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[AMXX] Weapon Mod: Notice When using HLDM Weapon Mod

A Blog Post for Half-Life

Updates

Update #1 29d
  • Addition Add a note for playing the map that has "Map Restrictions"
From the first 6 plugin HLDM Weapon mod i post here, of course , i have to perform some improval very much for the next plugin HLDM Weapon mod, ...
The next my plugin HLDM Weapon mod here will be a first frozen weapon, which freeze players for a short times. yet it will have some bug that i can't fix. 
Before i post the HLDM Weapon Mod plugin of this weapon, i write a blog about the notice when using HLDM Weapon mod, Please Read Carefully before giving any questions: 
1: Don't try to use too many HLDM weapon mod plugin at once, as it will be detected a 512 limit error when playing a map. Take from me as example:

-> I have 55 HLDM Weapon Mod Collections here. I will create more, but out of ideas and/or new weapon skins and Disk Free Space Limitation prevent me from doing that. There're 3 HLDM Weapon Mod that is likely an "Outside", .... 

2: If you keep all of the default HL Weapon here, provided that you have all available default HL Weapon in your stock, you can add an extra of 11 new HLDM Weapon mod weapons. For me, this will be very boring. You can increase the extra HLDM Weapon mod weapons by block some default HL Weapons and its ammunications. here's how i can do that:
* go to: .../addons/amxmodx/configs/weaponmod , open the file: weaponmod.ini, it's a txt file
* Look At the "[block]" sections like this:

[block]
; Info:
; In this section you can set block for default weapons and ammoboxes.
; Uncomment items below to block them in game.

* Defaut is unblock all default HL Weapons and its ammunications
if you want to block a weapon and/or its ammunication, remove ";" before the following: "weapon_ " and/or "ammo_" . If you want to unblock, just add ";" before the following: "weapon_ " and/or "ammo_" 

-> For example: i block hornet gun, hand grenade, tripmine, satchel and snark (these are useless when i use RCBot to play), it will be like this:

;weapon_crowbar
;weapon_9mmhandgun
;ammo_9mmclip
;weapon_357
;ammo_357
;weapon_9mmAR
;ammo_9mmAR
;ammo_ARgrenades
;weapon_shotgun
;ammo_buckshot
;weapon_crossbow
;ammo_crossbow
;weapon_rpg
;ammo_rpgclip
;weapon_gauss
;ammo_gaussclip
;weapon_egon
;ammo_egonclip
weapon_hornetgun
weapon_handgrenade
weapon_satchel
weapon_tripmine
weapon_snark

-> This allow me to add an extra 5 HLDM Weapon mod plugins, which i can make 16 HLDM Weapon mod plugins for each of HLDM Weapon Mod Collection.
-> Make sure the maximum total weapon available is 25 for 5 slots, and maximum total weapon available per slot is 5

* Save this file

Note: Modify this file will gain effect for all available maps you have in each HLDM Weapon Mod Collection

3: (Optional) You Can Also make a "Map Restrictions", which players start with weapons and/or items, and/or ammunications ready in their stock, this only modify the specified map you want to perform map restrictions:
* go to: .../addons/amxmodx/configs/weaponmod , create the following file: weaponmod-<map_name>.ini, it's a txt file
<map_name>: name of the map
For Example: i want to make the map restrictions for the following map: desperado_deadwood (the correct map is deadwood, but i renamed this map so that player know that this map has map restrictions). The file i make in .../addons/amxmodx/configs/weaponmod is like this:
weaponmod-desperado_deadwood.ini
* Open that created file
* Look At the "[equipment]", like this:
[equipment]
; Info:
; In this section you can set start weapons and items for player on spawn.
;
; Syntax: 
; item name : amount
;
; Example:
; weapon_sporelauncher : 1
; ammo_spore : 5
; weapon_9mmAR : 1
; item_longjump : 1

Add the weapons and/or items, which players start in their stock, after the example sections. For Example, in this map, Player start with a desperado and crowbar only, along with a longjump. It will be like this:

[equipment]
; Info:
; In this section you can set start weapons and items for player on spawn.
;
; Syntax: 
; item name : amount
;
; Example:
; weapon_sporelauncher : 1
; ammo_spore : 5
; weapon_9mmAR : 1
; item_longjump : 1

weapon_crowbar : 1
weapon_desperado : 1
item_longjump : 1

Note: Don't Add the weapons and/or items which is in the "Block" status, or the game will crash

* Block All Default HL Weapons and its ammo (Except Crowbar, Medkit, Battery and Longjump). From that example here:

[block]
; Info:
; In this section you can set block for default weapons and ammoboxes.
; Uncomment items below to block them in game.
;weapon_crowbar
weapon_9mmhandgun
ammo_9mmclip
weapon_357
ammo_357
weapon_9mmAR
ammo_9mmAR
ammo_ARgrenades
weapon_shotgun
ammo_buckshot
weapon_crossbow
ammo_crossbow
weapon_rpg
ammo_rpgclip
weapon_gauss
ammo_gaussclip
weapon_egon
ammo_egonclip
weapon_hornetgun
weapon_handgrenade
weapon_satchel
weapon_tripmine
weapon_snark
ammo_9mmbox

* Save this created file

You Can check by Opening Plugin Weapon Mod Desperado (Link 1) or (Link 2) and watch the second video showcase

Note: 
-> If you want to play the map that has "Map Restrictions", you play this map for the first time. Otherwise, you will need to reset the game to play it (This will also do like that if you play multiple maps that has "Map Restrictions" of  different "Map Restrictions" type)

If any problem or questions, please pm to me. Enjoy
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