That's right! It's finally time for a contest for games just for me, Mini!
Ok so just joking, this contest is looking for the best CSGO Minigame maps!
A group of CSGO Minigame servers have come together again to sponsor a mapping contest in collaboration with GameBanana.com for this summer. Your task is create a brand new Minigame map for CS:GO. It should look good, be original, be fun to play on with the quality and quantity of activities to use. Course maps are not allowed and multigame style maps will be favoured.
Minigames maps vary massively so it's hard to define exactly how the maps will be compared to one another. However these are the main things we will be looking for.
Unique, interesting and varied activities for the players to play on.
Multigame style maps will be favoured, however other single gamemode style maps are still allowed and could still score well if the concept and execution are good. Course maps won't be considered and shouldn't be entered.
Visuals will be an important factor. Maps should look good and be well executed throughout the map.
Optimisation will also be considered. Maps shouldn't cause large frame drops or lag.
Judges will be gathered from all the sponsoring servers and the scores will then be combined and ordered by GameBanana to decide the winners.
The rules are listed in the right hand column. Make sure to read them through carefully before deciding to enter the contest. If you have any questions regarding them, simply comment below and we can clarify issues.
The entry must include this banner somewhere in the map where it is clearly visible to everybody. If you really don't want to use the banner, you can implement the sponsors icons + "Minigame Mapping Contest" text in another way. Just make sure like with a banner it's not hidden away somewhere no one would see.
It's worth reminding everyone as well that you shouldn't be using other people's content in your map without permission due to the fact that you could win money with their content in your map. This includes ported content from other games.
To qualify, the submissions must be uploaded to the site and tagged as a contest entry before the DEADLINE! If you don't see the contest listed on the add/edit form of your submission, make sure you have hit "Join" on this contest page first.
Concerning the rule: "11. Entries cannot be modified after the deadline except for changes to the submission profile (changing the description, notes or screenshots)."
Does this mean maps can't be modified after the competition is completely over (say, to fix bugs a valve update causes or just straight up add new content), or does it only mean no changes between the deadline and end of scoring all the maps?
small typo/missing word in your description. the word "to" should be added where i highlighted below;
"It's worth reminding everyone as well that you shouldn't be using other people's content in your map without permission due to the fact that you could win money with their content in your map. This includes ported content from other maps."
Is there a caveat regarding maps that were already worked on prior to the announcement? My CSSO project will likely reach a playtestable stage within the contest timeframe, and since you said single-gamemode maps are allowed - I guess it technically qualifies as such?
Would be nice to get some exposure at least, I don't seem to be having much success selling people on the concept.
Every submission must be a playable Minigame level for CS:GO!
Course style maps are not allowed.
Entries must be submitted onto the site (GameBanana.com) and tagged as a contest entry before the deadline.
Entries must included the banner shown in the description somewhere in the map where it is clearly visible to everybody. If you really don't want to use the banner, you can implement the all the logos/text that are on the banner in another way. Just make sure the logos are still clearly visible.
If the entry is uploaded to an external site, it must state that it was created for the CSGO Minigame Mapping Contest.
Submitted content must be considered "Original", entries should not be rethemes, version 2's or copies of other minigame maps.
The submission can use pre-existing assets such as existing models and textures, but enough work should be done to consider the submission a 'new release' made for this competition. Simply re-uploading a previous piece of work will not count.
Multiple entries are allowed, however quality is better than quantity.
Each entrant may only win a maximum of one (1) prize.
Team based entries are allowed, but the entrants will have to decide and agree on how to split any prizes awarded.
Entries cannot be modified after the deadline except for changes to the submission profile (changing the description, notes or screenshots).