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Today I slowly started working on the third map for Annie: Episode 2. I already came up with a theme: a large UAC/Hell base on a rock surrounded by lava. Sounds cool, no? It's still very early and I'm just testing some stuff out to get an idea of the general look of the level.
I'll post some new screenshots as I build upon the foundation and improve the level as I go. You can expect quite some verticality and open level design in this one. The texture pack I'm using is actually quite suited for this. Stay tuned!