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Because, somehow, I wonder what it would look like to smash on water, I came up with a concept idea : make the characters able to stand on AND swim in water during a fight.
(For details, refer to the second picture)
all it would need is a little edit on some stage featuring water. I guess the Delfino stage would do the job but Wuhu Island has some pretty large space of ocean that could do the trick to test the thing as well. The trick would be to put one (or many) invisible platform(s) right under the water surface. Just deep enough for the characters to still have their feet splashing in the water when they walk or run, but not SWIM in. It would also be interesting to make said platforms thin enough so anyone who would try to crouch/bendover would go through the platform (like with the ones in the regular battlefield-like stages) and fall IN the water beneath their feet where they WOULD swim, and would have to jump to get back on the water surface (aka the invisible platform). (of course, those platforms shouldnt have grabbable ledges. That's important !)
for a whole stage based on that idea, the main platform could be centered with nothing else but water on each sides, which means anyone "walking off the platform" who STILL fall in the water and swim.
I think this concept could help to make some interest stages, like a battle on Wuhu Island's ocean (with Wuhu Island in the background), or a battle on the sea (with the sunset in the background, maybe a motorboat passing by as hazard if someone can mod it over Onett and change the car for a boat, or some fishes randomly jumping out of the water if someone feels like working on such animation), or a battle on cold water (with icebergs that could be used as additional platforms, penguins and a beautiful aurora borealis in the background), or on the goopy waters of a sewer, or on a Venisian canal, or anything a talented modder could imagine to put that at use. I dunno..