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Sadx Heroes Mod

A Mod for Sonic Adventure DX (2004)

Updates

Verson 11.1 4mo
  • BugFix Fix sounds not playing in windowed fullscreen.
Version 11.0 4mo Addition3 Tweak Improvement BugFix Version 10.1 7mo BugFix2 Version 10.0 7mo Addition3 BugFix Version 9.1 7mo BugFix

A mod that ports various Sonic Heroes content to SADX.

Information

This mod aims at porting various Sonic Heroes content into Sonic Adventure DX. This stable release ports Seaside Hill, Sea Gate, Ocean Palace, Road Rock, Grand Metropolis, Power Plant, Casino Park, Bingo Highway,Hang Castle, Mystic Mansion and Egg Fleet with their objects and a few sounds. This mod will only receive update when a level/content is fully done. Note that the casino levels might play very bad, just skip them really.

This mod also adds some enemies: Egg Pawns (variants are ported but unused atm), Falcons and E-2000s.

As of characters, Sonic, Shadow, Amy, Espio, Tails, Rouge, Cream, and Charmy have been ported. The models and animations are directly ripped from Sonic Heroes PC, with their original weight and structure. Thank Shadowth117 for that, he did the conversion scripts. You need to enable them manually in the configuration form for the moment. If you want Lantern Engine to work on these new characters, please use this version of it, courtesy of SonicFreak94.

I've just done the easy part, thank CorvidDude, igorseabra, MainMemory, PkR, Sewer56lol, Shadowth117, SonicFreak94, ItsEasyActuallyDarkspines147 and everyone else involved in reverse-engineering both games!

This mod makes use of SonicFreak94's sadx-dc-lighting for lighting accuracy and better vertex alpha transparency. You can play fine without it, but some places might look off. It relies on it for some lighting effects in Hang Castle and Mystic Mansion.

You can also download alternative mods I've made with friends. Just load them after the latest version of Heroes Mod. The night version of Seaside Hill was made by Sewer56lol and all the music edits by Darkspines147.

It is compatible with mostly everything as long as you run it afterwards.

Speedrun informations

For timing speedruns, please use the default settings of the mod, and follow the rules of nomal sadx runs. If you want to speedrun rings or enemies, here is a table of how many you can get. Please note that to get the maximum amount of rings, you would need to get 40 rings from all the random item boxes.



Preview

Here is a playlist of some showcasing videos: youtube.
You can also check my twitter for sneak peeks and updates: twitter.

How to install

  1. If you have the 2004 PC version, go ahead and download MainMemory's Mod Loader; if you have the Steam version, please use PkR's installer to convert it.
  2. (recommended) Install sadx-dc-lighting (shaders, effects and better transparency) and sadx-fixed-edition (useful fixes)
  3. Install the mod. To use the 1-click installer, launch the Mod Loader, go in the "Options" tab and click on "Install URL Handler".

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  • Antogames avatar
    Antogames Joined 3y ago
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    122 points Ranked 66367th
    access_time 3mo
    The mods is really great since last time I have played and the amount of level also increase. And I'm really happy about it.

    Also, great job for the rails grinding. It's not glitch up and really work well

    Then I got to Casino Park. This place is alright but it need a lot of improvement. Mostly on the pinball physic. Also, I run into a crash in one of the slot machine. I don't know the result of the slot but it crashed the game.

    Also not related to Casino park. But if you play the game in story mode, I run on an other crash. this is time, it's at the fight against knuckles. At the moment the fight should start, the game crash. And when I uninstall the mod, everything play normally (note: this is the only mod I install beside all the mods essential with the launcher)

    Other then that, love the progress so far and can't wait to see other zone ported in the game.
    Here to look and try mod
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  • HisakoDarkFire avatar
    HisakoDarkFire Joined 7mo ago
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    332 points Ranked 50725th
    access_time 7mo
    wow amazing o.o
    Bananite
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  • lemmingscanfly avatar
    lemmingscanfly Joined 3y ago
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    access_time 7mo
    Are The power characters planned, I'd really like to see Vector, he never gets modded into anything because of his size.
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  • Rice_Krispy06 avatar
    Rice_Krispy06 Joined 7mo ago
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    access_time 7mo
    This is a great mod and I hope to see the whole of Sonic Heroes remade in the future.
    Bananite
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  • davisudo avatar
    davisudo username pic Joined 1y ago
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    davisudo
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    access_time 8mo
    uh for some random reason my game crash when i finish a level with rouge cream heroes tails and charmy 
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    Mantra
    My hands are dangerous weapons
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  • access_time 8mo edit 7mo
    tbh this mod was already one of my favorites but the fact Cream is being moded into a 3D game for what might be the first time ever is awesome, loving it! 

    edit: WHAT ? AND NOW WE GET ROUGE AND CHARMY AS WELL? AMAZING
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  • DeathCold avatar
    DeathCold Joined 2y ago
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    access_time 9mo
    Nice mod, but there is a lots of bugs and glitches, and some areas are impossible to beat as Sonic. The turtles section in the Seaside Hill for example. And sometimes characters are stuck in the textures or falling through them. So yeah, there is a lots of fixing needed to be done here.
    Bananite
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  • davisudo avatar
    davisudo username pic Joined 1y ago
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    davisudo avatar
    davisudo
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    access_time 10mo
    hey i got a question are u going to replace sky deck to egg fleet?
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    Mantra
    My hands are dangerous weapons
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  • DellStarX avatar
    DellStarX Joined 10mo ago
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    access_time 10mo
    I have no other mods loaded, but this conversion mod makes my game crash everytime I enter a level. Is there a way to fix this?

    Bananite
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  • SpiritOfRei avatar
    SpiritOfRei Joined 3y ago
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    access_time 11mo
    Lantern Engine makes the models black in the character select screen.
    owo
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Kell
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Sora_yx
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ShootingStar
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Reverse-engineering Sonic Heroes
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