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Re-scale the road. Previous version was too wide.
CTs spawn has been move bit backward.
Long time I haven't create map concept. This time, it's based on a real places near my home.
In this concept, Ts must blow either the ware house near market (Bombsite A) or market on the right-side (Bombsite B), and CTs must prevent that happen.
Some notes: - Each road have different elevation, the right-side is higher than the left-side. - River is accessible but if you jump from the bridge, you'll lost some of your HP. - There isn't any vehicles here, but you can add it yourself in the map.
==UPDATE== No. 1: Re-draw the concept but still similar as before, with small difference.