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Hybrid 64 - A Mod for Super Smash Bros. Melee.

Combos galore when Melee meets Smash 64!

Hybrid 64 is a mod for Super Smash Bros. Melee that focuses on making Melee closer to Smash 64, both in gameplay mechanics and aesthetics!

Character Textures!

Melee's characters finally get the retro treatment! Characters now use their low-poly models with all-new textures! Thanks to Connor Rentz for letting me use some of Melee64's textures!

New Mechanics!

Hybrid 64 introduces new mechanics from Smash 64! Z-Cancelling, Stick Hop, Jump OoS Intangibility, just to name a few! There's even an option to turn off wavedash, if you're curious. ;)


Melee's UI has also gotten the retro treatment! Training Mode, Menus... Nearly all of Melee's UI elements now reflect the Smash 64 style!

Hybrid 64 also changes the cast's stats! With the extra hitstun and lowered DI, combo potential is through the roof! Like a legendary player once said... "Don't get hit."

NEW! Slippi-Compatible Build!

I'm very excited to announce that Hybrid 64 now has a Slippi-compatible build! Now you can play Hybrid 64 with Slippi's new Rollback Online feature! This build also includes a 64-inspired Classic Mode intro screen!

Current Version: 3.2

Hybrid 64 Full Patch Notes (Melee NTSC 1.02 -> Hybrid 64 v3.2)

>> Hybrid 64 Official Discord! <<

You can find the mod's SmashBoards thread here. If you want to see more of this mod's origins or earlier patches, here's a link to the original Smashboards thread of Hybrid 64.

I hope you enjoy it!