
Offline
171 points Ranked 58045th
Character Editing, Mechanics Editing and Sound Porting
Main Coders
UnclePunch
Coding
Achilles1515
Misc. Coding
Gadzook
Misc. Coding
SSBM Mod Tools Creators
DRGN
DAT Texture Wizard & Melee Code Manager
Ampers
Crazy Hand
Tatat0
Interrupt Changer
mer
Melee DAT Editor
Playtesters
Stormghetti avatar
Stormghetti username pic Joined 3y ago
Offline
761 points Ranked 42269th
The Cape
Auran
Sound Effects and Textures Owned By
Nintendo
HAL Laboratory

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Cjag avatar
Cjag Joined 3mo ago
Offline
171 points Ranked 58045th
Cjag
Creator
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