Sadx Heroes Mod

A Mod for Sonic Adventure DX (2004)

Updates

Game fileParentSubmitterStats
  • Addition Hang Castle, its objects & animations, it replaces Lost World
  • BugFix Fixed wooden boxes collision respawning
  • BugFix Fixed automatic slopes in the casino levels
Version 6.0 4mo
  • Addition Wooden Boxes everywhere & flags in Seaside Hill
  • Addition Added an option to deactivate pinball physics
  • Improvement Reels & casino bumpers can be homing-attacked
  • BugFix Super Sonic can roll on automatic slopes
Version 5.2 4mo

A mod that ports various Sonic Heroes content to SADX.

Information

This mod aims at porting various Sonic Heroes content into Sonic Adventure DX. This stable release ports Seaside Hill, Sea Gate, Ocean Palace, Road Rock, Grand Metropolis, Power Plant, Casino Park, Bingo Highway and Hang Castle with their objects and a few sounds. A WIP will soon be added to test out the ongoing stuff. This mod will only receive update when a level/content is fully done. Note that the casino levels might play very bad, just skip them really.

I've just done the easy part, thank CorvidDude, igorseabra, MainMemory, PkR, sewer56, Shadowth117, SonicFreak94, ItsEasyActually and everyone else involved in reverse-engineering both games!

This mod makes use of SonicFreak94's sadx-dc-lighting for lighting accuracy and better vertex alpha transparency. You can play fine without it, but some places might look off. It will rely on it for some lighting effects in Hang Castle/Mystic Mansion in the future.

Also thanks to Benji for testing out everything!

It is compatible with mostly everything as long as you run it afterwards
You need to set the camera to "free" in the pause menu

Previews


How to install

  1. If you have the 2004 PC version, go ahead and download MainMemory's Mod Loader; if you have the Steam version, please use PkR's installer to convert it.
  2. (recommended) Install sadx-dc-lighting (shaders &  better transparency) and sadx-fixed-edition (keeps the camera "free" & other useful fixes)
  3. Install the mod. To use the 1-click installer, launch the Mod Loader, go in the "Options" tab and click on "Install URL Handler".
  4. When playing, use the "free" camera mode in the pause menu
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  • originalname923 avatar
    originalname923 Joined 11mo ago
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    724 points Ranked 7147th
    4mo
    This is an awesome mod! Great job dude! :)
    jeff
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  • I'm guessing Mystic Mansion is next lol
    Thanks for the awesome mod man, keep it up!
    The Pleb Modding King
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  • admiralamott avatar
    admiralamott Joined 4mo ago
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    4mo 4mo
    Hey
    First of all, holy crap this is amazing, I can't imagine how long it must have took.
    Secondly - How do you get past the turtle bit in ocean palace? Theres no springs so if I try to jump and dash I just fall into the water and can't get onto another turtle.

    Thanks!
    Bananite
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  • I have an problem with Power Plant. It seem then when I go on the blue track after the three platform and even when I activate it, I just keep falling down throw the track and just fall for throw it. Is that an glitch? Cause I saw video of other trying this mod and they don't have that problem

    9

    Here to look and try mod
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  • Balibali avatar
    Balibali username pic Joined 10mo ago
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    420 points Ranked 11410th
    4mo
    YES! Very cool!
    Steamed Hams
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  • Badcatalex avatar
    Badcatalex Joined 1y ago
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    410 points Ranked 11622nd
    4mo
    I still feel like we really need the reverse (but with SA2).
    Soldier Main avatar
    Mantra
    Soldier Main
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  • -[DEXTERITY]- avatar
    -[DEXTERITY]- Joined 6mo ago
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    617 points Ranked 8218th
    4mo
    Is it possible to hear rail-grinding sounds in game? I know they're in the HEROES_BANK file, but I'm just curious if it's possible to register the sound to that collision. Loving the mod by the way! Keep it up guys!

    8.7

    All opinions matter
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  • Shyrule avatar
    Shyrule Joined 8mo ago
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    182 points Ranked 21345th
    5mo
    Jeez. Power Plant was really rushed. It's impossible to complete because the springs at the end of the rising lava sequence don't bounce you high enough. There are also so many issues with this. How come the level was rushed?
    Bananite
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  • One thing I'd suggest, is including support for the "Post-SA1 LightDash on Y Button" in this stage mod. and fixing the "game crashes upon death" problem.
    Bananite
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  • Just played Grand Metropolis and I'm impress. This is perfection. The road who make you advance without moving like in the game. The rails grinding was also an unexpected touch. It is unperfect and the camera is unstable in those section but it isn't unplayable and game braking. So, you might make Rail Canyon and Bullet station an reality.

    9

    Here to look and try mod
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Credits

Key Authors
Kell
Kell Joined 8mo ago
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649 points Ranked 7880th
Programming
Contributors
Benji23245
Benji23245 Joined 8mo ago
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100 points Ranked 31601st
Help & testing
Darkspines147
Darkspines147 Joined 5mo ago
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169 points Ranked 22500th
Alternative BGMs
Special Thanks
x-hax usuals
Reverse-engineering SADX
Heroes Hacking Central
Reverse-engineering Sonic Heroes
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Sonic Team
Models & textures

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Kell avatar
Kell Joined 8mo ago
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649 points Ranked 7880th

Kell
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  • 5.6k DLs
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  • 67 Posts
  • 8moSubmitted
  • 4moModified
  • 4moUpdated

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8.6 Rating

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