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Prince Zelda Dialogue & Quest Replacement Text

A Mod for The Legend of Zelda: Breath of the Wild (WiiU)

Obsolescence Notice

This Game file has been marked as obsolete. It may no longer work and/or contain outdated information. It is retained for archival purposes.


Version 1.005 1y
  • BugFix Includes corrections for Impa & Paya dialogue. Thanks again, to those who reported the errors. Sorry for the 10 month turn around time >.< This version also includes a single audio edit at the start of the game. More of those will be coming, hopefully sooner than 10 months from now.
Version 1.004 2y Improvement European Version Now Available! 2y Version 1.003 2y Improvement
Update: Version 1.005 is available.
It includes corrections for Impa & Paya dialogue. Thanks again, to those who reported the errors. Sorry for the 10 month turn around time >.<

This version also includes a single audio edit at the start of the game. More of those will be coming, hopefully sooner than 10 months from now. 

A European Version of the mod is now available, thanks to WiseHorror! 
Please continue to post below for any errors you find on this version below. 

Update: Version 1.004 is available.
It includes corrections for errors reported through 7/29/18, unless otherwise noted in the TODO section.

This pack replaces around 1061* MSBT dialogue and text files in the Bootup_USen.pack file for anyone using Princess Zelda models and textures so that all the quests and dialogue acknowledge the player as Zelda. Yay!

On the surface, the edit philosophy for this mod was simple. I changed Zelda's name to Link and Link's name to Zelda wherever it made sense, in addition to their respective pronouns. Sadly, this mod doesn't include voice edits. This version was made just to have something basically playable and will continue to be updated.

A couple of things are worth mentioning:

The voice Zelda hears calling out to her from the castle is now referred to as the Goddess Hylia. Future versions will have Link calling out to Zelda and the corresponding audio voice will likely be muted.

I believe most of the cutscene subtitles are unchanged, but there are a few that contain mismatched voice/subtitles. Future updates will included muted/edited voicework. I'm hoping it's easy enough to only mute Link's name in some of the cutscenes so that the affected scenes aren't completely devoid of spoken dialogue.

The Quest Log is now in the first person. This was done to save space in the overall file size. I ended up really liking the way it made the Quest Log read more like a journal. I would like to go back and add more emotion to it, similar to how the Japanese Quest Log is apparently done.

Regarding Mipha's relationship with the protagonist - again, the goal of this version was to primarily have something that was playable. I just swapped Link and Zelda so now Mipha is crushing on Zelda. I did this because when you change things there can be this ripple effect you have to deal with and - bleh - it's messy. HOWEVER, by the time I finished the Mipha edits I realized it may have taken more work just for the simple name and pronoun swap, which had their own ripple effects. I'll consider changing it or making an alternate version if people really hate the way it ended up.

I have played over 450 hours of Breath of the Wild and I haven't even gone through all of the Champions Ballad quests. So playtesting this is a bit of a challenge. Any feedback, good or bad, is super welcome. I would be thrilled to hear that you even bothered to download and install this. I've never taken any creative writing classes so if you see any text edits that looks wooden (or just bad) let me know and I'll probably be happy to change it.

Special Thanks to the BotW Modding Hub over on Discord. The community, tools, and other resources there were very helpful. Also, Special Thanks to Jeremy King on YouTube, who had a very helpful tutorial that was essential for getting started. And, of course, a Very Special Thanks to the Playtesters here on Gamebanana! They help make continued updates for the mod possible!

* About 460 out of the 1061 MSBT files needed to be edited for this mod. The other 600ish files were proofread but not edited.


  • 1y insert_drive_file North American Version 1.005
  • 2y insert_drive_file European Version 1.004
  • 1y insert_drive_file European Version 1.005 (UNTESTED!)


Port to Switch Low Priority Quest Log as Journal Improvements Make Link more visible via story edits Edit Cutscene Audio
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  • Ratmassimo avatar
    Ratmassimo Joined 2y ago
    637 points Ranked 44279th
    access_time 2mo
    Any update on the BCLM support? I'm playing as Zelda and this mod was a must-have for me :c
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  • ceil avatar
    ceil Joined 2y ago
    224 points Ranked 55889th
    access_time 4mo
    Just wondering if there were any plans for BCML support?
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  • kokakiwi avatar
    kokakiwi Joined 1y ago
    access_time 10mo
    Hey, this doesn't seem to be working for me, even though it used to a few weeks ago. I have put the Bootup_USen.pack where you instructed - but still this does not change anything. I'm on CEMU btw. Thankyou!
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  • Nycb87 avatar
    Nycb87 Joined 1y ago
    access_time 1y
    This does not work for me. I have the European version Wii U. I go through a different route for the files. When I clock on mlc01 in cemu, it's empty. So I just went to the file where I game is located and put in "pack". Is this supposed to be added as a graphics pack?
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  • TriforcePlayer avatar
    TriforcePlayer Joined 2y ago
    180 points Ranked 59213rd
    access_time 1y edit 1y
    Thanks a lot for your hard work. 
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  • sage3k avatar
    sage3k Joined 1y ago
    56 points Ranked 49079th
    access_time 1y
    This is great! Thank you for Sharing with us, I'll follow the thread for updates.
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  • Li-lithe Dark avatar
    Li-lithe Dark Joined 1y ago
    access_time 1y
    Great mod! i love immersion mods like this! there was one pretty bugged out part i noticed though:

    The dialogue with Impa after you arrive in Kakariko is rather buggy. it loops sometimes, and even when you choose the "yes" response, she will cut in at some point as if you had said "no" but then continuing on. the dialogue in this sequence also frequently pops out of the dialogue box. 

    I'm running it off Wii U, not Cemu if that matters at all. 
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  • access_time 1y
    Can i load it up with Cemu? like how all other mods are "Graphicspacks"
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  • access_time 2y
    Great Mod! Thank you so much for your hard work! c:
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  • Daxh64 avatar
    Daxh64 Joined 2y ago
    access_time 2y edit 2y
    Hello, I'm very interested in translating everything in French would it be possible to help ? I'm a huge fan of the saga and I want to make my contribution. I would just need all the lines and I could send it to someone to share it on a special file for French players.
    Let me know if this is a good idea ?
    URL to post:


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EU English Localization (version 1.004 and below)


wolvatron avatar
wolvatron Joined 2y ago
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