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The Steam Team

A Club

Identity

The Steam Team banner

The Steam Team

© 2017 Valve Corporation

Blurb

This club is for users of Valve software.
For more information, please visit the official page located here.

VALVE

___________________________________________________

Social Entertainment Platform
=============================
Social Entertainment Platform
> Steam is our direct pipeline to customers. It began as a little sleeper project—a handy tool to update Counter-Strike—and morphed pretty quickly into the world's largest online gaming platform. Steam guarantees instant access to more than 1,800 game titles and connects its 35 million active users to each other—and to us. Through Steam, fans can easily buy, play, share, modify, and build communities around Valve products as well as titles from other independent game studios. Steam is available in 237 countries and 21 different languages.

___________________________________________________

Technologies
============
Technologies
> In addition to Steam, there is Source, our own state-of-the-art game engine. Its sophisticated character animation, advanced AI, real-world physics, shader-based rendering, and super extensibility have helped us create some of the most popular and good-looking games on the market for computer and consoles. We don’t like to brag, but Source is considered the most flexible, comprehensive, and powerful game development environment out there. And it’s about to get even better.

___________________________________________________

Available on PC, Mac, and Linux
===============================
> We offer a catalog of PC, Mac, and Linux games, many of which support Steam Play so you can buy once and play anywhere, and Cross-Platform Multiplayer so you can play with all your friends, anywhere.

___________________________________________________

Install Steam Now
=================
**System Requirements**
- Windows XP, Vista, or 7
- 512 MB RAM
- 1 Ghz CPU
- 1GB hard drive space (_recommended_)
- Internet connection (_broadband recommended_)

To install Steam now click here (_free 1.5 MB download_).

___________________________________________________

© 2017 Valve Corporation. All rights reserved. All trademarks are property of their respective owners in the US and other countries.

___________________________________________________

_Note: This information is extracted directly from the company website._

Team

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    - Sophie


    Ahh Spring! Once again, it’s time for new growth, blooming flowers, baby 
    birds and the annual assessment of all of your earthly possessions. This year, why limit yourself to rediscovering beloved items in your physical closets when your Steam library is full of great games that, for whatever reason, you just never got around to playing? Dust off an old favorite, launch a game you haven’t tried before and explore your backlog to unlock and level up this year’s Spring Cleaning Badge. For a breath of fresh air, why not try out something from the list of games available for free for the duration of the event (May 24 10AM - May 28 10AM PDT)? 

    Assetto Corsa
    Black Desert Online
    Dead By Daylight
    Don't Starve Together
    Endless Space 2
    Grim Dawn
    Left 4 Dead 2

    Do some Spring Cleaning this weekend and spark joy in your library and backlog of titles! 
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    Crash Bandicoot™ N. Sane Trilogy - Valve
    Crash Bandicoot™ N. Sane Trilogy is Now Available for Pre-Purchase on Steam!

    Your favorite marsupial, Crash Bandicoot™, is back! He’s enhanced, entranced and ready-to-dance with the N. Sane Trilogy. Relive all your favorite moments in Crash Bandicoot™, Crash Bandicoot™ 2: Cortex Strikes Back and Crash Bandicoot™ 3: Warped, now in fully-remastered graphical glory!

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    Announcement - Valve
    The Steam Winter Sale continues today, through January 4th!* Save big on thousands of games for Windows, Mac and Linux! 



    Today is the final day to vote in The Steam Awards! Find out the winners on January 3rd.

    Voting for The Steam Awards 2017 ends with The "Even Better Than I Expected" Award. Here are the finalists: 

    Assassin's Creed Origins


    Call of Duty: WWII


    Cuphead


    Hollow Knight


    Sonic Mania
     

    Remember to check back every day to see the new category and cast your vote! 

    *Discounts end January 4th at 10pm Pacific, unless otherwise indicated.
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    Team Fortress 2 - Valve
    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

    • Added the Chapelaria 6v6 Season 3 tournament medals
    • Contract loaner items no longer have an expiration date
    • Players viewing their ConTracker can no longer move or attack
    • Fixed the main menu not updating its layout after a resolution change
    • Fixed the Engineer's ConTracker animation
    • Fixed the Medic, Sniper, and Engineer not un-hiding their weapons at the end of the ConTracker animation
    • Fixed item collections sometimes incorrectly marking items as owned
    • Fixed rendering issues with the Infernal Flames, Infernal Smoke, Cloudy Moon, It's A Secret To Everybody, Ancient Eldritch, Eldritch Flame, and Death by Disco unusual effects
    • Updated the materials for Mandrew's Munificent Mug
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    Play Day of Infamy for FREE starting now through Sunday at 1PM Pacific Time. You can also pickup Day of Infamy at 50% off the regular price!*

    If you already have Steam installed, click here to install or play Day of Infamy. If you don't have Steam, you can download it here.

    *Offer ends Monday at 10AM Pacific Time
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    Client Update - Valve
    A new steam client has been released and is being automatically downloaded.

    General
    • Skip showing additional command line parameters if game is launched via local 3rd party tool
    • Fixed forwarding command line options to running game (eg to connect to lobbies or show items)

    Steam Video
    • Fix download of additional components required to playback encrypted content
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    Client Update - Valve
    A new Steam client has been released and is being automatically downloaded.

    UPDATE: This client version was re-released on July 17 with some additional fixes, listed below.

    General
    • Updated web control to CEF v60.0.3112.10
    • Removed requirement of having a saved credit card when purchasing in-game recurring subscriptions
    • Fixed missing game names for users with large Steam libraries
    • Fixed custom launch arguments not applying when launching 3rd-party Half-Life or Half-Life 2 mods
    • Fixed games failing in offline mode with errors such as "servers are too busy" or "currently no licenses available"
    • Decreased latency for some network operations in the Steam Client
    • Improved Steam client connectivity on networks where custom UDP/TCP ports are blocked
    • Fixed a crash when handling steam:// URLs launched from a browser (July 11)
    • Added detection and workaround for crashes on startup caused by certain antivirus/anti-malware programs (July 13)
    • Fixed an issue where Store and Community pages could forget your Steam language settings after a while (July 13)
    • Fixed multiple issues where the Steam client could hang or crash on startup (July 17)

    macOS
    • Fixed a rare crash on shutdown or when exiting Big Picture mode (July 11)

    Steam Input
    • Added Enhance Small Movement Precision setting to Mouse Joystick Mode. This allows for a fine tuning of low end movements so you can balance between fine grain control and minimum speed cutoff, resulting in a smoother response and less jumpy movement at slow speeds. Should be used in tandem with Minimum X/Y Output. This feature is enabled by default, but previous behavior can be restored by setting to the minimum value.
    • Added Custom Curve setting to Mouse Joystick Mode. This allows for compensation for game joystick response curves to more accurately dial in Mouse Joystick feel on a per-game basis.
    • Reworked the first time controller setup process for games without a recommended config provided by the publisher. We will now suggest the top community config if it meets the required confidence threshold. 
    • Re-enabled layout definition of DirectInput controllers. The new interface uses the Define Layout button in the Controller Settings Page.
    • Added battery level indication for Xinput and PS4 controllers. When the battery is below 25% a low battery indicator will show in the Big Picture main menu. Clicking this indicator will rumble or play an identify chime on the low battery controller.
    • Fixed a bug where controllers using Xinput could have rumble output swapped.
    • Fixed a bug where controller configs would be applied to the last used controller instead of the selected one. 
    • Fixed available offline personal and template bindings not appearing in the config browser when offline.
    • Improved XBox One default deadzone.
    • Removed Toast stating Using Configurations for [X] when the user was opted out for said controller.
    • When changing XInput slots for a controller which isn ™t registered, show the controller type rather than trying to use a name.
    • Added Overlap Region setting to 8-Way and Analog Emulation D-Pad modes. This region specifies what proportion the diagonal overlapping region takes up relative to the cardinal directions.
    • Improved gyro precision and stability over time 
    • PS4 Controller Gyro now uses hardware calibration instead of software calibration. This should improve general drift performance and no longer requires the Calibration step in Steam.
    • Added check for InputMapper and DS4Windows on connection of PS4 Controllers. If either program is running Steam will ignore the controller until it is reconnected.
    • Fixed a bug where configurations might not be applied if a controller went from being wireless to wired or vice-versa within a single session
    • Fixed a bug where configurations wouldn ™t be saved if controller identity couldn ™t be established properly
    • Fixed bug in Big Picture Overlay which prevented users from switching between which controller was being configured when multiple controllers were connected
    • Fixed bug in Big Picture Login Screen where On-Screen Keyboards would lose touchpad input on the password entry screen
    • Fixed bug where only Mouse/KB prompts were shown in the Desktop Client ™s Controller Configurator
    • Fixed bug where PS4 Controller registrations would not carry over from MacOS to Windows or Linux and vice-versa
    • Fixed several bugs with settings and configuration UI
    • Fixed several issues with XInput emulation when using Steam Controllers and streaming controllers (July 11)
    • Fixed multiple controllers sharing the same XInput slot in some circumstances (July 11)
    • Fixed controllers changing what slot they occupied when removing and plugging in new controllers - this preserves the behavior that the first controller used ends up in the first XInput slot, the second in the second slot, etc. If 4 controllers are connected while Streaming and a local controller is available, if a remote controller is disconnected, the local controller will seamlessly drop into that slot when used. (July 11)
    • Fixed desktop Configurator running slowly while simultaneously running a game. (July 11)

    Steam Link and In-Home Streaming
    • Fixed Rumble when streaming using a PS4 controller which is opted out of Steam Controller Support
    • Fixed Guide Button not always working properly to engage the overlay
    • Fixed desktop Configurator running slowly while simultaneously running a game. (July 11)
    • Fixed black image during 2D cutscene videos in some games (July 13)

    Video Playback
    • Fixed "initializing video decoder" error that occurred on first playback of a video
    • Added a prompt to install the 360 video player when watching a 360 video for the first time
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    Hey guys... WHATS UP!!?
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