GoldSrc Engine Icon GoldSrc Tutorial

Rigging, Animating and Compiling a .MDL file

Hey, you! We are one of the oldest mod sites on the Interwebs. Sign up and maximize your browsing experience.

  • Subscribe: Get notified of new submissions like this.
  • Say Thanks: Show your appreciation by sending Glock18 points.
  • Post: Give Glock18 your thoughts on this Tutorial.
  • Vote: Help Glock18 win the Monthly Awards.
  • Rate: Give this Tutorial a rating out of 10.
  • Flag: Alert moderators and warn members of a problem with this Tutorial.
  • Watch: Get notified when this Tutorial is updated.
Mascot

Sound fun?

Sign up

Already a Bananite? Login

I would like to introduce you to Larry. He's a crane. However, he's not a very happy crane. You see, his brother, Farry, is a rigged .mdl file with textures that can be used in the GoldSrc engine. Here he is moving around and enjoying life: Larry however, is simple a Milkshape .ms3d file with no textures and no hook! He cannot be used in CS :( In this tutorial, we will take Larry the crane and turn him from a plain, life-less being, into a fully animating, textured success! Download the tutorial and example files here: [DOWNLOAD TUTORIAL (692 Kb)](http://files.gamebanana.com/bitpit/gbtutorial.zip "DL") **SUMMARY** In the tutorial, I will go through 4 main steps to teach you how to make textured models in Milkshape, and then animate and compile them for use in the GoldSrc engine. I've marked the tutorial as Intermediate, as you should have a basic understanding of how _Milkshape_, _JHLMV_ and models in the _GoldSrc_ engine work. - Part 1 is all about making complex shapes in Milkshape - Part 2 goes through adding texture to your Milkshape model - Part 3 talks about everything to do with skeletons and animation - Part 4 is about compiling your _.ms3d_ model into a _.mdl_ file. If you haven't got these programmes already, please download them: 1. [Milkshape v1.8 +](http://www.milkshape3d.com/ "Milkshape") 2. [Jed's Half-Life Model viewer](http://www.wunderboy.org/apps/jhlmv.php "JHLMV") 3. [IrfanView](http://www.irfanview.com/ "IrfanView") They are important in the process of this tutorial, and Milkshape is a must. You will find all the files I used to make and compile Larry in the download. Start from scratch and follow through the instructions. Can you save Larry from a static life with no texture? **P.S. The above text was NOT the tutorial. Please download my .zip file with the link above named "DOWNLOAD TUTORIAL". Thankyou :)**

Posts

Share

Shareable Image:
Share banner
HTML embed code:
BB embed code:
Markdown embed code:

More embeddable images

Bookmark and Share

Credits

Writer
Glock18 avatar
Glock18 avatar Offline
Member Joined 3y
1,081 points Ranked 4260th
22 medals 1 legendary 1 rare
  • Returned 5000 times Medal icon
  • Returned 1000 times Medal icon
  • Winter Worlds Mapping Contest Entrant Medal icon
  • Journey to the Center of the Earth Entrant Medal icon
  • Building Bridges Entrant Medal icon
  • Tutorials Contest Entrant Medal icon
Writing of tutorial and example files
Resources
CGTextures
Textures used in example file
Milkshape
Modeling programme which was used to make files

Submitter

Glock18 avatar
Glock18 avatar Offline
Member Joined 3y
1,081 points Ranked 4260th
22 medals 1 legendary 1 rare
  • Returned 5000 times Medal icon
  • Returned 1000 times Medal icon
  • Winter Worlds Mapping Contest Entrant Medal icon
  • Journey to the Center of the Earth Entrant Medal icon
  • Building Bridges Entrant Medal icon
  • Tutorials Contest Entrant Medal icon

Glock18 avatar
Glock18

Creator
Send a Private Message to the submitter

Category

Details

Difficulty Level
Intermediate Difficulty

Stats

Posts
2
Views
2,555
Date Added
2y
Date Modified
2y